SU to Revit & vice versa
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Can any tell me their experiences with using SU models for conceptual design and then sending them to Revit? Also, has anyone take a Revit model exported to DWG and work in SU with it?
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SKP to Revit is pretty straightforward as you can import a SKP directly as a massing-element and then edit it to make the parts of that into roofs/walls/floors etc so you can use it productively in Revit. A simple import makes it a fixed object which might be useful in some contexts BUT removes any chance of using Revits abilities to the full.
Revit to SKP, via DWG, is a pain - e.g. Revit will take a curtain-wall element and export every mullion etc in it as a separate DWG block > SKP component, even when they are completely identical and a pure DWG import would correctly respect the repeated block > component aspects. This all makes the Revit>SKP model awkward to manipulate, and overly complex. I think that Thomthom has been looking at some tools to swap these out, to make equal components instances of one definition only, purging the rest... but no definitive solution is available yet... -
How would you make the parts of the imported model into Revit components? Is it just a matter of 'tracing' over the object, or can you literally take a roof plane from your SU model and turn it into a Revit roof object?
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How about the IFC format?
http://www.ohyeahcad.com/ifc2skp/index.php -
@valerostudio said:
How would you make the parts of the imported model into Revit components? Is it just a matter of 'tracing' over the object, or can you literally take a roof plane from your SU model and turn it into a Revit roof object?
If you import the SKP into Revit as a massing-element, then there are tools in Revit to convert selected facets if a massing-element into things like walls, roofs, floors, curtain-walling... so you can quickly convert the imported form into Revit 'families'...
The reverse operation is m_u_c_h more awkward... -
I've had pretty good luck going from Revit -> SU actually using this method http://forums.sketchucation.com/viewtopic.php?f=18&t=3271&p=15926&hilit=revit+layers#p15926
I used it recently on a 3 story hospital rendering and animation. I brought in the building, site, mechanical, and structural elements. I can't imagine anything much more complex unless you had 3d furniture and such coming in from revit as well, which I didn't.
The plugins mentioned in the above tutorial made it very easy to apply the appropriate materials. I only skimmed TIG's responses but as I recall the components worked decently - that is to say, it did actually create components rather than just having everything in groups which could be a nightmare. So changing one window element might not change every window element but it will probably change a fair number of them.
Most of the hassle comes in cleaning up the model which will likely be far more complex than you need - but that's neither Revit, nor SU's fault.
-Brodie
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