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    [Plugin] RandomPushPull v2.5 20110709

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    • dereiD Offline
      derei
      last edited by

      @thomthom said:

      @unknownuser said:

      But, as rand method doesn't provide 0 or 1, there will not be pieces equal with 400 or 600.

      rand does return 0

      I stand corrected ๐Ÿ˜„ , but surely it does not return 1, so max value of push-pull will be never returned, right?

      DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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      • thomthomT Offline
        thomthom
        last edited by

        Correct

        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • TIGT Offline
          TIG Moderator
          last edited by

          Here's v2.1 http://forums.sketchucation.com/viewtopic.php?p=340452#p340452
          It now uses the min/max range 'properly'... AND if the random value is actually ==min or ==max then it is used; the accuracy for using the actual max value is set at 1/1000001. On the incredibly rare times it matches exactly or it is exceeded very slightly then 'max' is used, as is 'min' when it's met exactly [rarely].

          TIG

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          • dereiD Offline
            derei
            last edited by

            Maybe you could add option in input box for push-pulling on negative values too, or force positive.

            EDIT: - i'm not sure (as I'm not a programmer), but this code doesn't pushpull between min and max.

            mx can have values much less than @ppmin, so pp can have very easy a negative value (if rn=10, mx = @ppmax * 0.0001; so what are the odds that between max and min to be a difference of 4 zeroes? In consequence pp = mx(very small) - @ppmin(highly probable much larger) ==> negative value for pp ).

            
            rn=rand(1000001)
            	  if rn!=0
            	    mx=@ppmax*(rn/1000000.0)
            		if mx > @ppmax
            	      mx=@ppmax
            	    end
                  else
            	    mx=0
            	  end
            	  pp=mx-@ppmin
            	  face.pushpull(pp) if pp!=0
            
            

            DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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            • TIGT Offline
              TIG Moderator
              last edited by

              Here's v2.2 http://forums.sketchucation.com/viewtopic.php?p=340452#p340452
              I think I've sorted the range AND allowed negative values too...

              TIG

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              • dereiD Offline
                derei
                last edited by

                @tig said:

                Here's v2.2 http://forums.sketchucation.com/viewtopic.php?p=340452#p340452
                I think I've sorted the range AND allowed negative values too...

                ๐Ÿ˜• I'm not sure what you are trying to do there, but wouldn't be easier to force the pp value in v.2.1 to .abs? ๐Ÿ˜„ And...it still doesn't limit between max/min ๐Ÿ˜ž


                random1.jpg


                random2.jpg

                DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Here's v2.3 http://forums.sketchucation.com/viewtopic.php?p=340452#p340452
                  It now works properly between the max/min range and allows +/-ve values... ๐Ÿ˜•
                  I hope!

                  TIG

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                  • dereiD Offline
                    derei
                    last edited by

                    Well, good news! It works like a charm ๐Ÿ˜‰
                    Thank you very much!

                    DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      My brain really hurt with the logic of it... but now it's too obvious ๐Ÿ˜’

                      TIG

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                      • dereiD Offline
                        derei
                        last edited by

                        @tig said:

                        My brain really hurt with the logic of it... but now it's too obvious ๐Ÿ˜’

                        My brain hurt too trying to "discover" the reason why you tried such complicated ways to do it. Especially because my programming skills are like the result of rand method (yes, between 0 and almost 1 ๐Ÿ˜† ) and I try to learn something from what you do.

                        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                        • pilouP Offline
                          pilou
                          last edited by

                          So it was a true random result! ๐Ÿ’š

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • pilouP Offline
                            pilou
                            last edited by

                            Always funny and robust! ๐Ÿ˜Ž
                            Randompushpull.jpg

                            re-apply on result with the all faces (top and lateral) ๐Ÿ˜‰
                            result is not too regular? (I took 1 and .1)

                            Does it possible to keep the first selection? (top faces)

                            Randompushpul1.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Unfortunately when you PushPull a face it disappears - the face that is at the new location isn't the same face - that's been deleted by Sketchup...

                              So... it's not easy to get a reference to the new face...

                              BUT you could do it... you know the plane of the picked face, you know its pt0=vertices[0].position, you know the pushpull vector, so you can offset the pt0 and then test for the new faces added since the pushpull was done and find the one with the same/reversed normal, parallel plane and coincident vertex at the offset pt0 location...

                              BUT I'm not going to code it ๐Ÿ˜’

                              TIG

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                              • pilouP Offline
                                pilou
                                last edited by

                                In this particular case same "top square"
                                I can use the Selected by aera by Sdmitch ๐Ÿ˜‰

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  Except there might be faces with the same area that were not the ones you want - so then things like face.normal / plane becomes relevant too - BUT comparing areas IS a good 'outside-of-the-box' test idea ๐Ÿ˜‰

                                  TIG

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @unknownuser said:

                                    Except there might be faces with the same area that were not the ones you want

                                    As I had started from a sphere and took a minimum measure more large than the big edges on the surface's sphere ๐Ÿค“
                                    that can't be arrived ๐Ÿ˜‰
                                    It was a very particular case ๐Ÿ˜„

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      Here's v2.4 http://forums.sketchucation.com/viewtopic.php?p=340452#p340452
                                      The selection now passes to the newly pushpulled faces even though the original faces have been deleted by Sketchup...

                                      TIG

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Seems selection are not keeping all the initial faces selected! ๐Ÿ˜ฎ
                                        (tryed with some adjacents facets on a thick sphere )

                                        Does exist a Scale multiple ? (for each facets selected)


                                        sphere.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          As I explained, the original face is lost with a pushpull so I need to find the equivalent new face... At the moment it matches area, face normal and face plane [offset by the pushpull distance] - even the slightest variance in the figures that Sketchup calculates will result in a mismatch - so I suspect that's why some faces are being ignored ๐Ÿ˜’
                                          Any ideas on a better way to spot newly pushpulled faces is invited... ๐Ÿ˜•

                                          TIG

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                                          • J Offline
                                            jorge2011
                                            last edited by

                                            you can add a random move tool?

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