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Bending a textured face

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  • H Offline
    hellnbak
    last edited by 1 Dec 2010, 00:05

    Is there any way to bend an object, or just a face, that has a texture on it without the texture either getting weird or going away completely?

    "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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    • D Offline
      Dave R
      last edited by 1 Dec 2010, 00:36

      I would have to say, "Yes."


      http://farm5.static.flickr.com/4139/5222463288_729216b816.jpg

      Done with Shape Bender.

      Etaoin Shrdlu

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      • H Offline
        hellnbak
        last edited by 1 Dec 2010, 00:57

        Well, I used Fredo's Radial Bending, would that make a difference?

        "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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        • D Offline
          Dave R
          last edited by 1 Dec 2010, 00:59

          Perhaps. Did you have the material applied to the face or did you not open the component before applying the material. What did you get? Could you share pictures? Out of curiosity do you get a different result if setting the material to Projected before bending?

          Etaoin Shrdlu

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          • H Offline
            hellnbak
            last edited by 1 Dec 2010, 01:12

            Tried it both with and without opening the component - same results.


            Before.jpg


            After.jpg

            "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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            • H Offline
              hellnbak
              last edited by 1 Dec 2010, 01:17

              I just tried it projected, might have solved the problem. I have to go to Holland now, be back in a few hours, will let you know. Thanks

              "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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              • H Offline
                hellnbak
                last edited by 1 Dec 2010, 01:22

                Nope, didn't solve problem. It's like when I bend it, the texture is being projected down onto the surface instead of being on the surface. Gotta go, back in a few hours.

                "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                • H Offline
                  hellnbak
                  last edited by 1 Dec 2010, 03:00

                  Actually, with the example you included with just the horizontal wood texture you wouldn't really notice the distortion, unless you bent it radically. Right?

                  "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                  • D Offline
                    Dave R
                    last edited by 1 Dec 2010, 03:34

                    http://farm6.static.flickr.com/5041/5222813312_b2aff9b6e6.jpg

                    http://farm6.static.flickr.com/5286/5222224263_719f89cb7f.jpg

                    I guess if the image was going to get broken up it doesn't matter what the image is.

                    Etaoin Shrdlu

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                    • H Offline
                      hellnbak
                      last edited by 1 Dec 2010, 03:57

                      Huh. So much for my theory πŸ˜†

                      I tried Shape Bender. I've had it installed for quite a while but never had occasion to use it, Radial Bending always did the trick for me, and it's a lot simpler and doesn't require any setup like Shape Bender does, although for more complex bending Bender would be the way to go I guess. Anyhow, here are the results. The red area is where the shape should go, don't have any idea why the green area is there, or why it projects to that instead of the red area. Any suggestions?


                      1.jpg


                      4.jpg


                      5.jpg

                      "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                      • D Offline
                        d12dozr
                        last edited by 1 Dec 2010, 04:49

                        Foe Shape Bender to work properly, the curve you are bending TO has to lay flat on the ground, so your car mat will have to rotate 90 degrees as well, so its standing on its long edge.

                        3D Printing with SketchUp Book
                        http://goo.gl/f7ooYh

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                        • H Offline
                          hellnbak
                          last edited by 1 Dec 2010, 04:59

                          Wow, I was 1 second from hitting the submit button (literally) to post this question on the Shape Bender forum πŸ˜†

                          Boy, this thing is complicated and time consuming compared to Radial Bending. But hey, if it works it will be worth it, although I must admit I'm not too hopeful. But I will give your suggestion a try and let you know how it goes.

                          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                          • H Offline
                            hellnbak
                            last edited by 1 Dec 2010, 05:03

                            Here's the jpg of the floor mat if you'd like to give it a try bending the thing.


                            FLOOR MATS 1 a copy.jpg

                            "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                            • H Offline
                              hellnbak
                              last edited by 1 Dec 2010, 05:23

                              Well, I told you I wasn't too hopeful. The results make the previous result look pretty good (unless you like modern art πŸ˜†

                              In the videos I watched about Shape Bender, he was using curves that stuck up in the air, not just laying flat on the ground.


                              c.jpg


                              b.jpg


                              a.jpg

                              "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                              • D Offline
                                d12dozr
                                last edited by 1 Dec 2010, 05:26

                                Actually what I would do (since you're not bending in 2 directions) is just bend it like you usually do with FredoScale, then fix the texture afterwards. --> Turn on hidden geometry, starting at one end of the mat, right click -> Texture -> Position Texture - get the first segment looking good, then Alt-click with the Paint Bucket tool to sample that texture -> Paint it on the next segment...repeat those last 2 steps until you get to the other end. Its a PITA, but probably easier than trying to bend the texture (although Dave got it to work)...

                                modern art... πŸ˜†

                                3D Printing with SketchUp Book
                                http://goo.gl/f7ooYh

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                                • H Offline
                                  hellnbak
                                  last edited by 1 Dec 2010, 05:36

                                  Thanks for the suggestions, but here's the thing - I'm gonna be working with textures a lot, and if what I need to do can be done, I really, really need to know how. It will make my life so much simpler, and will greatly decrease the frustration factor I'm having with SU. I've posted the question on the Shape Bender forum, maybe somebody there has experienced the same thing. Surely someone has. Surely. I know, "Don't call me Shirley" 🀣

                                  "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                                  • D Offline
                                    Dave R
                                    last edited by 1 Dec 2010, 11:19

                                    Alright Shirley. πŸ˜† Here's your floor mat with Shape Bender. Absolutely no tweaking of the material was done.

                                    http://farm5.static.flickr.com/4085/5223519926_1d4e3b2b5a.jpg

                                    I brought the image in as an image, traced round it and then exploded the image so it became a material. I turned the flat mat up on edge so I could use Shape Bender, drew the appropriate lines and ran the plugin in. Looks to me as if the material went around the bend well enough.

                                    Etaoin Shrdlu

                                    %

                                    (THERE'S NO PLACE LIKE)

                                    G28 X0.0 Y0.0 Z0.0

                                    M30

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                                    • H Offline
                                      hellnbak
                                      last edited by 1 Dec 2010, 16:04

                                      While you did get Shape Bender to work, it didn't solve the original problem I had. Look at where the red Pontiac logo is now compared to where it was on the original. As I said before, it's like the texture is being projected down onto the face instead of being on the face. That's the problem I need solved.

                                      I do need to figure out how to use Shape Bender, I know it will be the answer when I need to do more complicated bending. But at least now I know that it's not the answer to this particular problem. Same results, exactly. And I must say I'm glad to know that, because SB involves much more time and effort than RB.

                                      I still can't believe that other people haven't noticed this problem when bending a shape with a texture on it. Unless it's only when my shapes are bent πŸ˜’

                                      As Moses once said (at least in the movie), "Why me Lord?" πŸ˜†

                                      "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by 1 Dec 2010, 16:39

                                        When you modify geometry in SU, the texture does not get modified (unfortunately). So yes, other people also notice things like this but we cannot do anything about it. So the general rule is to model first and texture next.

                                        Gai...

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                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by 1 Dec 2010, 17:45

                                          I don't see the pontiac logo moved at all. Did it?

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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