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    Sketchup Vray material problem

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    • K Offline
      Keen098
      last edited by

      Hello Everybody,

      Im trying to render a Interior szene, but i have huge problems with my materials.

      Every kind of "wood, chrome or glas" material, for example on the "cigar table" have a white/grey film on it, it looks
      like a white fog over the material. So what can i do to make the material look like it should look... ?

      I use Sketchup 8 and Vray 1.49.01 for rendering.


      http://img825.imageshack.us/img825/4118/cigarloungeroom6.jpg

      Uploaded with ImageShack.us

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      • fuzzionF Offline
        fuzzion
        last edited by

        My 2 cents on this is adjust the matertial reflection and subdivision rate. πŸ˜•

        Nice render btw. πŸ‘

        "Only the dead have seen the end of war" - Plato

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        • V Offline
          vidy
          last edited by

          Hi Keen,

          maybe you can give a bit grey color to your reflection -> filter color
          to reduce the glossy effect look..

          nice table model bytw..

          still so much to learn..

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          • V Offline
            valerostudio
            last edited by

            It's reflecting the color of your wall and ceiling. I would use a Fresnel reflection and turn the perpendicular color down to something like 75-60. I would also turn glossiness down to .9-.85 and increase your subdivisions to something like 22-30 for best results.

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            • andybotA Offline
              andybot
              last edited by

              I have a different take - looks like your glossiness is less than 1.0. If you want a cleaner reflection, you can change your glossiness to 1.0 and like a previous post mentioned, make the filter color darker.

              http://charlottesvillearchitecturalrendering.com/

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              • V Offline
                valerostudio
                last edited by

                Andybot's right. I thought you were looking to get a blurred reflection. I second that tinting the relfection may help a bit. Is that a glass shelf on top? If so, make sure its a full solid group and apply a real glass texture with refraction in order to get the most real results.

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