HMS Victory 1765
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Mighty stuff. You gonna tile the deck?
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Thank you everyone. Liam I've been saving copies throughout, copy - paste in place has helped me out a few times. Bupaje, TIG's Extrude edges by loft is fantastic for this. Karina, long way before rendering, I'm not sure about texturing the hull! Marius, it was your models that inspired me, if mine turns out 1/10 as good as yours I'll be more than happy. Pete I'm in awe of your skills. Rich, lol..too slippy (elf n saftey) anyway my tiling days are long gone.
A liitle progress.. Glad a lot of the bendy stuffs done, I can now enjoy the modeling.
John
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It's going along great, I would not have the patience, how many megs is the file so far?
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Hello Victor, the file is now 3.4meg although that has shot up today due to all the small parts. The hull was around 1.2mb
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Hi John, not that big of a file at all so far, I thought it would be bigger. Today I was working on something that was almost 12 megs, and it was moving ssslllooowly.
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A little bit further along; The "Officers Quaters" at the back of the ship was a nightmare! square windows into round un-vertical walls four attempts later!. I realise that a lot of what's modelled will never be seen but thats one of several things I've gleaned not to do again in the next model I'm pretty pleased so far but stopping myself from starting the rigging until the hull is completely finished. 4.74MB at pesent.
John
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I'm looking forward to seeing the texturing, from what I've seen of your stuff that's gonna be awesome.
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Thanks Pete, the boat is almost all painted except the deck so it'll be a challange to get it looking decent, may need to rely on bump maps.
Little progress to show, most of whats been drawn today can't be seen unless I do a few close in renders. Started the first stage of the rigging. Every time I looked at it there was something missing!! the sons just pointed out the anchors easily overlooked as they are only 4.2m doh
John
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Coming along fantastically! Can't wait to see the finished product.
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The thick end of a weeks drawing and the computers groaning, it's like the wife; past it's best and badly needing upgrading. I would have carried on with her rigging her for full sails but at 460k edges & 194k faces I'm unsure what will happen when textures are applied. Loved almost every minute of the drawing, now for the tedious part, hope I can do her justice!
John
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@tadema said:
The thick end of a weeks drawing and the computers groaning, it's like the wife; past it's best and badly needing upgrading. I would have carried on with her rigging her for full sails but at 460k edges & 194k faces I'm unsure what will happen when textures are applied. Loved almost every minute of the drawing, now for the tedious part, hope I can do her justice!
JohnEven the largest models can be cut down with good use of layers helping the computer deal with large file sizes! Hipe you can keep going this model is awesome!
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Thanks Liam, the truth is I've never used layers yet! it's bad practice on my part. There again I've never modeled anything this large.
cheers John -
@tadema said:
Thanks Liam, the truth is I've never used layers yet! it's bad practice on my part. There again I've never modeled anything this large.
cheers Johnts not too late you can put different parts on layers at any time, I would do it asap so you can keep going you wont believe how much it will help!
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What a task!
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Wow!
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Phew! well I've certainly learned a few lessons with this one, ie use layers next time.
John
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redone
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Outstanding! Why don't you post it the top gallery, now?
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Fantastic!
I can hardly believe you could do it without using layers to manipulate group/instance visibility!
And of course publishing a photo of the ship and then pretending it's your model is cheating big time...Of course I jest! Your render is perhaps too realistic, if anything!
Can I also suggest another one, in an open, slightly rolling, sea; with an angry sky??
With some layers you could also add sails - aaargh -
Thank you again Bryan.
Thank you Tig, It was a chore without layers but lessons learned! I'm going to render a few scenes and your stormy sea sounds good.
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