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    Voronoi+Unfold+Laser cut

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      There is a voronoi script in here:

      http://forums.sketchucation.com/viewtopic.php?f=323&t=19040

      I am not sure how stable it is. But try it and if you get errors, post them here. We can hopefully help troubleshoot it.

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • DareDevilD Offline
        DareDevil
        last edited by

        @chris fullmer said:

        There is a voronoi script in here:
        http://forums.sketchucation.com/viewtopic.php?f=323&t=19040

        I use it for voronoi without problem.

        If you want a planar voronoi diagram :
        1 - Make a planar point cloud (with a Construction point plugin)
        2 - Duplicate the cloud verticaly
        3 - Use Qhull -> Voronoi -> Selection (free)
        4 - Delete clouds

        After that, you can use Protrude, Make latice or other plugins to make some thickness to the edges.


        voronoi.jpg

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        • L Offline
          lapx
          last edited by

          Please give a tutorial on how to make that first image
          http://matsysdesign.com/2009/06/19/c_wall/

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          • DareDevilD Offline
            DareDevil
            last edited by

            @lapx said:

            Please give a tutorial on how to make that first image
            http://matsysdesign.com/2009/06/19/c_wall/

            I just use the Didier Bur's Projection_v6 plugin. There is a tool to make construction points (little crosses) where you want. I create some on a plane with density I want, here more dense at the bottom and less at the top. Then, I make all I said before (duplicate all piont and plane, use the Qhull plugin...)

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            • T Offline
              techasist
              last edited by

              Thanks for all the fantastic replies. As usual, this forum reveals to be a gold mine for self-taught CADers like myself. 😉

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              • A Offline
                Avex
                last edited by

                @unknownuser said:

                voronoi.jpg

                After that, you can use Protrude, Make latice or other plugins to make some thickness to the edges.

                After having a lot of troubles installing the voronoi plugin, finally I could.

                But I have a big question.

                How can I get the rounded corners and edges like the succeeding images???. I share what I want get.


                060807_test03-763822.jpg


                7_airspace-tokyo-2.jpg

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                • DareDevilD Offline
                  DareDevil
                  last edited by

                  @avex said:

                  But I have a big question.

                  How can I get the rounded corners and edges like the succeeding images???. I share what I want get.

                  I know some ways to do it :

                  • make a group with each cell and use "Subdivide and Smooth" plugin on each
                  • draw spline with "Bezier Spline" plugin using cells as model
                  • use a NURBS soft ware like MoI to draw Bezier spline from each cell
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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    NURBS soft ware like MoI to draw Bezier spline from each cell

                    it's not bezier spline, it's nurbs curves 😉
                    That becomes simple curve (in fact segments)when you export it to SU in SKP or 3ds format ☀
                    But of course very easy and speedy to draw in Moi (Moment of Inspiration) 😎

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • L Offline
                      lapx
                      last edited by

                      Anyone able to achieve this in sketchup with ruby script?

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                      • L Offline
                        lapx
                        last edited by

                        Interesting topic, i'm afraid we dont have a script that can create sculptures like this but it must be possible some how.
                        I'm sure the ruby god's can come up with something one day. Hopefully soon.

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                        • L Offline
                          lapx
                          last edited by

                          I can't get this to work in the latest su.
                          Has anyone had any luck. It worked before but it only making the same shape each time.
                          Here are the steps:

                          1. draw points on plane
                          2. copy points and plane up
                          3. select all elements
                          4. qhull voronoi selection free

                          Should create voroni plane between selected points, right 😕


                          qhull.jpg

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                          • L Offline
                            lapx
                            last edited by

                            I recall it is writing a txt.file out to the disk. shouldnt it overwrite this file after selecting a new set of data points. What is the name of the file it makes? maybe I can erase it and try to see if that works. 😕 I have su 8 pro. I could have sworn I had it working on su 8 bfore.

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                            • bigstickB Offline
                              bigstick
                              last edited by

                              I had a similar problem a while ago. I solved it by finding a Voronoi diagram image file which I imported into Vectorworks.

                              I then traced the image to produce the lines, created the individual 'islands', and smoothed them with a bezier curve. I exported these curves in dwg format and brought them into SU. Worked just fine. I even made it so that it tiled seamlessly.

                              Not the workflow that you are looking for, but it's not as easy as you are hoping.

                              This isn't a 10 minute plugin that one of the Ruby gurus can write. Most people use Rhino for this.

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                              • pilouP Offline
                                pilou
                                last edited by

                                Seems the external curves inside a polygon between 2 middles of segments is a "conic" curve

                                Just find a ruby who draw conic and you will draw your form 😉

                                Empirically seems your Rho is 0.65
                                This will valuable for any point on the yellow curve between 2 following segments inside any polygon! 😉
                                Magic is the geometry! ☀ (here with the crazzy Moi 😉

                                Rho65.jpg

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • gillesG Offline
                                  gilles
                                  last edited by

                                  @unknownuser said:

                                  vex wrote:
                                  But I have a big question.

                                  How can I get the rounded corners and edges like the succeeding images???. I share what I want get.

                                  In SU, see http://forums.sketchucation.com/viewtopic.php?t=13563#p100509

                                  " c'est curieux chez les marins ce besoin de faire des phrases "

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                                  • L Offline
                                    lapx
                                    last edited by

                                    ...also try subdivide and smooth after offsetting polygons and erasing holes.
                                    dont think bezier can work in this instance unless im missing something.

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      In fact it's appear that the internal first curve is also possible with a simple nurb 😄
                                      Just click middle of segment A, click Apex AB, Click middle of segment B, click Apex BC etc...
                                      Maybe special Bezier curve of Fredo6 can be near the solution 😄

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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