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[Plugin] Follow Me Helix (Updated 06-Jan-2012)

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  • J Offline
    jdadesignstudio
    last edited by 21 Sept 2011, 19:01

    Hmm...still having issues. Take a look at the images below-the line and arc both had the same parameters plugged into the helix plugin. I also tried changing the number of segments in the arc (to change the length of the segments) anywhere from 2 segments up to 92 segments. It seems where 2 line segments intersect, it creates a crooked piece...Let me know what you think.
    Thanks,
    Jon


    helix test2.jpg


    helix test3.jpg

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    • S Offline
      sdmitch
      last edited by 21 Sept 2011, 20:19

      @jdadesignstudio said:

      Hmm...still having issues. Take a look at the images below-the line and arc both had the same parameters plugged into the helix plugin. I also tried changing the number of segments in the arc (to change the length of the segments) anywhere from 2 segments up to 92 segments. It seems where 2 line segments intersect, it creates a crooked piece...Let me know what you think.
      Thanks,
      Jon

      Yes that happens because the linear increment starts on one segment and ends on the next one.
      Again, the linear increment you are using is to long for the curve you are trying to follow. Sometimes the curve and what you want just doesn't work.

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • S Offline
        sdmitch
        last edited by 22 Sept 2011, 00:03

        Jon, After further testing, it looks like my last "improvement" wasn't an improvement at all so I have re-posted the privious version. I haven't been able to eliminate the "kinks" yet but it is still something that I am thinking about and have a few more ideas to try.

        Nothing is worthless, it can always be used as a bad example.

        http://sdmitch.blogspot.com/

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        • J Offline
          jdadesignstudio
          last edited by 22 Sept 2011, 18:09

          @sdmitch said:

          Jon, After further testing, it looks like my last "improvement" wasn't an improvement at all so I have re-posted the privious version. I haven't been able to eliminate the "kinks" yet but it is still something that I am thinking about and have a few more ideas to try.

          Sounds good, thanks Sam! Its a really cool plugin, in the past I have used the draw curves plugin for helixes, but this plugin gives you some more control over the helix, in addition to the follow me feature.

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          • M Offline
            mattarth
            last edited by 3 Oct 2011, 14:22

            This is great for making a helix, thank you.

            Does anyone know of a way to make a helix with a radius that is a function of the distance along the original curve? I would like to draw a barrel spring (http://www.google.co.uk/search?q=barrel+spring&hl=en) but I don't know how to make it in sketchup. The radius would be something like r=x*(1-x)+1 where x is distance along the curve. Alternatively I could calculate a list of coordinates myself and input them; is there a way to do that in sketchup?

            Thanks in advance,
            Matt

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            • C Offline
              crazac
              last edited by 3 Oct 2011, 18:54

              Yea, thanks for this, it's an awesome plug.

              I do have a question tho, I can only seem to make it revolve in one direction. Putting negative numbers in the fields produces the beach ball of death and a force quit. I've also tried adjusting the path direction to no avail. Is there a way to make the helix revolve in the opposite direction?

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              • S Offline
                sdmitch
                last edited by 3 Oct 2011, 23:34

                No there is currently no way to make it go the other way. I will take a look and see what I can do.

                Nothing is worthless, it can always be used as a bad example.

                http://sdmitch.blogspot.com/

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                • M Offline
                  mitcorb
                  last edited by 3 Oct 2011, 23:49

                  In the meantime you could use Flip Along or Mirror.rb?

                  I take the slow, deliberate approach in my aimless wandering.

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                  • S Offline
                    solo
                    last edited by 3 Oct 2011, 23:53

                    I don't see the point to reversing this, it's follow the line right?

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • D Offline
                      Dave R
                      last edited by 4 Oct 2011, 17:24

                      @mattarth said:

                      I would like to draw a barrel spring.

                      Thanks in advance,
                      Matt

                      Matt, how accurate does your barrel spring need to be? Would this one play for you?


                      http://farm7.static.flickr.com/6106/6211771064_a30af04cce.jpg

                      This was easy enough with Draw Helix and Follow Me. I didn't bother with the ends but they would be trivial, too.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

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                      • C Offline
                        crazac
                        last edited by 4 Oct 2011, 18:01

                        @sdmitch said:

                        No there is currently no way to make it go the other way. I will take a look and see what I can do.

                        Thanks sdmitch, that would be great!. I really appreciate this plugin. I didn't have much hope when i started this project until i found it. 👍

                        @mitcorb said:

                        In the meantime you could use Flip Along or Mirror.rb?

                        mitcorb, thanks for the heads up. The Mirror is handy, but isn't producing the result i'm after. The helix needs to be inverted...

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                        • S Offline
                          sdmitch
                          last edited by 4 Oct 2011, 18:50

                          In case you missed it, I posted an updated version yesterday that, if negative angular increment is entered, reverses the direction of the helix.

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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                          • C Offline
                            crazac
                            last edited by 5 Oct 2011, 23:00

                            @sdmitch said:

                            In case you missed it, I posted an updated version yesterday that, if negative angular increment is entered, reverses the direction of the helix.

                            AWESOME!, I did miss it, it works great! Thanks a lot, I really appreciate it...

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                            • M Offline
                              mattarth
                              last edited by 6 Oct 2011, 14:11

                              @dave r said:

                              @mattarth said:

                              I would like to draw a barrel spring.

                              Thanks in advance,
                              Matt

                              Matt, how accurate does your barrel spring need to be? Would this one play for you?


                              http://farm7.static.flickr.com/6106/6211771064_a30af04cce.jpg

                              This was easy enough with Draw Helix and Follow Me. I didn't bother with the ends but they would be trivial, too.

                              This is great, DrawHelix is exactly what I needed to know, thank you.

                              I've since tried to make it using a spiral road intersected with a barrel shape:

                              http://farm7.static.flickr.com/6050/6217456920_0416623e75_z_d.jpg

                              but it wouldn't follow the whole curve, only the upper or lower half (I was getting the "this does not appear to be a valid path" error when I tried to follow the curve as a whole).

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                              • D Offline
                                Dave R
                                last edited by 6 Oct 2011, 15:38

                                Matt, I used Draw helix to draw three different helices. All three have the same pitch. The first was the bottom, straight helix for 5 turns (because that was the default number when the plugin launched) and it got copied up for the top straight section. The second helix tapers from the first helix's radius out to the larger radius. I copied and flipped the copy to make the top taper as well. That one also has 5 turns. Then there's a three-turn straight helix for the center part of the spring.

                                All these helices are created as groups which I exploded. Then I welded them together to make them easier to select as a path for Follow Me. It's an instant spring but it doesn't take that long to do. I definitely make a component of the spring so I could easily reuse it.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

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                                • M Offline
                                  mattarth
                                  last edited by 7 Oct 2011, 09:08

                                  Thanks Dave, I think I'll use your method from now on. It's the neatest way to make barrel springs.

                                  Although the intersection method would allow someone to make more interesting profiles if they needed to, if they could tolerate the time it takes for SketchUp to calculate the new path and then follow it 😄

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                                  • D Offline
                                    Dave R
                                    last edited by 7 Oct 2011, 12:48

                                    You're welcome. I think it is useful to know both methods. Sometimes one will be more useful than the other. For example I used that method for drawing these ironwork baskets. I couldn't get the proper helix using the Draw Helix plugin. Tools on Surface is ideal for drawing the helix on the extruded shape.


                                    http://farm7.static.flickr.com/6027/5970412478_9bb8eea837.jpg

                                    Etaoin Shrdlu

                                    %

                                    (THERE'S NO PLACE LIKE)

                                    G28 X0.0 Y0.0 Z0.0

                                    M30

                                    %

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                                    • 8 Offline
                                      8068
                                      last edited by 17 Nov 2011, 03:38

                                      Thank You!
                                      Really

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                                      • B Offline
                                        buddyholly27
                                        last edited by 5 Jan 2012, 13:42

                                        First off, thank you for such a useful plugin - I've been making handrails for spiral staircases so it's been invaluable.

                                        I've had a couple of problems with fractions on making higher resolution helix. My working figures have been for 194mm riser at radius 1150mm with risers at 30 degree increments but when I subdivide my figures to create a smoother helix a bug seems to appear (disclaimer, my maths isn't so hot but I've checked as far as I can). so, doubling resolution to 97 and 15 works as expected but doubling again to 48.5mm and 7.5degrees causes the dialogue to disappear with no geometry result. Has anyone else encountered this, or can maybe suggest a way I can create a smoother helix curve?

                                        ps though I've been a daily reader for quite a while this is my first post to SketchUcation so apologies for the clunkiness of this mail!

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                                        • S Offline
                                          sdmitch
                                          last edited by 6 Jan 2012, 02:09

                                          The problem is with the plugin. It only accepts interger angles in its present form so the 7.5 causes an error. If you divide linear and angular increments by 5 and use 38.8 and 6 that will work. The smaller the angular increment the smoother the helix.

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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