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    Very basic help

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    sketchup
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    • GaieusG Offline
      Gaieus
      last edited by

      Would it be something like this?


      ex---1.skp

      Gai...

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      • Dave RD Offline
        Dave R
        last edited by

        Or like this?

        If it's what I did, I copied the curves up to the top of the higher "wall" and then connected the vertices with the curve at the bottom (I exploded your curve group, too.) I used the Line tool from Tools on surface to create the sloped line between the tops of the end walls but it could be done by drawing in a plane and intersecting it with the curved surface. In either case, then just delete the face above the sloped line. I repeated that for the outside curve and then manually connected vertices to skin over the roof. As Csaba said, it could all be done with plugins, too.


        ex---1.skp

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • GaieusG Offline
          Gaieus
          last edited by

          Yes, that can also be... 😒

          Gai...

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          • O Offline
            oslocadiz
            last edited by

            Yes like you did Dave. Will try to do it on the other ones.

            Thank you for your help.

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            • Dave RD Offline
              Dave R
              last edited by

              Any time.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • O Offline
                oslocadiz
                last edited by

                I had a little problem understanding the second part of your explanation: how do you make the slope line a long the surface. I tried to make a line but because of the gap to the surface I can't trim it.

                I used the Line tool from Tools on surface to create the sloped line between the tops of the end walls but it could be done by drawing in a plane and intersecting it with the curved surface.

                Step by step will I learn this gem of a program!!


                ex. p2.jpg

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                • O Offline
                  oslocadiz
                  last edited by

                  OK I got it!! : )

                  Sorry...It's the end of my workday and my brain is not being very imaginative.

                  Thanks again


                  ex p.3.jpg

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    The plane as you show does it nicely. The other thing I referred to is a plugin called Tools on Surface which lets you just draw the line between corners.

                    Maybe it's time for you to take a rest. 😉

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

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                    • mitcorbM Offline
                      mitcorb
                      last edited by

                      While looking at your images, it reminded me of something I am doing at home. I needed to project some geometry normal to the curved surfaces to sort of reflect a spherical effect. I used Chris Fullmer's 3 lines tool. You can use the normal selection, specify/correct the desired length by interacting with the VCB, and a line will be drawn normal to a face or a vertex. You can then draw from point to point on the endpoints of the normals.

                      I take the slow, deliberate approach in my aimless wandering.

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                      • O Offline
                        oslocadiz
                        last edited by

                        Great advice... There nobody left in my office so it's really about time to head back home-> where SU is all about fun 👍

                        I will first learn it the hard way and come back for plugin advice...but it's written down in my list for wanted plugin.

                        Have a nice day/evening

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