sketchucation logo sketchucation
    • Login
    ⚠️ Attention | Having issues with Sketchucation Tools 5? Report Here

    [Tutorial > Texturing] Texturing an arch - #2

    Scheduled Pinned Locked Moved SketchUp Tutorials
    sketchup
    87 Posts 18 Posters 32.8k Views 18 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • massimoM Offline
      massimo Moderator
      last edited by

      Maybe this one? Put it in your SU's materials-->tile folder. 😉


      Tile_Hexagon_Beige.skm

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        @unknownuser said:

        ...After I build an avatar of myself, how can I make it face the camera all the time?...

        Hi Reinaldo,

        See below video for example.

        YouTube - Creating a Face-me component in SketchUp
        [flash=480,385:2k210aps]http://www.youtube.com/v/VvI6A7Njw4k?fs=1&hl=en_US[/flash:2k210aps]

        Gai...

        1 Reply Last reply Reply Quote 0
        • GarethG Offline
          Gareth
          last edited by

          thanks for the Tutorial...

          ...i am trying it out.....but have a question or two...

          1. When you say Subdivide, do you mean Divide, as in Edge Divide...??....or is there something else i should be aware of..??

          2. Do you Group the column at some point along the way...??....if so at what step..??

          Thanks in advance,

          Gareth

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            No, by subdividing I only meant that I copied the base rectangle along the (then still straight) "column". Otherwise Fredoscale cannot "bend" it. You make as many segments as you wish to eventually have in your arch - that's all.

            And there is no need to group - Fredoscale will (at least temporarily?) group the whole thing. But you can group it of course (especially when working in an environment with other geometry).

            Gai...

            1 Reply Last reply Reply Quote 0
            • O Offline
              Odlanier
              last edited by

              Thanks Gaieus,

              I almost didn't recognize you with this new avatar.

              Cheers!

              We have only one Earth, Our children maybe just a half, theirs perhaps none; do something for our planet.

              1 Reply Last reply Reply Quote 0
              • GaieusG Offline
                Gaieus
                last edited by

                My eyes are the same!
                😄

                Gai...

                1 Reply Last reply Reply Quote 0
                • GarethG Offline
                  Gareth
                  last edited by

                  ahaaaaa.....thanks Gaieus......i get it now...!! 👍

                  1 Reply Last reply Reply Quote 0
                  • P Offline
                    Pherim
                    last edited by

                    Cool tutorial, it also works for waving flags. I also use FredoScale for bending it in several directions and then apply the UV toolkit and it restores the texture correctly! Thank you very much!

                    1 Reply Last reply Reply Quote 0
                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Yes, exactly. Waving flags - or wind blown curtains (that I also used it for) - anything. Just make sure to triangulate your faces in those cases before the transformation (so that there are no new faces created while autofolding quads)

                      Gai...

                      1 Reply Last reply Reply Quote 0
                      • leedeeteeL Offline
                        leedeetee
                        last edited by

                        Hey Gai,

                        Great tutorial (and great plugin). This may be a silly question, but does this technique work when you want to apply bump maps for rendering, do you know?

                        Thanks.

                        1 Reply Last reply Reply Quote 0
                        • charly2008C Offline
                          charly2008
                          last edited by

                          Hi Gaieus,

                          after reading this thread, I played again with the UV tool "Lithunwrap (FREE). I have now figured a little bit out how to adjust the model to a texture. Basically, it's very simple at least for simple surfaces. I made a arc face with Shape Bender and applied a brick texture. Then exported the model from Skettchup as a 3ds file (Options: Preseving texture coordinates).

                          You have to rotate all faces horizontally, aftterwards move the vertices to close the gaps between the faces. This us not a tutorial but only the first steps with this tool. My result is not yet perfect. if I am better familiar with it, I will describe in more detail. You should give it a try.

                          Charly


                          1.jpg


                          2.jpg


                          3.jpg


                          5.jpg


                          6.jpg


                          7.jpg


                          8.jpg


                          10.jpg

                          He who makes no mistakes, makes nothing

                          1 Reply Last reply Reply Quote 0
                          • GaieusG Offline
                            Gaieus
                            last edited by

                            @charly2008 said:

                            My result is not yet perfect. if I am better familiar with it, I will describe in more detail.

                            Well, at least it is promising.

                            Obviously the more segments you are working with, the smoother the UV mapping wil be (I would place those bricks vertically though).

                            There are all these nice but essentially 3rd party tools (including plugins) for SU now but I ma sure the ultimate solution would be something natively built in.

                            @leedeetee said:

                            but does this technique work when you want to apply bump maps for rendering, do you know?

                            Yes, in the first post I even mentioned Twilight and Thea. The renderer uses the UV mapping derived from the diffuse map to apply it on the bump / other map(s)

                            Gai...

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              constell
                              last edited by

                              Very good.
                              thanks.

                              1 Reply Last reply Reply Quote 0
                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Glad you like it 😉

                                And welcome to SCF! 👍

                                Gai...

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  dorfpunk
                                  last edited by

                                  This is great. I do wish I had come across this about 6 weeks ago before I lost my mind trying to this all manually and eventually giving up thinking that maybe noone will notice that I had bodged it.

                                  Note to self: Ask questions: someone, somewhere (probably here) will know the answer.

                                  Thanks

                                  it's a beautiful night - you can almost see the stars

                                  1 Reply Last reply Reply Quote 0
                                  • romboutR Offline
                                    rombout
                                    last edited by

                                    im trying to do this trick on the side of this mesh i made, its a magazine. I did to pull trick of earlier but know when i try cant get the texture to follow the quads no more. if i tell it know to fit the quads it turns 90deg. the preview is how it was but when i apply this to a new model the trick doesn't work any more

                                    *edit, just checked if i started from scratch again it actually does work. i copied the top part and than reconnected all pieces again by hand making the faces. When i than apply fit to quads i does work again


                                    Schermafbeelding 2011-12-27 om 23.11.27.png

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      If the side is built of quads, then you might find QuadFace Tools easier to use for texturing.

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 Reply Last reply Reply Quote 0
                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Ah well, Quad Face Tools were not available at the time of this tutorial...

                                        Gai...

                                        1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          thor1902
                                          last edited by

                                          okay hi, i have followed every instruction as best as i could, but its not working!! please help

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @thor1902 said:

                                            okay hi, i have followed every instruction as best as i could, but its not working!! please help

                                            Can't help until you describe what "isn't working". Consider this - it's like going to the doctor saying "I'm sick" - then nothing more.

                                            What isn't working?
                                            What did you expect to happen?
                                            What have you tried?
                                            Any error messages?
                                            SketchUp version and OS version?

                                            Help us help you.

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 3 / 5
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement