SU - Kerkythea Render issue...
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Hello,
I am working on one small bungalow model. I Have Exported if from SU to Kerkythea and now trying to render it.
Even if i keep all the parameters to the basic, nothing is visible in render frame..There 3 cameras in the scene.. i am trying to render through cam3. cam1 and cam2 shows the render output but cam3 doesn't...why??
Kindly help.. Find the file attached herewith.
TX_Final_BUnglow_Mr-Boob2_New.rar
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Mandar how did you place the cameras? Just "view-->animation-->add scene" is needed in SU. You have some "physical" camera object which interferes with the real cameras. Select them and delete in KT.
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Done...
Thnks,
MANDAR -
Hello..
massimo.. regarding camera placement in the scene i have raised the issue even before this post...
http://forums.sketchucation.com/viewtopic.php?f=323&t=21469&start=45
I had same issue but yet to find proper solution ..don't know why my camera placement changes after exporting it to kerkythea.. it would be gr8 if you could help me out in the same..
Thnks..
MANDAR -
@unknownuser said:
Mandar how did you place the cameras? Just "view-->animation-->add scene" is needed in SU
Sorry, I don't understand what exactly is your problem.
Just chose a view, or place a camera in SU then go to "view-->animation-->add scene". Each scene you create is related to a camera. Export to KT and you'll have listed all the scenes/cameras in the panel on the left. You can edit the camera's properties in KT by clicking with the right button of the mouse on a camera-->edit camera. If you want you can also insert new cameras directly in KT: go to "insert-->camera". -
Actually what i was doing is.. i had installed one plugin for creating camera in the scene.. so after deciding the view i just had to go into camera ---> Place Camera..
it was creating the camera at the same location but after exporting to KT camera position changes.. i seriously don't know why...
nways.. thnks for the help... it was much needed..mandar
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Mandar,
Why do you need a plugin to place a camera? I think that that is almost definitely going to be the source of your problem. Pick your view and then create a SU scene. That IS placing a camera, so you don't need a plugin to place it.
My guess is that the camera the plugin creates isn't using the focal length and/or aspect ratio of the view you are looking at in SU. So when you go into Kerkythea and use that plugin's camera, you don't see what you saw before. Just use the camera that the SU scene creates and the views in SU and Kerkythea should match.
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Hello,
can anyone tel me how to change the material in kerkythea...
I mean i want to change the original material in kerkythea is it possible? if yes how?? if no... then do we have to change it in SU only and again have to export file to KT...Mandar Karve
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