sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Report face surface

    Scheduled Pinned Locked Moved Plugins
    26 Posts 6 Posters 1.4k Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • F Offline
      flyman
      last edited by

      I could NEVER expect a so "fast-in-make" and "match-to-my-desire" script! 😍

      You can't imagine how many hour I can earn by this script... Much, much thanks to TIG and to DidierBur!

      This script-making-story has interested me in Ruby. It is difficult to learn? Because I had 20 years old a good experience in Autolisp (programming language for Autocad).
      And, abusing of you time and kindness, are there any Ruby's manual-tutorial? πŸ˜†

      Another thanks to everybody!
      flyman

      1 Reply Last reply Reply Quote 0
      • Didier BurD Offline
        Didier Bur
        last edited by

        Hi,
        I also had long time ago some experience with Autolisp and learned to program with it.
        Some books including tutorials can be found here: http://rhin.crai.archi.fr/rld/automatic_SketchUp.php
        some links here: http://rhin.crai.archi.fr/rld/links_ruby_sites.php
        some plugins links here:http://rhin.crai.archi.fr/rld/links_plugins_sites.php
        and last but not least: http://forums.sketchucation.com/viewtopic.php?f=180&t=10142
        If you have some knowledge in Autolip and OO programming, Ruby is quite easy to learn (IMHO).
        Regards,

        DB

        1 Reply Last reply Reply Quote 0
        • L Offline
          ledisnomad
          last edited by

          I'm always amazed at how quickly questions and requests get answered here at SketchUcation!

          This script, modified a little, is serving me well as a way to get the areas of my master plan models. However, not being familiar with Ruby, yet, I wonder what it would take to do the following: sum the area each material.

          To put it another way, I'd like a report that reads:
          There is 460.33sf of material 01.
          There is 230.15sf of material 02.
          etc.

          And it would have to work with groups and components and exclude back-faces... that's the part that makes me hesitate to try to do it myself, not knowing Ruby, yet. What do y'all think?

          1 Reply Last reply Reply Quote 0
          • Didier BurD Offline
            Didier Bur
            last edited by

            Hi,
            Actually you can select a face with some material, then right-click and choose 'select all with same material', then display the 'entity info' window where you'll get the corresponding area. But that's a manual process.
            aaa.gif
            I think it will be a good starting idea for you to learn Ruby. Download some scripts related to materials and start from them.

            DB

            1 Reply Last reply Reply Quote 0
            • L Offline
              ledisnomad
              last edited by

              The select all with same material only works in the current context, not in components and groups, but thanks for the suggestion.

              1 Reply Last reply Reply Quote 0
              • Didier BurD Offline
                Didier Bur
                last edited by

                Here is a quick script that sums areas by material. It doesn't dig into groups or comps.


                areas_mats.zip

                DB

                1 Reply Last reply Reply Quote 0
                • TIGT Offline
                  TIG Moderator
                  last edited by

                  To find areas of materials inside groups/components... [pseudo-coded]

                  txt=""
                  model.definitions.each{|defn|
                    insts=defn.instances
                    num=insts.length
                    next if num==0
                    mats=[]
                    defn.entities.each{|e|
                      next if not e.class==Sketchup;;Face
                      mats << [e.material, e.area] 
                    }
                    txt << num.to_s+"\n"
                    mats.each{|m| txt << m[0]+","+m[1]+"\n" }
                  }
                  ###...
                  puts txt
                  

                  and so on to assemble a list of materials with areas within definitions. multiply by 'num' to get total area of all instances of each definition etc etc...........

                  TIG

                  1 Reply Last reply Reply Quote 0
                  • Didier BurD Offline
                    Didier Bur
                    last edited by

                    @unknownuser said:

                    multiply by 'num' to get total area of all instances
                    Not that simple, don't forget that instances can be scaled...

                    DB

                    1 Reply Last reply Reply Quote 0
                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      @didier bur said:

                      @unknownuser said:

                      multiply by 'num' to get total area of all instances
                      Not that simple, don't forget that instances can be scaled...
                      I realize that but he has to start somewhere πŸ˜’

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • L Offline
                        ledisnomad
                        last edited by

                        This is great. Thanks everybody! Definitely a start that I can work with. At the moment, I don't need to worry about scaled instances of components, so I'll be able to use this and expand it's functionality as I need it. Thank you everybody.

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          byrnebm
                          last edited by

                          These scripts are very useful. However, I am wondering if it is possible to go further with this to help me with what I use sketchup for. I draw a 3d floor plan of a house which is basically just lots of boxes/rooms adjoining each other. For each room I need the area of each wall and its orientation. However the orientation is from the perspective of being inside that room. So say I am inside the room and I am looking at the wall in question, the orientation of the wall is basically the direction I am facing, for example North. If I was in the room adjoining and am now looking at the same wall but from the other side of it, the orientation is now the opposite direction ie south. These scripts dont quite cater for this and I am wondering if it is even possible to make such a script. So when i click on one side of a wall its orientation is one direction but if I click on the other side of it, its orientation is the opposite direction.

                          1 Reply Last reply Reply Quote 0
                          • 1
                          • 2
                          • 2 / 2
                          • First post
                            Last post
                          Buy SketchPlus
                          Buy SUbD
                          Buy WrapR
                          Buy eBook
                          Buy Modelur
                          Buy Vertex Tools
                          Buy SketchCuisine
                          Buy FormFonts

                          Advertisement