FluidRay RT - real time global illumination renderer
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Hi All,
We are pleased to announce the release of the first beta of FluidRay RT, our new real-time global illumination renderer.
You can check it out at http://www.fluidray.com
It's real-time, but you don't need a fancy GPU with tons of video RAM. It mostly uses the CPU and the system's main RAM.
All comments are welcome!Regards,
Nicola
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who is fluidray? I can not see a address on the internet site!
how much is it? what is the output resolution?not yet fully developed.
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@reymond said:
who is fluidray?
http://www.fluidinteractive.com/lang/en/info
@reymond said:
how much is it?
This I cannot see on the site either?
@reymond said:
what is the output resolution?
Limited on the beta but it doesn't say what's is the limit.
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What are the Import formats files possible ?
Found (with difficulties)
Seems that is only for Sketchup ? -
Hi,
FluidRay RT is a totally new product with respect to the old FluidRay. It is an external rendering application, and you can use it with any 3d modeling software. It imports scenes, objects and materials using the .obj format.
The resolution is limited in the demo to 512x512, but the full version will have unlimited resolution.
FluidRay RT is developed by FluidInteractive (http://www.fluidinteractive.com), an Italian software house.
Regards,Nicola
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I'm trying the new beta Fluidray RT - great developments:
1 ) I'd solved the problem of white dots that appeared in rendering
2 ) greater speed in half an hour you get a clean render FullHD
3 ) ability to save the cameras so that the points of view
4 ) significant increase in options in the Render View, blocking the view, channels etc..
5 ) ability to save render with alpha channel, so
in order to submit a background in post production with ease
6 ) saving images in formats most used and most exr and hdr
7 ) display of relevant information during the rendering
8 ) block of the rendering window to not accidentally interrupt
missing now for a direct exporter from SketchUp and then must still pass the obj
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A university building in Genova, Italy. Rendering by Roberto Pittaluga, modeling by Luca Sassone.
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SketchUp model -> exported obj -> render Fluidray RT 0.9.7
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SketchUp model -> exported obj -> render Fluidray RT 0.9.7
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