There is a limit in how many Plugins Installed?
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No limit.
But there might be conflicts. Are you getting any error messages?
Have you checked if the plugin needs to be enabled under Preferences > Extensions?
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There is no real limit - however, the more scripts you install the slower Sketchup will be to load, and depending on the tools perhaps more sluggish to respond in some circumstances [e.g. if many observers etc]...
When you install a script it is almost always put into the ../Plugins/ folder: with more complex scripts there is often a 'loader' script and then a subfolder within the ../Plugins/ folder containing several other files etc - ensure that you extract all such files into the correct place... Read the installation instructions for each tool...
A new tool doesn't always appear in the Plugins menu.
Read each tool's instructions...
For example - some are found under the Camera, View, Tools, Draw menus etc... depending on what they do.
Some other tools only appear in the right-click context-menu [perhaps only if you have an appropriate object selected].
Some tools have a Toolbar you can activate from the View > Toolbars menu.
Some others are 'Extensions' and these need activating from Window > Preferences > Extensions before they will add a menu item or make a toolbar available to you etc...
If you get errors when Sketchup starts something is wrong n the installation and if you get error messages in the Window > Ruby-Console pane these can help us help you to sort out the mess.... -
More 500 on a very old computer (8 years)
No specially problem
Just a little time to wait at the start loading prog (1 minute)
But I open at morning and close at midnight -
Are you running v8 yet?
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Thank you for all the reply messages, I running sketchup 8 pro and I install some plugins and simple just wont load, very rare, like the Obj importer or 3dm importer, I already looking in the Preferences and not appear there so I am confusing...But I have some installed so I will keep try. Thanks again for the messages. Ahh I forgot I have not bad messages, just some wont load. Maybe are for sketchup 7 who know.
Thanks again.
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If you don't see any error messages, they are not listed under plugins or the extension list - then it sounds like they may have been installed incorrectly.
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@kalu said:
Thank you for all the reply messages, I running sketchup 8 pro and I install some plugins and simple just wont load, very rare, like the Obj importer or 3dm importer, I already looking in the Preferences and not appear there so I am confusing...But I have some installed so I will keep try. Thanks again for the messages. Ahh I forgot I have not bad messages, just some wont load. Maybe are for sketchup 7 who know.
Thanks again.
Most scripts work in v8 if they worked in v7.
My OBJimporter will work just fine, I know. Also that script is NOT an Extension and simply appears in the Plugins menu IF the .rb file is in the ../Plugins/ folder.
I don't know what OS you are on - I suspect it's 'Vista' - if it is and even if you are an 'administrator' but you haven't got the v8 folder-permissions set correctly [and that might well differ between you old v7 folders and the newly made v8 set ???] then you can think you have put the new script files into the ../Plugins/ folder... BUT Vista 'kindly' segregates them into a 'Compatibility Files' folder [without telling you] so they won't auto-load. Look at the Plugins folder window and see if any are listed oddly and move them... Change your folder permissions under right-click context menu - Properties > Security... -
Are things possible in v8 that aren't in v7? I heard so much about certain issues being addressed that would allow for more functionality/possibilities for developers. Just curious?
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@unknownuser said:
Are things possible in v8 that aren't in v7? I heard so much about certain issues being addressed that would allow for more functionality/possibilities for developers. Just curious?
Yes. Both SU8 M0 and M1 added several Ruby API features and fixes. I'd recommend that users who rely on plugins in their SketchUp work keep their SketchUp up to date. It will make the experience more stable for the users. and developing easier for the developer. Some times plugin issues are due to bugs and/or issues in the API which the developer can't fix, or have to make workarounds for.
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@unknownuser said:
@TIG
Are things possible in v8 that aren't in v7? I heard so much about certain issues being addressed that would allow for more functionality/possibilities for developers. Just curious?Scripts are usually backwards version compatible at least v6/7/8 [many can even work in v5... but even Pilou migrated to v6!] - a few can stall in v6 - if for example a version test hasn't been included in the model.start/commit operation code [that lets you 'undo' in one step] - you might have seen some to-ing and fro-ing about this recently...
There are several things that a v8 script could do that would make it incompatible 'backwards' to v7.
These include some observer fixes, material-manipulations, several solid/boolean operations and so on...
A v8+ script should test for the version and warn/stop if it won't work in < v8. For example I'm currently working on a new v8+ only slicer/slotter tool [currently a private commission] - but parts of this will eventually get release as a v8+ only tool - it needs things like the new group2.subtract(group1) methods etc... -
So, we won't be seeing too many scripts that are v8 only? I was under the presumption that v8 offered more in terms of new features being possible.
I realise that Thom's Transparency plugin is v8 only, but are there any 'stand-out' issues addressed that offer genuine excitement. Or is it a case of the issues addressed reduce your workload?
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@unknownuser said:
I realise that Thom's Transparency plugin is v8 only, but are there any 'stand-out' issues addressed that offer genuine excitement.
Observer fixes. Being able to more reliably monitor the model.
And additions/fixes to being able to draw things in the viewport - better UIs.
@unknownuser said:
Or is it a case of the issues addressed reduce your workload?
Yes. Less hacks and workarounds.
The thing is - there's lots of small improvements that adds up to a generally better environment to develop in.
Most plugins will continue to be backwards compatible, but there will be a few that benefits from having a newer SU. It works with the old, but maybe not as good.
Users of SU8M0 should absolutely upgrade to M1 as it fixes that cursed ray tracer bug which made many plugins act unreliable.A bit hard to sell a single API feature to the end user - as the benefit for the end user is what the plugins do with that feature.
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