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Voronoi+Unfold+Laser cut

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  • D Offline
    DareDevil
    last edited by 26 May 2010, 21:42

    @lapx said:

    Please give a tutorial on how to make that first image
    http://matsysdesign.com/2009/06/19/c_wall/

    I just use the Didier Bur's Projection_v6 plugin. There is a tool to make construction points (little crosses) where you want. I create some on a plane with density I want, here more dense at the bottom and less at the top. Then, I make all I said before (duplicate all piont and plane, use the Qhull plugin...)

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    • T Offline
      techasist
      last edited by 6 Jun 2010, 02:49

      Thanks for all the fantastic replies. As usual, this forum reveals to be a gold mine for self-taught CADers like myself. πŸ˜‰

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      • A Offline
        Avex
        last edited by 13 Mar 2011, 10:35

        @unknownuser said:

        voronoi.jpg

        After that, you can use Protrude, Make latice or other plugins to make some thickness to the edges.

        After having a lot of troubles installing the voronoi plugin, finally I could.

        But I have a big question.

        How can I get the rounded corners and edges like the succeeding images???. I share what I want get.


        060807_test03-763822.jpg


        7_airspace-tokyo-2.jpg

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        • D Offline
          DareDevil
          last edited by 27 Mar 2011, 10:55

          @avex said:

          But I have a big question.

          How can I get the rounded corners and edges like the succeeding images???. I share what I want get.

          I know some ways to do it :

          • make a group with each cell and use "Subdivide and Smooth" plugin on each
          • draw spline with "Bezier Spline" plugin using cells as model
          • use a NURBS soft ware like MoI to draw Bezier spline from each cell
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          • P Offline
            pilou
            last edited by 27 Mar 2011, 12:38

            @unknownuser said:

            NURBS soft ware like MoI to draw Bezier spline from each cell

            it's not bezier spline, it's nurbs curves πŸ˜‰
            That becomes simple curve (in fact segments)when you export it to SU in SKP or 3ds format β˜€
            But of course very easy and speedy to draw in Moi (Moment of Inspiration) 😎

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • L Offline
              lapx
              last edited by 12 Jul 2011, 22:35

              Anyone able to achieve this in sketchup with ruby script?

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              • L Offline
                lapx
                last edited by 30 Nov 2011, 02:11

                Interesting topic, i'm afraid we dont have a script that can create sculptures like this but it must be possible some how.
                I'm sure the ruby god's can come up with something one day. Hopefully soon.

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                • L Offline
                  lapx
                  last edited by 3 Feb 2012, 19:43

                  I can't get this to work in the latest su.
                  Has anyone had any luck. It worked before but it only making the same shape each time.
                  Here are the steps:

                  1. draw points on plane
                  2. copy points and plane up
                  3. select all elements
                  4. qhull voronoi selection free

                  Should create voroni plane between selected points, right πŸ˜•


                  qhull.jpg

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                  • L Offline
                    lapx
                    last edited by 3 Feb 2012, 21:30

                    I recall it is writing a txt.file out to the disk. shouldnt it overwrite this file after selecting a new set of data points. What is the name of the file it makes? maybe I can erase it and try to see if that works. πŸ˜• I have su 8 pro. I could have sworn I had it working on su 8 bfore.

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                    • B Offline
                      bigstick
                      last edited by 3 Feb 2012, 22:20

                      I had a similar problem a while ago. I solved it by finding a Voronoi diagram image file which I imported into Vectorworks.

                      I then traced the image to produce the lines, created the individual 'islands', and smoothed them with a bezier curve. I exported these curves in dwg format and brought them into SU. Worked just fine. I even made it so that it tiled seamlessly.

                      Not the workflow that you are looking for, but it's not as easy as you are hoping.

                      This isn't a 10 minute plugin that one of the Ruby gurus can write. Most people use Rhino for this.

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                      • P Offline
                        pilou
                        last edited by 3 Feb 2012, 23:59

                        Seems the external curves inside a polygon between 2 middles of segments is a "conic" curve

                        Just find a ruby who draw conic and you will draw your form πŸ˜‰

                        Empirically seems your Rho is 0.65
                        This will valuable for any point on the yellow curve between 2 following segments inside any polygon! πŸ˜‰
                        Magic is the geometry! β˜€ (here with the crazzy Moi πŸ˜‰

                        Rho65.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • gillesG Offline
                          gilles
                          last edited by 4 Feb 2012, 07:27

                          @unknownuser said:

                          vex wrote:
                          But I have a big question.

                          How can I get the rounded corners and edges like the succeeding images???. I share what I want get.

                          In SU, see http://forums.sketchucation.com/viewtopic.php?t=13563#p100509

                          " c'est curieux chez les marins ce besoin de faire des phrases "

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                          • L Offline
                            lapx
                            last edited by 8 Feb 2012, 04:42

                            ...also try subdivide and smooth after offsetting polygons and erasing holes.
                            dont think bezier can work in this instance unless im missing something.

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                            • P Offline
                              pilou
                              last edited by 8 Feb 2012, 08:50

                              In fact it's appear that the internal first curve is also possible with a simple nurb πŸ˜„
                              Just click middle of segment A, click Apex AB, Click middle of segment B, click Apex BC etc...
                              Maybe special Bezier curve of Fredo6 can be near the solution πŸ˜„

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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