Increasing Curve Segments on a scaled oval circle
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Hi Guys. I have spent hours trying to work this one out and I am officially stuck. I really do not want to redraw a bunch of stuff again. So here is my question.
I drew an oval by originally starting with a circle that I then stretched into an oval using the scale tool. When I went to render I was not happy with the curve so I went into "entity info" then segments. When I tried to input a greater number I was unable to change the info in the box.
Any Ideas would be most welcome

K
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Change the circle's segments beforeyou modify its geometry.
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Doh

I thought you were going to say that. Thanks for the quick response. Looks like I am redrawing the sections again (boo hoo)
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Hi,
you can also use the ellipse.rb and set the precision
http://rhin.crai.archi.fr/rld/plugin_details.php?id=124Charly

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Is there a subdivision property in your render engine which smoothes the rendered mesh during export without changing the geometry itself?
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Hi Kingsi, hi folks.
Maybe this SU file might give you ideas to simplify the task of recreating those ellipses.
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Just found these replies from my earlier posting back in January. Sorry I did not see them and I apologise for not thanking you all.
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future reference:
if you have BezierSpline installed:
http://forums.sketchucation.com/viewtopic.php?t=13563right click on the oval then BZ- Convert to --> Catmull Spline.
it will smooth the oval out very nicely.
(default is 7 segments which will place 5 new vertices in between each existing vertex.. so, if you want to double the amount of segments, enter 3s for the precision.. 4s triples the segments etc)
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~ no bump, but to Jeff, and Jean ~
great tips:
BZ- Convert to --> Catmull Spline
and
recreate ellipse with increased segments the easy JL way

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