sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Bitmap To Mesh

    Scheduled Pinned Locked Moved Plugins
    264 Posts 75 Posters 420.7k Views 75 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S Offline
      Scott M
      last edited by

      Just downloaded the plugin an gave it a try.I folowed the promp but nothing is showing up it is saying generating mesh but continues to thnink as if unresponsive.Is my system just too slow or am I doing something wrong. Could someone outline the process.The images you guys posted look great.I allso operate a cnc and would lke very much to use this plugin.

      https://www.youtube.com/user/ecabinetstips

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        What image are you feeding it?
        How large?
        If you keep the Ruby Console open, do you get error messages?

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • S Offline
          Scott M
          last edited by

          @thomthom said:

          What image are you feeding it?
          How large?
          If you keep the Ruby Console open, do you get error messages?
          I am using a jepg emage that I exported as a bmp. emage. It is 395x640px.I set the width at 6 5/8" and typed in the depth at 1/8". The ruby console showes Bitmap to mesh.
          processing data took:4.6175s
          After a few min. console goes blank with a white screen and the curser turns to a hour glass. This is the way it stays.

          https://www.youtube.com/user/ecabinetstips

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            For how long?
            Can you post the image you're using?

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • S Offline
              Scott M
              last edited by

              @thomthom said:

              For how long?
              Can you post the image you're using?
              Sorry it took so long to reply.It will stay that way as long as sketchup is up. I let it run for about 1 hour. I will attach the image.

              https://www.youtube.com/user/ecabinetstips

              1 Reply Last reply Reply Quote 0
              • F Offline
                Fletch
                last edited by

                😲 Impressive plugin ThomThom! Wow!
                (I obviously need a better displacement map for this tile now.) πŸ˜†


                Hightmap4SU-test1.jpg

                Fletch
                Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

                1 Reply Last reply Reply Quote 0
                • F Offline
                  Fletch
                  last edited by

                  Further testing... just want to re-iterate what a great plugin you have here.

                  http://twilightrender.com/phpBB3/download/file.php?id=4983

                  Fletch
                  Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

                  1 Reply Last reply Reply Quote 0
                  • thomthomT Offline
                    thomthom
                    last edited by

                    It's fun to see all the creations from this. πŸ˜„

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

                    1 Reply Last reply Reply Quote 0
                    • G Offline
                      Ghalko
                      last edited by

                      πŸ’­ What if you could make an image file that could encode for overhangs?

                      Basically it would be a flat image with a curvy perimeter within the rectangle that when smooshed would make a rectangular-based object that would include overhangs, and potentially tunnels (A perimeter within a perimeter, matched with another across the map.) Also a different color perimeter or lack thereof would create sphere or bumpy boulder, or even a planet if your memory can handle it.

                      So right now is is black and white for basic z-height. How much information could be encoded using rgb? Red values might indicate what pixels it lines up with, blue indicates order and green indicates height or distance.

                      Using the perimeter as an encoding medium for the flattened surface for distance it must go for the final product.

                      This was just a random idea I had a few minutes ago while thinking about this plugin, it is possible but the way might not be very straight-forward. The image format might have to be something more than a .bmp. Also a good thing that might come out of this is large scale compression potential. Also organic shapes...

                      Bryan

                      Arrrggghhh! Why won't it make a face!!! Stupid, no good piece of... Oh look! The line went to the wrong point. Whew... moving on. (My fights with sketchup.)

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        keyston
                        last edited by

                        hey, excellent tool, similar to the terrain editor in vue but with your script you can work to a scale.
                        2 questions;

                        how do you map a texture to a non flat surface in su?
                        I usually un soften/smooth edges and muck around with the eyedropper in the material toolbar which is a long process at the best of times, but with the hundreds/thousands of faces generated using this plugin thats not an option.

                        I was also wondering if it would be possible to use a bitmap from an object in your scene to generate the mesh, say like you have texture mapped a cube for example, with 1 texture on all faces, you select the object, then generate mesh on all the mapped faces.Possible? too difficult? Just an idea from someone with no idea. πŸ’­ πŸ‘ πŸ‘Ž ❓
                        Thanks again for the plugin.

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          keyston
                          last edited by

                          just found the answer to my first question, projected texture. much easier πŸ˜’

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            @keyston said:

                            I was also wondering if it would be possible to use a bitmap from an object in your scene to generate the mesh, say like you have texture mapped a cube for example, with 1 texture on all faces, you select the object, then generate mesh on all the mapped faces.Possible? too difficult? Just an idea from someone with no idea. πŸ’­ πŸ‘ πŸ‘Ž ❓

                            It'd be challenging to make the mesh work between faces, but the biggest problem is that it would most likely create a mesh that is all too dense for SketchUp to handle.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • jamalitoJ Offline
                              jamalito
                              last edited by

                              wow every good I like this plugin
                              becouse I am used it in ornamentation
                              thnx


                              basmah.jpg

                              Albert Einstein:
                              ((I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world.))

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                Ben Ritter
                                last edited by

                                Thomas, I love it. I have the mesh made, but struggling to find the right image size to make the mesh workable. I've broken the image down into 6 parts and I have a mesh, but can't get a texture applied. SU crashes.

                                I've been able to apply the texture when it's grouped, but the image gets applied rotated 180 deg.

                                So, for anyone, is there a way to simplify the mesh first? Would that actually help in applying the projected texture?

                                SU8.0.3117, File is 98mb

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  Matias GermΓ‘n
                                  last edited by

                                  ItΒ΄s a great plugin. Thanks Thomas. πŸ‘

                                  1 Reply Last reply Reply Quote 0
                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @ben ritter said:

                                    So, for anyone, is there a way to simplify the mesh first? Would that actually help in applying the projected texture?

                                    If you need a simpker mesh, resample the bitmap you generated it from down. Less pixels - simpler mesh.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      Ben Ritter
                                      last edited by

                                      I will try the resampling. Any idea why the image gets turned around?

                                      1 Reply Last reply Reply Quote 0
                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @ben ritter said:

                                        I will try the resampling. Any idea why the image gets turned around?

                                        Got a screenshot? I'm not sure if I understand what you describe.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

                                        1 Reply Last reply Reply Quote 0
                                        • majidM Offline
                                          majid
                                          last edited by

                                          Dear tomtom, I'ven;t tested your plugin yet, seems to be great and so many thanx, but as a suggestion to reduce faces and improvement, maybe you could add an option for merging co-planar faces

                                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            Ben Ritter
                                            last edited by

                                            @thomthom said:

                                            @ben ritter said:

                                            I will try the resampling. Any idea why the image gets turned around?

                                            Got a screenshot? I'm not sure if I understand what you describe.

                                            Thomas, thanks for your help, I can't seem to recreate that scenario now, but here's what happens when I try to project the texture above it. I get bits and pieces onto the mesh.


                                            huskie.jpg

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 13
                                            • 14
                                            • 5 / 14
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement