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    Glass for archviz

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • eidam655E Offline
      eidam655
      last edited by

      hello all,

      i am having some troubles with the setup of a window's glass material.

      at first i only used the "clear_glass Archetectural.vismat" from the Vismat collection featured on the official page. however, this was the result:
      testRender-002-window.png

      see? too reflective. so i tried to lower the reflection amount from 1,0 to 0,2 and the result was already better; as seen on the following image, i also tried to see the differences between the Double Sided option checked on and off, and following someones tip i wanted to see if more realism can be achieved by adding a second window pane:
      testRender-skla.png

      what do you think? could it pass as a decent glass material? i still don't like the white reflection (of the white sky) though, but setting the reflection value to 0,0 would probably be pointless...
      what glass material do you use in your renders?

      I'm using SketchUp 2017, V-Ray 3.4

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      • V Offline
        valerostudio
        last edited by

        The one pane single sided seems to read fine. I think what the person meant about double panes is when you have a refraction layer. Some folks cheat arch glass by having a single pane with just Fresnel reflection, changing the IOR value to turn up or down the reflection. I've attached the glass I use.


        A_Matts Best Glass.vismat

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        • eidam655E Offline
          eidam655
          last edited by

          thanks for the shared material, i'll try it right away 😄

          meanwhile i found the post where i read about the double-glazing windows with vray.

          I'm using SketchUp 2017, V-Ray 3.4

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