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Magnum 50cc Scooter

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  • J Offline
    johnsenior1973
    last edited by 10 Dec 2010, 19:47

    @jsteacy said:

    ๐Ÿ˜ฎ wow Pete you have amazing modeling skills. So did I miss something, is there a SDS v2 out? or are you lucky enough to test it out?

    @solo said:

    I'm going to be using SDS 2 for most of my modeling and texturing, I'm alpha/beta testing it as most here know.

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    • S Offline
      solo
      last edited by 11 Dec 2010, 04:18

      Thanks guys, last shot, moving onto bigger things.

      http://img121.imageshack.us/img121/8351/scoot2.png

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • R Offline
        rcossoli
        last edited by 11 Dec 2010, 04:23

        almost speechless, amazing
        sketchup really at another level
        sincere congratulations!

        THREEDIMENSIONSWEB dot COM

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        • B Offline
          Bryan K
          last edited by 11 Dec 2010, 04:49

          Beautiful!

          You have successfully crushed my ambition. ๐Ÿ˜†

          See my portfolio at https://delphiscousin.blogspot.com/

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          • P Offline
            pjalbert
            last edited by 11 Dec 2010, 06:42

            This is one sick piece of modelling. I think is time for a tutorial ๐Ÿ˜›

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            • M Offline
              michaliszissiou
              last edited by 11 Dec 2010, 10:04

              Ah Paris.
              Pete ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ Some dirt is missing, just to say something.
              These hdri based reflections are great. And work fast. The trick is simple though. Its a 'normals' projection and a fresnel trick. (this was for advanced users lol). Its true and a joke. Specs maps and effects work like this. Real reflections is a ray tracer thing and cost a lot of render time. And not always the best.

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              • 1 Offline
                11zulu
                last edited by 12 Dec 2010, 17:17

                Excellent work Sir!

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                • S Offline
                  solo
                  last edited by 13 Dec 2010, 01:25

                  Thanks guys, I made a few changes, mostly to front.

                  Scooter almost done.png

                  Here is a teaser of the plugin I used to shape this model.

                  Link Preview Image
                  Dropbox - 404

                  favicon

                  (dl.dropbox.com)

                  You will notice on the fairing and other parts that the mesh seems to be tighter in some areas, that's part of the new SDS, you can select certain areas and divide more for better smoothness and detail.

                  http://img193.imageshack.us/img193/6205/scooterr.gif

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • K Offline
                    ken28875
                    last edited by 13 Dec 2010, 06:45

                    Wow, this is really awesome, Pete! ๐Ÿ‘ ๐Ÿ‘

                    About that SDS2, where did you get it from?

                    I could not find it anywhere even on Whaat's blog. Smustard still has the version 1.

                    Thanks!

                    _KN

                    My interview with ASGVIS/V-Ray:
                    http://software.asgvis.com/index.php?option=com_content&view=article&id=886&Itemid=466&utm_source=Publicaster&utm_medium=email&utm_campaign=Winning%20Subject&utm_term=Read%20more%20about%20Ken%20Nguyen
                    My interview with Sketchupartists.org :
                    http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
                    Sketchup for Fantasy Art:
                    http://forums.sketchucation.com/viewtopic.php?f=81&t=27028
                    Sketchup for Sci-Fi Art:
                    http://forums.sketchucation.com/viewtopic.php?f=81&t=27030

                    Follow Your Dreams.

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                    • B Offline
                      boofredlay
                      last edited by 13 Dec 2010, 15:00

                      @ken28875 said:

                      About that SDS2, where did you get it from?
                      I could not find it anywhere even on Whaat's blog. Smustard still has the version 1.

                      Ken, SDS2 is in Alpha testing now. He mentioned it in the first post of this thread.

                      Great work Pete.

                      http://www.coroflot.com/boofredlay

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                      • D Offline
                        dale
                        last edited by 13 Dec 2010, 15:07

                        Well Pete as usual,great work. That rendered street shot is so fine,and shows real taste in DOF.
                        I sat through the SDS session at basecamp, and have been hoping that it was on its way.
                        Class act ๐Ÿ‘

                        Just monkeying around....like Monsanto

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                        • D Offline
                          daniel266
                          last edited by 13 Dec 2010, 18:55

                          Solo wats the SDS sculpting tools ?? i want them ? those are for sale on v1 Great modeling Skills!

                          1 Reply Last reply Reply Quote 0
                          • V Offline
                            Vicspa
                            last edited by 13 Dec 2010, 19:43

                            Great modeling job, there is hope for the rest of us.
                            Hope it comes out soon, I have the original one but have not used it much, but the second version seems to be very promising based on what you've done with it.

                            Can you find time for tuts?

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                            • utilerU Offline
                              utiler
                              last edited by 14 Dec 2010, 01:11

                              you crazy bugger..... ๐Ÿ‘

                              purpose/expression/purpose/....

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                              • T Offline
                                tfdesign
                                last edited by 14 Dec 2010, 11:40

                                @solo said:

                                The trick is knowing when to stop.

                                [flash=425,344:1al1zwso]http://www.youtube.com/v/8mdwAkWvWMw?fs=1&hl=en_GB&fs=1&&[/flash:1al1zwso]

                                Yes, the trick is knowing when to stop. ๐Ÿ˜„ Great model Pete! I am jealous!! ๐Ÿ˜ณ

                                My book "Let's SketchUp!" Download from here

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by 14 Dec 2010, 11:47

                                  ๐Ÿคฃ

                                  Gai...

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                                  • L Offline
                                    liam887
                                    last edited by 14 Dec 2010, 14:52

                                    Kabooom! ๐Ÿ˜ฎ This is excellent work!
                                    I cant wait for SDS2 I watched the talk at basecamp and its probably the thing I have been looking forward to most of all out of everything I saw during my time in boulder.

                                    VISIT MY ONLINE GALLERY
                                    http://www.robotsvdinosaurs.com/

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                                    • spenceS Offline
                                      spence
                                      last edited by 14 Dec 2010, 22:02

                                      Thanks for the info Pete. Honestly, your work inspires me to create something awesome in SU, whether I can do it or not is the question ๐Ÿ˜

                                      Spence

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                                      • B Offline
                                        boofredlay
                                        last edited by 14 Dec 2010, 22:15

                                        Channel your inner Spence. You can do it.

                                        http://www.coroflot.com/boofredlay

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                                        • utilerU Offline
                                          utiler
                                          last edited by 14 Dec 2010, 22:26

                                          @liam887 said:

                                          Kabooom! ๐Ÿ˜ฎ This is excellent work!
                                          I cant wait for SDS2 I watched the talk at basecamp and its probably the thing I have been looking forward to most of all out of everything I saw during my time in boulder.

                                          Me too, Liam. I was sitting there too and was blown away.....!

                                          purpose/expression/purpose/....

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