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    [Plugin]$ Keyframe Animation

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    • R Offline
      Regular Polygon
      last edited by

      My only other guess is that the edge styles might have an effect. All edges are a little blurry. So, the thinner they are, the better. I would turn off things like Profiles, Depth cue, etc., and see if that improves the quality.

      edge-styles-80.png

      My SketchUp Plugins

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      • P Offline
        peweuk
        last edited by

        @unknownuser said:

        I would turn off things like Profiles, Depth cue, etc., and see if that improves the quality.

        Unfortunately everything is turned off -

        @unknownuser said:

        So, the thinner they are, the better.

        where is the thickness setting?

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        • rohallorahR Offline
          rohallorah
          last edited by

          @regular polygon said:

          Hi Everyone,

          Just thought I'd mention that version 1.4 is available. There is now a toolbar to facilitate the animation process. Here's a screenshot:

          [attachment=0:269n9yz7]<!-- ia0 -->toolbar overview.png<!-- ia0 -->[/attachment:269n9yz7]

          Thanks

          Look forward to trying out the new version!!

          Robert O'Halloran
          "Interior Architect & Designer"
          http://designermedia.ie

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          • E Offline
            Ecuadorian
            last edited by

            Is there a way to export these animations as FBX?

            -Miguel Lescano
            Subscribe to my house plans YouTube channel! (30K+ subs)

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            • MarianM Offline
              Marian
              last edited by

              I had an Idea today 😛. Would it be possible for the plugin to detect scale deformations or other modifications to the mesh not only its position? Now that would make it a game changer 😄

              http://marian87.deviantart.com/

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              • R Offline
                Regular Polygon
                last edited by

                @marian said:

                I had an Idea today 😛. Would it be possible for the plugin to detect scale deformations or other modifications to the mesh not only its position? Now that would make it a game changer 😄

                Thanks for your suggestion. 👍

                Yeah, right now Keyframe detects changes in the position and orientation of objects between scenes, and animates them by interpolating those properties. Currently, it ignores the size. But it wouldn’t be so difficult to detect changes in scale, and interpolate those values as well.

                I’ll put it on my list of planned updates. I am just wondering how often this feature is required. If I get more feedback in favor of animating the size of objects, I’ll up the priority.

                My SketchUp Plugins

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                • MarianM Offline
                  Marian
                  last edited by

                  Awesome 😄

                  http://marian87.deviantart.com/

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                  • andybotA Offline
                    andybot
                    last edited by

                    I just bought your plugin, and it is fantastic! What sold me was a rendered video posted here, but now I can't find the post, of a building flying together. I think having the scale function would be really great. I am so excited that this plugin works with Twilight, I am able to do in sketchup what would take me a lot longer to setup up in other more costly software.

                    http://charlottesvillearchitecturalrendering.com/

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                    • R Offline
                      Regular Polygon
                      last edited by

                      @andybot:
                      Thank you!
                      I’m glad you are finding the plugin useful. 😄

                      My SketchUp Plugins

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                      • monsterzeroM Offline
                        monsterzero
                        last edited by

                        Adding scale and vert animation would be powerful. Squash and stretch are essential for character animation. That would be awesome!

                        monsterzero
                        My New Twitch Stream!
                        https://www.twitch.tv/infinitestorylab
                        infinitemachine.com

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                        • mariochaM Offline
                          mariocha
                          last edited by

                          @unknownuser said:

                          more feedback in favor of animating the size of objects,

                          Count my vote in. 😄

                          %(#008000)[Mario C.
                          Every rule has exceptions, but some.]

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                          • mariochaM Offline
                            mariocha
                            last edited by

                            Anyone knows if there are issues with Keyframe on MacOS Lion ?

                            %(#008000)[Mario C.
                            Every rule has exceptions, but some.]

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              @ecuadorian said:

                              Is there a way to export these animations as FBX?

                              What have you in mind, Miguel? 😉

                              Gai...

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                              • E Offline
                                Ecuadorian
                                last edited by

                                Importing it in Lumion, of course.

                                -Miguel Lescano
                                Subscribe to my house plans YouTube channel! (30K+ subs)

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                                • R Offline
                                  Regular Polygon
                                  last edited by

                                  There have been a few updates to Keyframe Animation since it was released three months ago. The current version is 1.3. The plug-in and user manual are available on the Download Page.

                                  Version 1.1 made improvements to much of the code. A new algorithm generates the in between scenes over twice as fast as the original. They are important because you can export the tween scenes to an AVI movie.

                                  Versions 1.2 and 1.3 have simplified the process for creating an animation. You no longer need to assign a unique name to each instance that you want to animate – that seemed to be the least intuitive, most tedious step in the whole process. The script will now automatically distinguish which instances are active and which are static. You don’t have to do anything.

                                  The basic workflow can be summarized in five easy steps:

                                  1. Add some scenes.
                                  2. Select the first scene.
                                  3. Move the objects where you want them.
                                  4. Record the position data.
                                  5. Select the next scene, and go to step 3.

                                  This video tutorial illustrates the new workflow in version 1.3, and in the process, shows how to animate a Rubik’s Cube.

                                  [flash=640,510:5q5jjjp5]http://www.youtube.com/v/ZmNmQ3izNnI?fs=1&amp;hl=en_US&amp;rel=0[/flash:5q5jjjp5]

                                  My SketchUp Plugins

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                                  • R Offline
                                    Regular Polygon
                                    last edited by

                                    Thanks for bringing this to my attention everyone. 👍 Especially thanks to cperkins for sending me his model so I could see what was going on.

                                    File size is not the problem. It turns out, there was an actual bug that stops the execution of the script before the tweens are generated. It was most prone to occur in models that have a lot of sub-components, so that is why large file size seemed to be a factor. 🤓

                                    The bug must of crept into version 1.2. Anyway, it has been fixed, the new version is 1.3.1, and it is available on the Download page.

                                    If you still have any issues after installing this new version, feel free to post them here, or send me a PM.

                                    Thanks,

                                    My SketchUp Plugins

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                                    • R Offline
                                      Regular Polygon
                                      last edited by

                                      Hi Everyone,

                                      Just thought I'd mention that version 1.4 is available. There is now a toolbar to facilitate the animation process. Here's a screenshot:

                                      Keyframe Animation Toolbar

                                      Thanks

                                      My SketchUp Plugins

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                                      • N Offline
                                        nickdk
                                        last edited by

                                        What is the status with VRay support? I couldn't locate the ticket at Chaosgroup.

                                        Regards
                                        Nick

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                                        • R Offline
                                          Regular Polygon
                                          last edited by

                                          Greetings,

                                          There have been a couple updates since I last posted. The most frequent request (at least from the email I receive) has been to animate the objects’ visibility. So, as of version 1.6, objects can appear or disappear at any point in the animation.

                                          Their visibility is controlled by putting the objects on layers, and then turning those layers on or off for each key frame. The tweens generate the objects with the same visibility that they had on the key frames, so the animation can be exported to a movie.

                                          This demo animates the object visibility in a construction process. The bookcase parts all start off hidden. Their visibility is turned on when they are required for assembly, and they stay visible for the rest of the animation.

                                          [flash=480,360:3oqdsb0a]http://www.youtube.com/v/WGozLwOerfY?version=3&amp;hl=en_US&amp;rel=0[/flash:3oqdsb0a]

                                          BTW, I ought to mention that there is a new website for all my plugins. If you haven’t visited, please check it out. The landing page for Keyframe Animation is regularpolygon.org/keyframe-animation/

                                          Thanks

                                          My SketchUp Plugins

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                                          • iichiversiiI Offline
                                            iichiversii
                                            last edited by

                                            Correct me if im wrong but couldnt we do this with version 1.5 , once tweens are created you could turn off/on the layers in each tween and update each tween/scene, i dont understand how version 1.6 is different, is there any new features in 1.6 you can share with us, thank you

                                            Bring on the Rain...

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