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    [Plugin] CleanUp

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    • A Offline
      AcesHigh
      last edited by

      @thomthom said:

      Also, what are your settings?

      what settings ThomThom? The ones from CleanUp³?

      everything selected except Geometry to Layer 0, Merge Identical Materials (its two different materials, a bitmap for each imported mesh), so I saw no reason to use it) and Erase Stray Edges.

      sorry, I didnt keep the original imported meshes. But I will try again with new imported meshes.

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      • thomthomT Offline
        thomthom
        last edited by

        Looking at the one you sent, I selected everything and intersected it with itself a few times. CleanUp doesn't clean up faces that partially overlaps. Only faces that fully cover the exact same space as another. After intersecting and then cleaning there was no overlapping.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • A Offline
          AcesHigh
          last edited by

          here... I copied the two meshes and joined them in a group, exploded them, and used Cleanup. No lost triangles this time, but there are plenty of overlapping triangles. (sometimes they dont appear when viewing in the textured mode, but when you used SHADED mode you will see the overlapping triangles...)

          of course, the problem gets worse when you have to import even more mesh pieces, as sometimes you have over 3 meshes overlapping.


          experimento3.skp

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          • A Offline
            AcesHigh
            last edited by

            @thomthom said:

            Looking at the one you sent, I selected everything and intersected it with itself a few times. CleanUp doesn't clean up faces that partially overlaps. Only faces that fully cover the exact same space as another. After intersecting and then cleaning there was no overlapping.

            I will try that, thanks... however... how can I intersect if they are not solids?

            ps: I am trying to solve, with CleanUp, about the same problem that made me ask for the "GoogleEarth Meshes boolean subtract" plugin at the topic http://forums.sketchucation.com/viewtopic.php?f=323&t=40555

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            • thomthomT Offline
              thomthom
              last edited by

              @aceshigh said:

              @thomthom said:

              Looking at the one you sent, I selected everything and intersected it with itself a few times. CleanUp doesn't clean up faces that partially overlaps. Only faces that fully cover the exact same space as another. After intersecting and then cleaning there was no overlapping.

              I will try that, thanks... however... how can I intersect if they are not solids?

              ps: I am trying to solve, with CleanUp, about the same problem that made me ask for the "GoogleEarth Meshes boolean subtract" plugin at the topic http://forums.sketchucation.com/viewtopic.php?f=323&t=40555

              Not intersecting with Solid Tools, but the regular intersect that's been in SU since, ever..? From the context menu, there is Intersect Faces menu item.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • A Offline
                AcesHigh
                last edited by

                @thomthom said:

                @aceshigh said:

                @thomthom said:

                Looking at the one you sent, I selected everything and intersected it with itself a few times. CleanUp doesn't clean up faces that partially overlaps. Only faces that fully cover the exact same space as another. After intersecting and then cleaning there was no overlapping.

                I will try that, thanks... however... how can I intersect if they are not solids?

                ps: I am trying to solve, with CleanUp, about the same problem that made me ask for the "GoogleEarth Meshes boolean subtract" plugin at the topic http://forums.sketchucation.com/viewtopic.php?f=323&t=40555

                Not intersecting with Solid Tools, but the regular intersect that's been in SU since, ever..?

                since ever, but I had never seen or used it before 😆

                anyway, however, intersected it with itself several times, and when I used cleanup³, several triangles were lost, and got some error messages 😢

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @aceshigh said:

                  and got some error messages 😢

                  What where the error message?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • A Offline
                    AcesHigh
                    last edited by

                    @thomthom said:

                    @aceshigh said:

                    and got some error messages 😢

                    What where the error message?

                    something along these lines (not exactly the same because I had to test again, with new Earth imported meshes, so different triangles disappeared, etc)

                    Results of Validity Check.

                    CEdge (4234) and CEdge (7926) connect the same 2 vertices - fixed
                    The plane equation for CFace (4767) is not valid - fixed

                    35 errors occurred. Please report the error and sample model to the author.

                    35 - Face merge resulted in lost geometry!

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                    • sumasterS Offline
                      sumaster
                      last edited by

                      Dear Thomthom Sir,

                      here you are launch your new Cleanup (3.1.8) — 06 October 2011
                      • Whats new features you are added ❓

                      and one problem can you solve in new version

                      I'm architectural student and import CAD drawing and lock that drawing in sketchup viewport
                      but when i play / start " Clean With Last Setting " he also cleanup viewport with lock group/component 😮

                      See here ......

                      Regular selection

                      Lock selection

                      Finally clean every thing .....

                      And thank you for this tool its very best for me or ever one ...... 😄 😉

                      I'm very happy with this tool ......

                      Thank you,
                      SUmaster

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        The way CleanUp traverses the model it's tricky to know what is part of a locked group or not. But I'll put it down for investigation.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • sumasterS Offline
                          sumaster
                          last edited by

                          Yes thank you .....

                          Thank you,
                          SUmaster

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                          • dereiD Offline
                            derei
                            last edited by

                            @thomthom said:

                            The way CleanUp traverses the model it's tricky to know what is part of a locked group or not. But I'll put it down for investigation.

                            You can use ruby to check if is locked or not
                            http://code.google.com/apis/sketchup/docs/ourdoc/group.html#locked?
                            http://code.google.com/apis/sketchup/docs/ourdoc/componentinstance.html#locked?

                            DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @unknownuser said:

                              @thomthom said:

                              The way CleanUp traverses the model it's tricky to know what is part of a locked group or not. But I'll put it down for investigation.

                              You can use ruby to check if is locked or not
                              http://code.google.com/apis/sketchup/docs/ourdoc/group.html#locked?
                              http://code.google.com/apis/sketchup/docs/ourdoc/componentinstance.html#locked?

                              I know, but, I traverse the model by model.definitions.each - which means that I do not know if the parent for the instances I traverse are locked. I could be checking a sub-group of a locked group and .locked? will return false.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • T Offline
                                Tahesco
                                last edited by

                                Hi ThomThom,

                                We imported a 100mb model from ARCHICAD into SU (in fbx format). This goes slow but it works.

                                The problem is the same material gives different uvw_sizes on my components. The same brick material is 1 cm on a component while it's neigbour component has bricks of 20 cm ?!?.

                                Is there a way to reset all components to the same scale, so my bricks are uniform on all objects/ components? (like reset xform in 3dsmax)

                                Thanks for all the usefull work!

                                TTion

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                                • bagateloB Offline
                                  bagatelo
                                  last edited by

                                  Another thing to do would be also interesting can recursively set all groups and components to "scale definition."

                                  @tahesco said:

                                  Hi ThomThom,

                                  We imported a 100mb model from ARCHICAD into SU (in fbx format). This goes slow but it works.

                                  The problem is the same material gives different uvw_sizes on my components. The same brick material is 1 cm on a component while it's neigbour component has bricks of 20 cm ?!?.

                                  Is there a way to reset all components to the same scale, so my bricks are uniform on all objects/ components? (like reset xform in 3dsmax)

                                  Thanks for all the usefull work!

                                  TTion

                                  While the cat's away, the mice will play

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @bagatelo said:

                                    Another thing to do would be also interesting can recursively set all groups and components to "scale definition."

                                    And how would you handle scenarios where one definition has instances of different scale... ?

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      Tahesco
                                      last edited by

                                      @thomthom said:

                                      @bagatelo said:

                                      Another thing to do would be also interesting can recursively set all groups and components to "scale definition."

                                      And how would you handle scenarios where one definition has instances of different scale... ?

                                      In my case I don't care if I loose all instances. All scene objects may become true default geometry. (because my scene objects are build in ARCHICAD).

                                      Thanks again,.

                                      NB -> Maybe an object replacer-script is capable of repairing killed Insances in a SU scene,...

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                                      • sumasterS Offline
                                        sumaster
                                        last edited by

                                        Hello Tahesco,

                                        can you CHK Unit ... when you export the file from ARCHICAD into .fbx format

                                        so 1st CHK and again import that .fbx file into the sketchup same unit select ......

                                        thanks

                                        Thank you,
                                        SUmaster

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                                        • sumasterS Offline
                                          sumaster
                                          last edited by

                                          @thomthom said:

                                          @unknownuser said:

                                          @thomthom said:

                                          The way CleanUp traverses the model it's tricky to know what is part of a locked group or not. But I'll put it down for investigation.

                                          You can use ruby to check if is locked or not
                                          http://code.google.com/apis/sketchup/docs/ourdoc/group.html#locked?
                                          http://code.google.com/apis/sketchup/docs/ourdoc/componentinstance.html#locked?

                                          I know, but, I traverse the model by model.definitions.each - which means that I do not know if the parent for the instances I traverse are locked. I could be checking a sub-group of a locked group and .locked? will return false.

                                          yes sir you are right .......

                                          when run Cleanup last setting he CHK all group or component ..... right ...?

                                          Thank you,
                                          SUmaster

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                                          • genma saotomeG Offline
                                            genma saotome
                                            last edited by

                                            VERY useful! 😍 My thanks for producing and releasing this.

                                            Might you consider adding "Remove Materials" from Backface? I know it's in another plugin but it's something I should do as part of my final cleanup but I often forget. Adding this would to Cleanup would be real handy and I would like to see the count of cleaned backfaces in the statistics too.

                                            P.S.
                                            Ya know, adding "Remove Untextured Faces" would be a godsend for me. Any chance of that too?

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