sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Kzx to skp

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    12 Posts 5 Posters 3.5k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • GaieusG Offline
      Gaieus
      last edited by

      Kzx is actually a renamed zip file. Change the extension to ZIP and unpack the archive. You will find an XML file inside. This file can be converted by this tool (it says - I have not tried):
      http://web.axelero.hu/karpo/

      Ask about the converter on the Kerkythea forums

      Gai...

      1 Reply Last reply Reply Quote 0
      • massimoM Offline
        massimo Moderator
        last edited by

        You can also use this nice application http://www.nicetuna.com/kt2obj to directly convert .xml/.kzx files to obj. Then you need a plugin to import the obj in SU. Here are a couple:
        http://forums.sketchucation.com/viewtopic.php?p=172790#p172790
        http://forums.sketchucation.com/viewtopic.php?f=80&t=35936&hilit=fluid+importer

        1 Reply Last reply Reply Quote 0
        • 3 Offline
          3DModellers
          last edited by

          thanks Massimo and Gaieus.
          The tool can easily convert xml/kzx to obj. But the obj importer in sketchup is a trouble as it takes ages to import small models. Mostly it crashes. Whenever it imports, it also loses all the textures.

          I am using sketchup for modeling and kerky for rendering. KT has a great library of 3D plants and landscaping material. but I find it very difficult to move the models around in KT.

          Is it possible to import KT xml files into sketchup. even this wud solve my problem. Or is there any better way to handle plant models in KT.

          1 Reply Last reply Reply Quote 0
          • FrederikF Offline
            Frederik
            last edited by

            @3dmodellers said:

            I am using sketchup for modeling and kerky for rendering. KT has a great library of 3D plants and landscaping material. but I find it very difficult to move the models around in KT.

            First of all I'd like to say that if you succeed importing i.e. one of the KT Xfrog trees to SU, I'm sure you'll learn that they're almost impossible to handle in SU...
            SU is well know for it's limitations on poly heavy models, so be prepared... πŸ˜„

            What models are you refering to, cause like I said above, if it's one of the Xfrog trees, they are available in other file formats, which - in principle - should be possible to import to SU... πŸ˜„

            @3dmodellers said:

            Is it possible to import KT xml files into sketchup. even this wud solve my problem.

            Sorry... It's not possible... 😐

            @3dmodellers said:

            Or is there any better way to handle plant models in KT.

            Well... You haven't told us anything about how you handle it today, so difficult to say if there's a better way... πŸ˜‰
            Any way... I really don't understand why you find these models difficult to handle (I assume you mean position...?) in KT...
            If you group them and use the gizmo, they can easily be positioned anywhere in your model in KT...
            Or take a look at the tutorial I wrote many moons ago from the Replace your instance with KT instance object (proxy,almost) thread... πŸ˜„

            Cheers
            Kim Frederik

            1 Reply Last reply Reply Quote 0
            • 3 Offline
              3DModellers
              last edited by

              Thanks Freidreik,
              that tutorial was lot of help. I successfully replaced many trees. Since the widths of the original trees and new trees are different , lot of empty spaces are created between the new trees now. I would like to just copy a tree and paste it wherever I want. Is that possible in KT(copy, move and paste.)

              I started using KT since last Wednesday. Kt gives great results and has great library of materials and models. bad for me that I am not able to navigate . A lot of my problems in KT are because I was used to the ease of sketchup. πŸ˜„

              pritam

              1 Reply Last reply Reply Quote 0
              • FrederikF Offline
                Frederik
                last edited by

                @3dmodellers said:

                Since the widths of the original trees and new trees are different , lot of empty spaces are created between the new trees now. I would like to just copy a tree and paste it wherever I want. Is that possible in KT(copy, move and paste.)

                Yes... The easiest way is using the instancing brush... πŸ˜„
                I recommend that you take a look at the Instancing tutorial...

                @3dmodellers said:

                I started using KT since last Wednesday. Kt gives great results and has great library of materials and models. bad for me that I am not able to navigate . A lot of my problems in KT are because I was used to the ease of sketchup. πŸ˜„

                Perhaps you're just aiming a little too high... πŸ˜‰
                As a beginner you should check out as many of the tutorials available and learn the application step by step...
                As the saying goes... Rome wasn't build in a day...

                Cheers
                Kim Frederik

                1 Reply Last reply Reply Quote 0
                • N Offline
                  notareal
                  last edited by

                  @3dmodellers said:

                  I started using KT since last Wednesday. Kt gives great results and has great library of materials and models. bad for me that I am not able to navigate . A lot of my problems in KT are because I was used to the ease of sketchup. πŸ˜„

                  pritam

                  Priority in KT where never in modelling tasks. Although it does have some manipulation features... they mostly meant for simple tasks, like adding some KK object to a approximated location. For accurate locating you will need a different strategy; proxies (for accurate model positioning via the modelling app) and instancing brush if you need to add plenty of copies of a object (you need to define areas in modelling app).

                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

                  1 Reply Last reply Reply Quote 0
                  • 3 Offline
                    3DModellers
                    last edited by

                    Thanks everybody. I was able to get some good outputs.

                    1 Reply Last reply Reply Quote 0
                    • 3 Offline
                      3DModellers
                      last edited by

                      Hi , I took this attached render in KT with following settings.
                      PhotonMap Fine AA +0.3

                      I used all KT original materials. What am I doing wrong here?


                      11.jpg

                      1 Reply Last reply Reply Quote 0
                      • FrederikF Offline
                        Frederik
                        last edited by

                        You need to project the textures to get proper UV mapping...

                        Cheers
                        Kim Frederik

                        1 Reply Last reply Reply Quote 0
                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Yes, the SU2KT exporter will export all UV co-ordinates you assigned in SU. If these are missing, it is really hard to get materials properly mapped in KT (there are some basic UV mapping tools there but you can only map by material - which means everything with that material.)

                          Gai...

                          1 Reply Last reply Reply Quote 0
                          • 1 / 1
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement