[Plugin] Colour N-Gons v1.0 (17/4/12)
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<span class="syntaxdefault"><br /></span><span class="syntaxcomment"># First yeh need this - you just do - so do it!<br /></span><span class="syntaxdefault">require </span><span class="syntaxstring">'sketchup.rb'<br /><br /></span><span class="syntaxcomment"># Then yeh need a module to group your plugins<br /># so it doesn't fekk up everyone else's.<br /></span><span class="syntaxdefault">module ROB<br /> <br /> </span><span class="syntaxcomment"># Then a smart-arse name for the actual plugin.<br /></span><span class="syntaxdefault"> module ColorByNGon<br /> <br /> </span><span class="syntaxcomment"># Add your menu items here, but make sure it's<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># not added multiple times.<br /></span><span class="syntaxdefault"> unless file_loaded</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault"> File</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">basename</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">__FILE__</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Fetch yourself a handy top-level menu...<br /></span><span class="syntaxdefault"> menu </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">menu</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> </span><span class="syntaxstring">'Plugins'</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># ...sprinkle with some menu items...<br /></span><span class="syntaxdefault"> menu</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_item</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> </span><span class="syntaxstring">'Colour N-Gons'</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">{<br /></span><span class="syntaxdefault"> self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">colour_ngon<br /> </span><span class="syntaxkeyword">}<br /></span><span class="syntaxdefault"> end<br /> <br /> </span><span class="syntaxcomment"># You deffo want to add some methods.<br /></span><span class="syntaxdefault"> def self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">colour_ngon<br /> </span><span class="syntaxcomment"># Lets ask the user for colour and number<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># of sides in the n-gon;<br /></span><span class="syntaxdefault"> prompts </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">[</span><span class="syntaxdefault"> </span><span class="syntaxstring">'Colour'</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> </span><span class="syntaxstring">'N-Gon Sides'</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault"> defaults </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">[</span><span class="syntaxdefault"> </span><span class="syntaxstring">'Red'</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> 4 </span><span class="syntaxkeyword">]<br /></span><span class="syntaxdefault"> title </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">'Colour N-Gons'<br /></span><span class="syntaxdefault"> result </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">inputbox</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> prompts</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> defaults</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> title </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> return if result </span><span class="syntaxkeyword">==</span><span class="syntaxdefault"> false </span><span class="syntaxcomment"># User cancelled - the bugger!<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Do the magic trick!<br /></span><span class="syntaxdefault"> color</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> ngon </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> result </span><span class="syntaxcomment"># Extract the user input from the results.<br /></span><span class="syntaxdefault"> model </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model </span><span class="syntaxcomment"># Get yourself a reference to the model.<br /></span><span class="syntaxdefault"> model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">start_operation</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> </span><span class="syntaxstring">'Colour N-Gons'</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> true </span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Because you like a tidy Undo stack<br /></span><span class="syntaxdefault"> for face in model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">selection<br /> next unless face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault"> Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Face </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> next unless face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">edges</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">length </span><span class="syntaxkeyword">==</span><span class="syntaxdefault"> ngon<br /> face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">material </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> color<br /> end<br /> model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">commit_operation </span><span class="syntaxcomment"># Can you commit - can you?!???<br /></span><span class="syntaxdefault"> </span><span class="syntaxcomment"># Profit???<br /></span><span class="syntaxdefault"> end<br /> <br /> end </span><span class="syntaxcomment"># module ColorByNGon<br /><br /></span><span class="syntaxdefault">end </span><span class="syntaxcomment"># module ROB<br /><br /># Mark this file as loaded.<br /></span><span class="syntaxdefault">file_loaded</span><span class="syntaxkeyword">(</span><span class="syntaxdefault"> File</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">basename</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">__FILE__</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault"> </span>
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Do I delete the orange? cause it ain't firing?
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@unknownuser said:
Do I delete the orange? cause it ain't firing?
The orange is just comments - they do nothing.
I didn't test it before posting - because now I can 'fix' it for a grand fee!
Gimme the error message and a wallop of money! -
error message below....
?
There's none?
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Ah - found a typo:
def self.self.colour_ngon
- should bedef self.colour_ngon
. I updated my post. -
That little fella was highlighted in Notepad++. So it finds the errors for you.
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Updated first post with plugin.
Thanks Thom
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Ah, neophyte question, what is the defintion of an Ngon?
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a polygon with n sides
a quad is a 4-gon
a tri is a 3-gon
etc....
Hi John
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What about a bi?
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Gai...
Just let bi-gons by bygones.
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I forgot Oregon
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a bi-gone = a segment line !
A one gone = a point !
0 gone = void -
a cool thing will be something like that
colour ngons > 6 and < 10 (just example) -
@unknownuser said:
a cool thing will be something like that
colour ngons > 6 and < 10 (just example)..and you will want these to be randomly painted also?
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anyone know of the perfect companion to this? select colour?
and thank you guys for this... hunting Ngons just got so much easier
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@unknownuser said:
@unknownuser said:
a cool thing will be something like that
colour ngons > 6 and < 10 (just example)..and you will want these to be randomly painted also?
Thanks Thom...very handy.
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@khai said:
anyone know of the perfect companion to this? select colour?
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@unknownuser said:
..and you will want these to be randomly painted also?
No Need! All yet exist!
this will be easy made if the previous ngons colors request was done!You paint in red the 6 > and < 10 by the colour ngons
then Select by material current by Kwalkerman so red
then Random Painter by ChrisFullmer if your previous was done!So waiting the colour ngons with conditions
Must be no so difficult
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