Curves push pull
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Hello there, im new here and im wondering how i can push pull a curve of a roof. thanx
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Well, you need a little more description of what you wish to do. Perhaps an image example.
I can interpret your request in several ways.
There are folks here who will readily help you. -
Seems you must use Joint PushPull by Fredo6
(puspush multiple + pasted faces between them -
@mitcorb said:
Well, you need a little more description of what you wish to do. Perhaps an image example.
I can interpret your request in several ways.
There are folks here who will readily help you.OK men thanx for requesting here is the image im trying to replay

But i dont know how to do in the curve roof the push pull part to make the wood roof.
THIS IS MY IMAGE

And this is my result, as you can see i dont know how to do the push pull to make the separation for the wood table.. ANY HELP PLEASE

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Here's a quick example to look at...
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@ramdelgp:
quoted "as you can see i dont know how to do the push pull to make the separation for the wood table.."
What do you mean by "separation for the wood table"? The table I see is/could be a separate component modeled, then placed in the scene.
You show a closeup of the ceiling plank joints. Are you wondering how to round off the edges of the planks? If so, I would suggest to take one plank profile, round off the two edges to be exposed, copy the entire contoured edge of roof and walls, do a select and follow me on the profile. Then make this a component and multicopy this by Move+Control xtimes along the ground level horizontal at the specified distances.
I probably did not understand your intent.
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