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    Voronoi+Unfold+Laser cut

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    • DareDevilD Offline
      DareDevil
      last edited by

      @avex said:

      But I have a big question.

      How can I get the rounded corners and edges like the succeeding images???. I share what I want get.

      I know some ways to do it :

      • make a group with each cell and use "Subdivide and Smooth" plugin on each
      • draw spline with "Bezier Spline" plugin using cells as model
      • use a NURBS soft ware like MoI to draw Bezier spline from each cell
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      • pilouP Offline
        pilou
        last edited by

        @unknownuser said:

        NURBS soft ware like MoI to draw Bezier spline from each cell

        it's not bezier spline, it's nurbs curves πŸ˜‰
        That becomes simple curve (in fact segments)when you export it to SU in SKP or 3ds format β˜€
        But of course very easy and speedy to draw in Moi (Moment of Inspiration) 😎

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • L Offline
          lapx
          last edited by

          Anyone able to achieve this in sketchup with ruby script?

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          • L Offline
            lapx
            last edited by

            Interesting topic, i'm afraid we dont have a script that can create sculptures like this but it must be possible some how.
            I'm sure the ruby god's can come up with something one day. Hopefully soon.

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            • L Offline
              lapx
              last edited by

              I can't get this to work in the latest su.
              Has anyone had any luck. It worked before but it only making the same shape each time.
              Here are the steps:

              1. draw points on plane
              2. copy points and plane up
              3. select all elements
              4. qhull voronoi selection free

              Should create voroni plane between selected points, right πŸ˜•


              qhull.jpg

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              • L Offline
                lapx
                last edited by

                I recall it is writing a txt.file out to the disk. shouldnt it overwrite this file after selecting a new set of data points. What is the name of the file it makes? maybe I can erase it and try to see if that works. πŸ˜• I have su 8 pro. I could have sworn I had it working on su 8 bfore.

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                • bigstickB Offline
                  bigstick
                  last edited by

                  I had a similar problem a while ago. I solved it by finding a Voronoi diagram image file which I imported into Vectorworks.

                  I then traced the image to produce the lines, created the individual 'islands', and smoothed them with a bezier curve. I exported these curves in dwg format and brought them into SU. Worked just fine. I even made it so that it tiled seamlessly.

                  Not the workflow that you are looking for, but it's not as easy as you are hoping.

                  This isn't a 10 minute plugin that one of the Ruby gurus can write. Most people use Rhino for this.

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                  • pilouP Offline
                    pilou
                    last edited by

                    Seems the external curves inside a polygon between 2 middles of segments is a "conic" curve

                    Just find a ruby who draw conic and you will draw your form πŸ˜‰

                    Empirically seems your Rho is 0.65
                    This will valuable for any point on the yellow curve between 2 following segments inside any polygon! πŸ˜‰
                    Magic is the geometry! β˜€ (here with the crazzy Moi πŸ˜‰

                    Rho65.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • gillesG Offline
                      gilles
                      last edited by

                      @unknownuser said:

                      vex wrote:
                      But I have a big question.

                      How can I get the rounded corners and edges like the succeeding images???. I share what I want get.

                      In SU, see http://forums.sketchucation.com/viewtopic.php?t=13563#p100509

                      " c'est curieux chez les marins ce besoin de faire des phrases "

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                      • L Offline
                        lapx
                        last edited by

                        ...also try subdivide and smooth after offsetting polygons and erasing holes.
                        dont think bezier can work in this instance unless im missing something.

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                        • pilouP Offline
                          pilou
                          last edited by

                          In fact it's appear that the internal first curve is also possible with a simple nurb πŸ˜„
                          Just click middle of segment A, click Apex AB, Click middle of segment B, click Apex BC etc...
                          Maybe special Bezier curve of Fredo6 can be near the solution πŸ˜„

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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