[Plugin] FullScreen v5.1.3 (25 April 2024)
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@unknownuser said:
Doesn't work on my Win7 64bit.
Too bad. Hopefully it can be fixed (as it works on my 32 bit XP). My laptop (with, of course, a much smaller screen where I could use it better than on my 22" desktop monitor) is 64 bit Win 7.
Would there be a possibility to (instead of having a separate menu item to show and display the different elements) toggle them on/off? This would also allow to assign a single shortcut instead of two, different ones.
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This is better than I thought. Here is what I did:
- Hid the control bar (with the docked toolbars - I only have them on the top in several rows)
- resized my window to extremely narrow (all toolbars by now would have been cluttered) - even narrower than my widest toolbar is - in fact, even the menu jumped into two rows now
- resized my window back to a safe width (where all my toolbars can fit)
- unhid my control bar and nothing was cluttered!
Thank you again - and really hope that those compatibility issues can be solved!
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@unknownuser said:
Doesn't work on my Win7 64bit. Only Child Windows will toggle. I got toolbar chaos on install.
Nice concept though
Yes, I knew it didn't work on win7 64 bit... Tested on my brothers laptop. I'm gonna mess with his laptop for a while and figure out a way.
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That'd be great
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Yeah, that'd be great, thanks
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@gaieus said:
There is already a menu item under Window > "Hide dialogs/Show dialogs" - so your "Child windows" option here is a redundant duplicate.
No, its not. The "hide dialogs" hides windows such as entity info, model info, soften smooth edges, but doesn't hides ruby console, photo textures, component options, and other child windows with a certain class that could be hidden.
@gaieus said:
Would there be a possibility to (instead of having a separate menu item to show and display the different elements) toggle them on/off? This would also allow to assign a single shortcut instead of two, different ones.
It depends. Lets, say we have a "status_bar" option toggled. Checked: visible and Unchecked: hidden. And something happens: The user hides the status_bar using the other script. How would "status_bar" option know whatever it should be checked or unchecked? - Well, use
set_validation_proc
and let it ask every frame whatever the status_bar is hidden or not. I could make it like that, thought it will slow down sketchup:
@dan said:Menu.set_validation_proc
Arguments:menu_id: The id of a menu item on this menu. (The id is returned from the add_item method.)
block_proc: a block or proc object that will be invoked by Sketchup went it redraws the UI. (Complex conditionals and calling many other methods can slow down Sketchup!)I could make it toggable, but its ur option: yes or no
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@anton_s said:
No, its not. The "hide dialogs" hides windows such as entity info, model info, soften smooth edges, but doesn't hides ruby console, photo textures, component options, and other child windows with a certain class that could be hidden.
Okay, point taken (and I do understand this).
@anton_s said:
It depends. Lets, say we have a "status_bar" option toggled. Checked: visible and Unchecked: hidden. And something happens: The user hides the status_bar using the other script. How would "status_bar" option know whatever it should be checked or unchecked? - Well, use set_validation_proc and let it ask every frame whatever the status_bar is hidden or not. I could make it like that, thought it will slow down sketchup:
Point also taken (although I do not understand this)
Anyway, great plugin. Thanks a lot again!
I (mainly) use it to hide my "control bars" - although from now on, I may also have some (less frequently used) toolbars also open (or hidden this way).
And of course for my 64 bit, Win 7 laptop, the (hopefully easily) updated version will also be welcome!
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I've been waiting to hide the menu bar (no joke). Thank you!
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@anton_s said:
use set_validation_proc and let it ask every frame whatever the status_bar is hidden or not. I could make it like that, thought it will slow down sketchup
Have to take my thought back. I thought that
set_validation_proc
updates every frame, but it only updates once you entered the submenu that contains that item. So, yes I'll modify it to be toggled, including make it work on windows 7 64 bit.Thankyou for your replies!! They make me
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What exactly this plugin does? From Rich O'Brien's post (http://forums.sketchucation.com/download/file.php?id=81834&mode=view) I understand that it doesn't work... so let me rephrase: what this plugin SHOULD do?
Thank you very much.P.S. - when posting plugins, it would be nice to add a image/animated GIF/movie to visually exemplify what the plugin does, if possible. Some users are already doing this, but I think it should be implemented as a "must" rule, for everybody.
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@unknownuser said:
I understand that it doesn't work...
...on his system. For Gaieus it worked. -
This plugin allows to turn off (or on) certain elements of the SketchUp interface. Something that wasn't possible before. For example someone has no need for a statusbar, or to make SketchUp fullscreen for a presentation. Maybe Anton can make a little gif animation for the first post (or I could do one).
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Please do. One of us can add it to Anton's OP for those that want to visualise its use.
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I've created an animated gif of how it looks:
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@aerilius said:
I've created an animated gif of how it looks:
[attachment=0:1u31tebe]<!-- ia0 -->window styles.gif<!-- ia0 -->[/attachment:1u31tebe]Aerilius, thankyou really much!!! I'm just too lazy to add description myself.
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I wanna play
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Great, my Windows XP
There is a problem, set the shortcut key to display the menu bar is invalid
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@guanjin said:
Great, my Windows XP
There is a problem, set the shortcut key to display the menu bar is invalid
[attachment=0:28de3p4w]<!-- ia0 -->66666666666666.gif<!-- ia0 -->[/attachment:28de3p4w]Yes, it should be invalid!!! Wanna know why? Well, I explained it a bit on first post. Its just the way of how shortcut pereferences works. Shortcut Pereferences script tends to select the menu bar items once the shortcut key is pressed. But, When the menu it self is no more there, Sketchup can no longer select the items. What's weird is that once u hide the menu bar other shortcuts that were set by sketchup (Ex: "s" - scale, "p" - push) work, but once u click the shortcut that belong to "show menu bar," all shortcuts stop working. Show/hide menu bar was just for fun, so yeah don't use it. Though, I'll try to fix that issue too.
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@unknownuser said:
Yes, it should be invalid!!! Wanna know why? Well, I explained it a bit on first post. Its just the way of how shortcut pereferences works. Shortcut Pereferences script tends to select the menu bar items once the shortcut key is pressed. But, When the menu it self is no more there, Sketchup can no longer select the items. What's weird is that once u hide the menu bar other shortcuts that were set by sketchup (Ex: "s" - scale, "p" - push) work, but once u click the shortcut that belong to "show menu bar," all shortcuts stop working. Show/hide menu bar was just for fun, so yeah don't use it. Though, I'll try to fix that issue too.
Thank you! Can not be restored, the canceled, resulting in unnecessary trouble
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only fullscreen can work
and
suggest to change the plugin menu from βPluginsβ to βWindow"
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