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[Plugin] TextureTools

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  • M Offline
    massimo Moderator
    last edited by 20 May 2011, 12:35

    @unknownuser said:

    I'd like the whole list please ?

    I've copied and pasted ALL the text you posted, sorry... 😳 πŸ˜’
    Here you have the results of every single line

    1.23.class
    Float
    1,23.class
    Error; #<SyntaxError; (eval);894; compile error
    (eval);894; syntax error
    1,23.class
      ^>
    (eval);894
    1.23.to_l
    1.23
    1,23.to_l
    Error; #<SyntaxError; (eval);894; compile error
    (eval);894; syntax error
    1,23.to_l
      ^>
    (eval);894
    '1.23'.to_l
    Error; #<ArgumentError; (eval);894;in `to_l'; Cannot convert "1.23" to Length>
    (eval);894
    '1,23'.to_l
    0.484251968503937
    
    
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    • O Offline
      Oxer
      last edited by 20 May 2011, 12:36

      Hi TIG,
      I had probe to type the text in Ruby Console and this the result:
      Captura de pantalla 2011-05-20 a las 14.34.13.JPG

      I'm in Spain (EU) and i use metric units.

      "The result is the end what is important is the process" by Oxer
      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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      • T Offline
        TIG Moderator
        last edited by 20 May 2011, 12:59

        So, as I suspected...
        I'll reissue a trapped version that will take '.' or ',' as the decimal-separator in the inputbox for every tool, BUT it will if it's a string value it'll convert it to ',' to suit your locale and make a length from it if it has to... entering a number with a ',' it WILL work without failing [IF the locale supports] BUT it'll convert it back into a '.' when you OK the dialog...
        Watch for an update...

        TIG

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        • J Offline
          jgb
          last edited by 20 May 2011, 13:54

          Ah yes, A period is as important to a programmer as it is to his girlfriend. 🀣


          jgb

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          • N Offline
            notareal
            last edited by 20 May 2011, 14:04

            @tig said:

            Massimo

            I hadn't anticipated you weird Eurpoeans using a ',' as a decimal point rather than a sensible '.' πŸ˜’
            I can easily trap that in the code... I'll release an update later today - it should also have new tools added - TextureScale and TextureTweak... πŸ˜„

            😲 ...waiting for the fix.

            Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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            • T Offline
              TIG Moderator
              last edited by 20 May 2011, 14:28

              Here's v1.5 http://forums.sketchucation.com/viewtopic.php?p=329765#p329765
              Irrespective of their locale, users may now type a '.' OR a ',' as a decimal-separator, depending on their preference, for any of the tools' dialogs - issues with conversion of strings to lengths from potential locale-wrong input is addressed in the code, 'behind the scenes'.

              Feedback please...

              TIG

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              • B Offline
                broomstick
                last edited by 20 May 2011, 14:56

                @tig said:

                Here's v1.5 http://forums.sketchucation.com/viewtopic.php?p=329765#p329765
                Irrespective of their locale, users may now type a '.' OR a ',' as a decimal-separator, depending on their preference, for any of the tools' dialogs - issues with conversion of strings to lengths from potential locale-wrong input is addressed in the code behind the scenes.

                Feedback please...

                Just tried it, win7 64 bit skp 8... works fine and I must say this is one of the best plugins ever made!!!

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                • D Offline
                  driven
                  last edited by 20 May 2011, 15:13

                  Hi TIG,

                  all functionality working very well on the Mac, except toolbar tooltips.

                  They work if I put the icons in the custom toolbar but not on the standard, floating toolbar.

                  not a big issue here, just thought I'd mention it.

                  john

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                  • M Offline
                    massimo Moderator
                    last edited by 20 May 2011, 15:21

                    @unknownuser said:

                    Here's v1.5 viewtopic.php?p=329765#p329765...

                    Perfect! πŸ˜„

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                    • O Offline
                      Oxer
                      last edited by 20 May 2011, 18:00

                      @driven said:

                      Hi TIG,

                      all functionality working very well on the Mac, except toolbar tooltips.

                      john

                      The same, it works perfect on Mac. πŸ‘

                      "The result is the end what is important is the process" by Oxer
                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                      • O Offline
                        Oxer
                        last edited by 20 May 2011, 18:04

                        I have translated the plugin to spanish, here is:

                        Texture Tools 1.5 Spanish version

                        Thanks TIG!!

                        "The result is the end what is important is the process" by Oxer
                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                        • M Offline
                          massimo Moderator
                          last edited by 20 May 2011, 18:31

                          TIG, i have tried this:
                          -painted a surface with a material;
                          -used one texture tool on the texture;
                          -picked the texture with the sample tool and painted other surfaces with different orientations.
                          Only with the "tweak" tool i get a strange behaviour following that workflow on connected faces. The texture looks a lot different on each plane... But if the planes are not connected it works just fine... πŸ˜•


                          Cattura_1.JPG


                          Cattura_2.JPG

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                          • T Offline
                            TIG Moderator
                            last edited by 20 May 2011, 18:51

                            I think the built-in UV-mapping of connected-faces assumes a certain 'flow' of the material across their shared edges...
                            If you have separate faces then their textures are arranged logically on a per-surface basis.
                            Hence the different behavior of textures on separate and connected faces... πŸ˜•

                            TIG

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                            • M Offline
                              massimo Moderator
                              last edited by 20 May 2011, 19:16

                              Hmmm...That happens also with the "texture scale" tool if you input different values for U and V. But that doesn't happen if you use the native "edit" and input different values for length and width. (picture below)


                              Cattura.JPG

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                              • T Offline
                                TIG Moderator
                                last edited by 20 May 2011, 19:28

                                Hmmm... this is v1... perhaps there's more to do... πŸ˜•

                                TIG

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                                • M Offline
                                  massimo Moderator
                                  last edited by 20 May 2011, 19:55

                                  No worries it's already a wonderful set of tools. πŸ˜„

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                                  • E Offline
                                    EarthMover
                                    last edited by 20 May 2011, 20:56

                                    Thanks TIG! Most helpful plugin of the year!

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • D Offline
                                      dfswyf
                                      last edited by 21 May 2011, 00:36

                                      Thank you so much for this, it is very helpful!

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                                      • R Offline
                                        rv1974
                                        last edited by 21 May 2011, 06:13

                                        Looks like another must-have,
                                        Hats off to TIG πŸ‘

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                                        • S Offline
                                          sumaster
                                          last edited by 21 May 2011, 08:13

                                          Hello sir,

                                          Thank you very much .......
                                          Its very useful .............
                                          Good luck ........

                                          Thanks again .......

                                          Thank you,
                                          SUmaster

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