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    โš ๏ธ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    How would you model this one?

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    • soloS Offline
      solo
      last edited by

      @unknownuser said:

      Protrude? ๐Ÿ˜‰

      really? how?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • pilouP Offline
        pilou
        last edited by

        Protrude? ๐Ÿ˜‰

        Or the sand box for move the cylinder?

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • pilouP Offline
          pilou
          last edited by

          @unknownuser said:

          really? how?

          Damned: Protrude works but gives a randomly result ๐Ÿ˜ฎ
          Don't remember that it have not a progressive function ๐Ÿ˜ž

          protrude.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • TIGT Offline
            TIG Moderator
            last edited by

            Using Grow on a component... process it 16 times to 'east', incrementing it to 'north' in each step; using the min to max values across half width, incrementing the Z values for each set.
            Then copy/mirror all to 'east', then for all of the results you copy/mirror them to 'north', forming the 'mound'...

            TIG

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            • pilouP Offline
              pilou
              last edited by

              Yes grow can make it but not in one time ๐Ÿ˜‰
              I have used the "Exponential ZScaling" By lines / by quarter aera
              grow_1.jpg

              And also Extrude edges by vector to Object by Tig ๐Ÿ˜‰
              You must draw the curvated plan of the ceiling of the cylinders top by the Smoove tool of the Sand box or other tool!

              http://forums.sketchucation.com/download/file.php?id=69199&t=1
              +

              If you don't want to have your cylinders truncated
              maybe you must first project a circle at each point of the vertex of the curvated ceiling made by the Smoove tool
              the plug Component Spray by Didier Bur makes that
              then use the Extrude edges by vector by from top to ground ๐Ÿ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pilouP Offline
                pilou
                last edited by

                Another method
                As the Plug "Drop" can't intersect with vertices must make this little trick and so don't use "Drop":)
                Object of the Extrude Edges is a simple plan as ground
                Component circle must have axis at the middle of the circle!
                For replace component : Select all components Lines
                Menu Component / right click on the Component Circle / Replace Selected ๐Ÿ˜‰

                spray.jpg

                Edit : in fact you can directly make the Spray with the Component Circle on the mountain! ๐Ÿ˜ณ
                So more speedy! ๐Ÿ’š

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • dfswyfD Offline
                  dfswyf
                  last edited by

                  @unknownuser said:

                  Another method
                  As the Plug "Drop" can't intersect with vertices must make this little trick and so don't use "Drop":)
                  Object of the Extrude Edges is a simple plan as ground
                  Component circle must have axis at the middle of the circle!
                  For replace component : Select all components Lines
                  Menu Component / right click on the Component Circle / Replace Selected ๐Ÿ˜‰

                  [attachment=0:2lbzwogw]<!-- ia0 -->spray.jpg<!-- ia0 -->[/attachment:2lbzwogw]

                  Edit : in fact you can directly make the Spray with the Component Circle on the mountain! ๐Ÿ˜ณ
                  So more speedy! ๐Ÿ’š

                  Thank you so much, Pilou!

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                  • dfswyfD Offline
                    dfswyf
                    last edited by

                    @tig said:

                    Using Grow on a component... process it 16 times to 'east', incrementing it to 'north' in each step; using the min to max values across half width, incrementing the Z values for each set.
                    Then copy/mirror all to 'east', then for all of the results you copy/mirror them to 'north', forming the 'mound'...

                    Thanks, TIG! I did some of them, but I could not make No.2


                    F.jpg

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                    • dfswyfD Offline
                      dfswyf
                      last edited by

                      @unknownuser said:

                      Another method
                      As the Plug "Drop" can't intersect with vertices must make this little trick and so don't use "Drop":)
                      Object of the Extrude Edges is a simple plan as ground
                      Component circle must have axis at the middle of the circle!
                      For replace component : Select all components Lines
                      Menu Component / right click on the Component Circle / Replace Selected ๐Ÿ˜‰

                      [attachment=1:ij9juqvg]<!-- ia1 -->spray.jpg<!-- ia1 -->[/attachment:ij9juqvg]

                      Edit : in fact you can directly make the Spray with the Component Circle on the mountain! ๐Ÿ˜ณ
                      So more speedy! ๐Ÿ’š

                      Thanks, Pilou!


                      B.jpg

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                      • H Offline
                        harnstein
                        last edited by

                        These pictures were taken from this thread http://forums.sketchucation.com/viewtopic.php?f=289&t=30749 about parametric modeling in SU.

                        If you have a look at other 3d programs, or. eg. grasshopper for rhino, you'll find that these results were archieved with the use of an "attractor" in conjuction with "chained" elements.

                        I cannot explain this in detail (i didn't how anyway ๐Ÿ˜‰ ) but if you're interested just give it a look.

                        I find it very interesting as well as it gives you designing opportunities which are very hard to achieve by hand.

                        Good luck!

                        still sketchin'

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                        • mitcorbM Offline
                          mitcorb
                          last edited by

                          I have seen something similar at tgi3d. Not sure if these figures specifically can be done.

                          I take the slow, deliberate approach in my aimless wandering.

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