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    OS compatibility issue

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    • D Offline
      driven
      last edited by

      Hi,

      nice texture, it's possible to re-colour in SU, but that's not the point, so some questions.

      Was the zip made from the original working copies on your PC or from the mac?

      The files are different from each other, which I assume is the colour information, but something is blocking just that colour data.

      It may be your zip program is stripping something out. You could try re-zipping the PC file with a different program, some plugins have had this problem before.

      another option is to transfer the originals to your mac unzipped [on a memory stick or similar] and zip them from there if they work.

      john

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • TIGT Offline
        TIG Moderator
        last edited by

        They all work fine on my PC [as expected].
        I have looked inside the various xml's inside the SKMs and they seem fine too.
        The color definitions etc seem spot on.
        The only slight oddity is in the texture definition

            <mat;texture avgColor="4281111775" textureFilename="PelleBump.jpg" xScale="3.937007874016" yScale="3.937007874016">
              <mat;images>
                <mat;image id="1" path="PelleBump_1.jpg"/>
              </mat;images>
            </mat;texture>
        

        where the 'filename' doesn't match the 'path', BUT it exports as the 'filename' anyway...
        This occurs in some other unconnected SKMs too, and without issue either...
        I find it difficult to see what might do this 'coloring' issue on a MAC.
        If you copy the SKM over from PC to MAC, without it ever being inside a ZIP file is there any difference ?

        TIG

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        • tridemT Offline
          tridem
          last edited by

          Thanks to all for the responses πŸ‘ , so there's actually a pc/mac issue, it's a good start to me having checked this.
          I don't think the problem is related to the compression, I've zipped it only to post here the file, originally we copied the whole unzipped folder.
          This one is the PC version, I cannot take the MAC copies yet, for a few days.
          Yes, the starting texture is the same for all, while the material colors change. Perhaps I'll rebuild the material with the MAC in order to compare the two SKM files

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          • D Offline
            driven
            last edited by

            I didn't realise you can open the .skm 'folder' with archive utility...

            when I check against any random SU or Arroways .skm the differences are

            1: yours use http://sketchup.google.com/schemas/
            all others use http://www.sketchup.com/schemas/

            2: yours uses the same 'uncloloured' Ref PelleBump_1.jpg
            all others use coloured Ref jpgs

            I can /Applications/Google SketchUp 8/SketchUp.app/Contents/Resources/Textures/Sketchy_Straight_Siding.jpg
            but it's an odd format I can't open, maybe compiled??

            I can't find any of Arroway's textureFilename="plaster-006_d100.jpg"that relates to <mat:image id="1" path="plaster-006_d100_1.jpg"/> yet [just doing a unix search which will find it if it's on my computer]

            maybe you can make more sense of all this.
            john

            john

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • D Offline
              driven
              last edited by

              @tig said:

              If you copy the SKM over from PC to MAC, without it ever being inside a ZIP file is there any difference ?

              Is a .skm more than a renamed zip file?
              If it is a zip in disguise, would you need to gzip the source files on mac to avoid .DS_Store?, which .skm's don't have [until you unzip and open the folder].

              learn from the mistakes of others, you may not live long enough to make them all yourself...

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              • tridemT Offline
                tridem
                last edited by

                @driven said:

                maybe you can make more sense of all this.

                not at all πŸ˜†
                at this point I'm quite sure it's something related to the uncoloured texture, I've seen the material management is the most different part between mac and pc, maybe they codify the colour overlay in a different manner...?

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                • tridemT Offline
                  tridem
                  last edited by

                  mmm...I've noticed a strange thing

                  <mat;material colorBlue="40" colorGreen="40" colorRed="183" colorizeType="0" hasTexture="1" name="Pelle Rosso"
                  

                  perhaps colorizeType should be "1", seems it makes no difference in my pc, how about mac?

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                  • tridemT Offline
                    tridem
                    last edited by

                    How do you see them now on mac?
                    Pelle Rivestimento.zip

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                    • D Offline
                      driven
                      last edited by

                      it's the same grey in SU,

                      heres a standard mac SU.skm is it different than the standard PC
                      Stone_Marble.skm
                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                      • tridemT Offline
                        tridem
                        last edited by

                        as I can see is exactly the same πŸ˜’

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                        • D Offline
                          driven
                          last edited by

                          and this Al Hart arroway one?

                          it's a single download for both platforms and it works...
                          metal-plate-005_Arroway-lo-res-Arroway-low-res.skm

                          john

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                          • D Offline
                            driven
                            last edited by

                            this works,

                            1 added the color to the PelleBump_1.jpg then re-zipped using YemuZip, should be PC friendly.

                            but there's something else blocking doing the same to the others...

                            can you do a dif on this file and see what else I or SU have changed, because I think it did...

                            john


                            Pelle Rosso.skm

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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                            • tridemT Offline
                              tridem
                              last edited by

                              no differences, except your reference image is colored

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