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[LIP] Sculptris_SimonLeBon

Scheduled Pinned Locked Moved Organic Modelling
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  • S Offline
    shura
    last edited by 20 Jan 2011, 19:00

    @solo said:

    I agree with you, Blender after SU is like rocket science after sex.

    ๐Ÿคฃ

    thank you Pete, you don't know how much you saved my mood this evening ๐Ÿ˜‰

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    • R Offline
      Rich O Brien Moderator
      last edited by 20 Jan 2011, 19:03

      I always fell asleep during science!

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • M Offline
        mitcorb
        last edited by 20 Jan 2011, 19:08

        @Simon: I started with Blender2.45 at the same time I started with Sketchup6.0. I used the Blender Wiki User Manual. It introduced step by step modeling. I guess it is still available I found it necessary to download and print it because flipping between windows was so tedious. Some of the key strokes have faded from my memory in the last four years.
        Most of the fine plugins available for Sketchup are already native to Blender. I had to put Blender on the shelf in order to concentrate on development of my Sketchup skills. Every thing in Sketchup is more accessible. There are quite a few capabilities in Sketchup I have not explored, so Blender may have to wait a little longer.

        I take the slow, deliberate approach in my aimless wandering.

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        • S Offline
          shura
          last edited by 20 Jan 2011, 19:12

          Sorry, still roflmao...

          Simon, just wanted to say thank you for starting this thread. Really encouraged me to play with Sculptris once again (hope I find some time soon).

          Will be following this with interest, keep it going!

          alex

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          • M Offline
            mitcorb
            last edited by 20 Jan 2011, 19:14

            Another observation:
            Many of you have skills, knowledge and experience beyond merely modeling. Most of those skills require methods just as Byzantine as the techniques available in Blender, so it must be that learning yet another complicated toolset is what hinders you. It certainly is what hinders me.

            I take the slow, deliberate approach in my aimless wandering.

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            • S Offline
              solo
              last edited by 20 Jan 2011, 19:15

              "nothing in life is free" - my dad.

              Even though Blender costs nothing, the time needed to learn it fluently is very expensive.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • S Offline
                simon le bon
                last edited by 20 Jan 2011, 21:59

                Hi to all,
                I'm very pleased to see this thread so active!
                Blender seems to need a specific thread because it represents a hot point for many of us..
                and Thanks for the nice feedbacks ๐Ÿ˜„

                sixth Day: 2011-01-19
                This is the first "black day" for me, nothing comes easily. What I have already learned eat my first spontaneity.

                I follow the first tip of the included DrPetter's documentation:

                @unknownuser said:

                Tips

                Feel free to play around and see what the tools can do. I highly recommend creating improvised chaotic shapes without any careful design - it's a great way to become familiar with the tools, and also a lot of fun.

                (a documentation kindly traduced in french by Pilou ๐Ÿ˜‰ )

                @unknownuser said:

                Conseils

                N'hรฉsitez pas ร  jouer et voir ce que les outils rรฉalisent. Je recommande fortement la crรฉation improvisรฉe formes chaotiques sans aucune conception soignรฉe - c'est un excellent moyen de se familiariser avec les outils, et aussi beaucoup de plaisir.

                ๐Ÿ˜•

                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-19_230927.jpg


                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-19_211843.jpg


                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-19_211950.jpg


                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-19_232250.jpg


                http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-19_234607.jpg


                ~~simon

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                • S Offline
                  SketchUpNoobie
                  last edited by 20 Jan 2011, 23:48

                  Cool work here Simon. ๐Ÿ˜„ What is the third image from the top supposed to be though? ๐Ÿ˜• ๐Ÿ˜†

                  I found this tutorial for those interested in blender. I don't use blender and haven't started the tutorial yet so I don't know if it's any good. I just came across it and thought I'd try it if I ever decided to take up blender.

                  --

                  SketchUpNoobie: the complete noob in all things SketchUp.

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                  • R Offline
                    Rich O Brien Moderator
                    last edited by 21 Jan 2011, 00:56

                    I think a lot of people give up on blender too quickly. You'd be surprised at how quickly you get to grips with it. Take the right button rather than left button approach they took. They reason that most modellers use the left button so often during the day that this prevented repetive strain.

                    Blender is really a testament to open source/community led developement. I've barely scratched the surface but it is an app that all SU users should learn the basics to. It gives you a better understanding of how to approach the native SU tools when modelling.

                    Back on topic to Simon's work so far....

                    As always a pleasure to follow and nice execution. I had sculptris awhile ago but this has poked my interest once more. Thank you for sharing your creatures ๐Ÿ˜‰

                    Download the free D'oh Book for SketchUp ๐Ÿ“–

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                    • M Offline
                      michaliszissiou
                      last edited by 21 Jan 2011, 22:39

                      Nice sculpting tries here ๐Ÿ‘
                      About blender, Pete was so precise... I mean it, I wrote something similar in blenderartists forum. When complaining and the answer was "OK, it didn't cost you much"

                      @unknownuser said:

                      "nothing in life is free" - my dad.
                      Even though Blender costs nothing, the time needed to learn it fluently is very expensive.

                      Your dad is right pete.
                      The good news are that you can start from here.
                      http://gryllus.net/Blender/3D.html

                      Blender has nothing to do with sculptris, ... yet... ๐Ÿ˜‰

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                      • N Offline
                        numbthumb
                        last edited by 21 Jan 2011, 22:47

                        Thanks for that link, bookmarked.

                        Comfortably numb...

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                        • S Offline
                          simon le bon
                          last edited by 22 Jan 2011, 00:23

                          @numbthumb
                          +1 Yes I think we can go confortably with that last one.

                          @michaliszissiou

                          @michaliszissiou said:

                          Nice sculpting tries here ๐Ÿ‘

                          Hoops! Coming from you, I'm honored ๐Ÿ˜ณ

                          sculpture_updated by michaliszissiou

                          http://forums.sketchucation.com/download/file.php?id=50376&t=1


                          Seventh day: 2011-01-22

                          I have tried to make just an eye! ๐Ÿ˜•


                          http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-22_004224.jpg


                          http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-22_004334.jpg


                          http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-22_005541.jpg

                          ๐Ÿ˜Ž simon

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                          • P Offline
                            pilou
                            last edited by 22 Jan 2011, 00:42

                            Where you will see that Sculptris is yet also inside blender ๐Ÿ˜‰

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • P Offline
                              pilou
                              last edited by 22 Jan 2011, 15:49

                              AND NOW IN 3DCOAT ๐Ÿ˜‰
                              (Farsthary is with Dr Petter, creator of "Dynamic tesselation" ๐Ÿ‘
                              Dr Petter is now at Pixologic (ZBrush) ๐Ÿ˜‰

                              @unknownuser said:

                              Big news!!
                              Posted: January 21, 2011 by farsthary in General
                              Hi all!

                              I have an exiting announcement to make: Iโ€™m joining Pilgway/3DCoat team!!!!! my Unlimited Clay efforts are higy appreciated by them and I will be collaborating to integrate dynamic subdivision sculpting in 3DCoat.

                              3DCoat (http://www.3d-coat.com/ ) is a leading sculpting application in the bleeding edge of volumetric sculpting and retopology and Iโ€™m becoming part of the core team!!!!!!!!

                              I thanks everyone at the Blender community because one way or another you have taken myself to this point and who knows what could bring the future?

                              For my loyal Blender followers that can be fear of myself leaving Blender developemnt I must say: Donโ€™t be afraid! At first I was a concerned by the possibility of a restrictive NDA, but nothing more far from reality! Pilgway/3DC team is like the Blender team very cool, open and collaborative guys ! ofcourse I can continue blender development and your beloved Unlimited Clay now and in the future

                              Iโ€™m pretty exited because many new things will await us all in the future and also with everyone and Godโ€™s help I will carry you all in my heart to my new 3D family, the 3DC team respects a lot the Blender community and with blender becoming mainstream thereโ€™s no better time to meet the marriage: I will be a Blender embassador in 3DCoat and a 3DCoat embassador in Blender so this blog wellcomes 3DCoat users as well as Blender ones!

                              Exiting times await! And as I always said: I have the will and the interest and I will do my best to fullfill the responsability and expectations everyone are investing in me

                              All the best
                              Farsthary

                              Bombastic News!!!!!

                              unlimited clay

                              Tom

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • S Offline
                                simon le bon
                                last edited by 22 Jan 2011, 17:28

                                Dr Petter is engaged by Zbrush:

                                @unknownuser said:

                                Sculptris is the brainchild of the bright programmer Tomas Pettersson. Sculptris has captured the hearts of artists with its fun, intuitive and user-friendly interface - indeed a perfectly sweet companion to our big monster ZBrush! Tomas will be moving to California, from Sweden, to join our team. It is our pleasure to welcome Tomas and we look forward to a fruitful collaboration on future Pixologic projects.

                                http://www.zbrushcentral.com/showthread.php?t=090617

                                Farsthary is now engaged by 3DCoat:

                                @unknownuser said:

                                Posted: January 21, 2011 by farsthary in General
                                Hi all!

                                I have an exiting announcement to make: Iโ€™m joining Pilgway/3DCoat team!!!!! my Unlimited Clay efforts are higy appreciated by them and I will be collaborating to integrate dynamic subdivision sculpting in 3DCoat.

                                Link Preview Image
                                Tinker Code

                                R&D

                                favicon

                                Tinker Code (farsthary.wordpress.com)

                                The free world lose a lot ๐Ÿ˜ž (probably Sculptris and Unlimited Clay are now dead projects.. ๐Ÿ˜• )
                                Each one: Farsthary and Dr Petter are happy: so we haven't to juge. : ๐Ÿ˜’
                                Zbrush and the younger 3DCOAT are engaged in a war..

                                ...by the way Sculptris is already a mature program.
                                simon.

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                                • M Offline
                                  michaliszissiou
                                  last edited by 22 Jan 2011, 17:55

                                  A subject for discussion!
                                  I already own zbrsh and 3dcoat, I'm also a blender user, I still don't quite understand what's happening here. The 3dcoat case looks more promising IMO.
                                  The main reason that Farsthary moved to 3dcoat is the multi resolution dynamic topology. If they have a success on this, we'll start talking about the new leader app in 3d sculpture. In any case unlimited clay or voxels, or even zbrush and mudbox, a retopology tool set is needed. And 3dcoat is the real leader here. Its the app that can convert SU meshes to a different topology with a few clicks.

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                                  • S Offline
                                    simon le bon
                                    last edited by 23 Jan 2011, 13:09

                                    Dear michaliszissiou You are certainly (with Pilou too) in a good position to hear, smell, and understand what's happening below the waterline of the world of 3d sculpture iceberg.

                                    What I see which probably will give the advantage to Zbrush for a while is that professional people are all connected with Zbrush, and also we can find plenty plenty good tutorials and how-to about Zbrush, and also a very powerful userfriendly community..

                                    I am actually not for buy one of them (expensive as professional softs) with my only recreative activity ๐Ÿ˜ž
                                    so I wait and see...

                                    eighth day: 2011-01-22

                                    (I have some very demanding other activities ๐Ÿ˜’ ) Today is to watch some videos about real clay sculpting and also Sculptris sculpting, comfortably installed onto a sofa near the fireplace ๐Ÿ˜‰

                                    What we can't do (as far) with Sculptris is to remove/cut material as we do with real clay to model a hand cutting and removing clay to make the fingers..

                                    Here are some the best videos I have found:

                                    http://www.youtube.com/watch?v=GH5Eri5pGW0&NR=1
                                    [flash=740,450:ckmm16lc]http://www.youtube.com/v/GH5Eri5pGW0&NR=1[/flash:ckmm16lc]

                                    http://www.youtube.com/watch?v=rzBs3PM2W_4
                                    [flash=740,450:ckmm16lc]http://www.youtube.com/v/rzBs3PM2W_4[/flash:ckmm16lc]

                                    http://www.youtube.com/watch?v=MgHfDsIcqR0
                                    [flash=740,450:ckmm16lc]http://www.youtube.com/v/MgHfDsIcqR0[/flash:ckmm16lc]

                                    and latter in the night, some quick and dirty work::::

                                    [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_011148.jpg:ckmm16lc ]
                                    http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_011148.jpg
                                    [/url:ckmm16lc]

                                    for painting tries:
                                    [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_015803.jpg:ckmm16lc ]
                                    http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_015803.jpg
                                    [/url:ckmm16lc]
                                    ๐Ÿ˜•

                                    ๐Ÿ˜„
                                    [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_021311.jpg:ckmm16lc ]
                                    http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_021311.jpg
                                    [/url:ckmm16lc]

                                    [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_021335.jpg:ckmm16lc ]
                                    http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_021335.jpg
                                    [/url:ckmm16lc]

                                    modified mostly with Grab Tool:
                                    [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_022014.jpg:ckmm16lc ]
                                    http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_022014.jpg
                                    [/url:ckmm16lc]

                                    [url=http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/2011-01-23_022042.jpg:ckmm16lc ]
                                    http://i274.photobucket.com/albums/jj245/Spendauballet/Sculptris/th2011-01-23_022042.jpg
                                    [/url:ckmm16lc]

                                    I whish you a good night ๐Ÿ˜†

                                    simon.

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                                    • daleD Offline
                                      dale
                                      last edited by 23 Jan 2011, 15:42

                                      Simon
                                      I think you have a promising future in the architectural gargoyle industry. ๐Ÿ˜„ Keep on!


                                      Screen shot 2011-01-23 at 7.40.09 AM.png

                                      Just monkeying around....like Monsanto

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                                      • S Offline
                                        simon le bon
                                        last edited by 23 Jan 2011, 16:46

                                        ๐Ÿ˜† ๐Ÿคฃ ๐Ÿ˜›
                                        http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/bean.gif
                                        I was arrived to the same conclusion ๐Ÿ˜‰ ๐Ÿ˜‰

                                        http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/tophat2.gif

                                        http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/skeleton-4.gif

                                        http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/dragonbiteBLK.gif

                                        http://i274.photobucket.com/albums/jj245/Spendauballet/iSimon/b10.gif

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                                        • P Offline
                                          pilou
                                          last edited by 23 Jan 2011, 17:39

                                          @unknownuser said:

                                          I am actually not for buy one of them (expensive as professional softs) with my only recreative activity ๐Ÿ˜ž
                                          so I wait and see...

                                          So Sculptris + Rendrering in Blender is a very good sufficient choice! โ˜€
                                          For 0โ‚ฌ you have a winner solution! ๐Ÿ˜‰
                                          Use only the rendering side of Blender is not a so difficult thing! ๐Ÿ˜’

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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