More VR4SU Griping
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@thomthom said:
VfS will soon start to get attention again.
I don't even need new features -if they'd just fix the bugs, I'd be perfectly happy. Whenever they start beta testing, I'll actually try and make myself useful.
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I'm sure we all feel the same way. Why the heck are the developing at the same speed if they got bought out by a larger company? Doesn't make any sense other than VR4SU is not a priority for CG. Either not many of us are legal licensed users or their isn't a large enough user base to justify putting a team of people on this plugin to get it moving. Maxwell come out with their new plug-in and then an update within 6 weeks. Its just insane at this point. My aggravation goes out to Chaos Group, not the plug-in development team who I know works hard at what they do.
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@stefanq said:
Guys, don't take it personally
That was a sarcastic joke. I appreciate that CG is keeping the continuity of the asgvis developer staff, but they could give those developers more resources if they chose to, like, you know, 14 day weeks.
@stinkie - what really bugs me is that they have a bunch of bug fixes already done - Devin has said so in posts early last year. I would love to have a beta to play with too. (Hell, we're basically playing with a beta currently...)
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AS I read this forum there's an ad at the bottom of the screen for Twilight which is $100. Why am I wasting my office's money on a $900 rendering plugin that cannot hasn't see an update in 2 years? Seriously guys, this is a big chunk of change to drop on any plug-in for SketchUp, so please take us seriously here.
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'cause it's still better than twilight?
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I couldn't find an earlier post, but here's one example.
http://www.chaosgroup.com/forums/vbulletin/showthread.php?63131-New-version-of-V-Ray-for-SketchUp-has-been-released!-1-49-01&p=535048#post535048
I definitely recall they were talking about having some bugs fixed back in April. -
Thanks. The last post in that thread is spot on.
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Im the same. I look forward to new features but can wait. But to wait this long for MAJOR bug fixes is not on. The bugs have slowed my work flow down. Hence I haven't pushed to do any photo realistic renders for my clients. Cos there just isn't the money in it for me. Which is the whole reason i bought the software in the first place. To provide an extra service.
Im not disappointed with the Softimage Vray plugin, cos Chaosgroup prob developed that. Not Chaosgroup USA which develops SU and Rhino plugins. Im just liveried about the absence of bug fixes.
They have said that Vray for Rhino 1.5 should be released at the end of Feb and then its back onto Vray for SU. So here's hoping bug fixes will be released in the next 2months.
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@holmes1977 said:
So here's hoping bug fixes will be released in the next 2months.
Yeah. They ought to release a debugged version prior to adding new features. If they don't, I'll have no choice but to conclude it isn't in my best interest to remain a customer of theirs. I've been eying C4D+Vray for some time now -costs more, but stuff gets fixed.
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@unknownuser said:
I've been eying C4D+Vray for some time now
Me too... along with looking at Thea, various Blender add-ons, and what have you.
I wish I didn't have to spend my time looking into other software, I actually have projects I need to get work done on. If anyone figures out what's the best and cheapest way to get vray outside of vfsu, I'm all ears. If anyone knows if the Blender plugin is anywhere close to release that would be nice to know too. -
http://i41.tinypic.com/e13k2q.png
@andybot said:
If anyone knows if the Blender plugin is anywhere close to release that would be nice to know too.
Been out for some time, hasn't it?
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Thanks for that link. I was looking at this page. should have looked fruther
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Same here - eyeing MAX and Vray. It's the industry standard for a reason. Much more stable and much more support. I am currently testing SketchUp to MAX and seeing how clean that is.
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@andybot said:
Thanks for that link.
You're welcome. I've been keeping an eye on Vray for Blender as well. Might be a better choice than Vray for C4D, considering the plugin and the host app are both free. Also, I own both Indigo and Thea -those have plugins for Blender as well.
Hmmm ...
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V-Ray for Blender require the standalone version of V-Ray - not something that's free...
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I know.
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It's still a great value - $490 for a single license...
versus nearly $3.5k for C4d, Maya, 3dsMax... -
has anyone used Vray stand alone. There isnt alot of info out there. Its not like a software you can import a model, add materials and proxies too, then render is it?
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If I go that route, I'll let you know. Basically from what I understand, the Blender plugin exports a vrscene file, which then the standalone prorgram renders out the image or animation. All the material, lighting, etc, is done in Blender.
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