Recover Corrupted File
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Jeff, If your Mac can save the day, any chance of it being a OpenGl problem? I was even thinking that if the problem were mind, I would even try turning off "file checking on opening".
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@honoluludesktop said:
Jeff, If your Mac can save the day, any chance of it being a OpenGl problem? I was even thinking that if the problem were mind, I would even try turning off "file checking on opening".
honestly, i have no clue why i can open it
fwiw, i didn't get one of those "don't panic! your model has a problem but it's fixable" messages .. (or whatever that message says)
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Jeff
I got my hopes up, only to be dashed again. When I started to download the files I got an error message : "Invalid Menu Handle". And nothing was received. Do you have any idea what the new problem is? Maybe you could ZIP the file and send it that way?
PS---While I was struggling with the effects of intermittent power supply voltage drops, I seriously researched a new Mac to replace my 6 year old PC. But a new power supply fixed the sudden crash issue, and I reconsidered the feasibility of changing horses in mid-project. My 65 year old brain had enough problems learning to draw with these new-fangled computer thingies. So learning a whole new system might cause my personal power supply to overheat and crash.
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@honoluludesktop said:
Jeff, If your Mac can save the day, any chance of it being a OpenGl problem? I was even thinking that if the problem were mind, I would even try turning off "file checking on opening".
Hono
I tried turning off the <<Use Hardware Acceleration>> option under OpenGL, but it didn't seem to make any difference. Where can I find the <<File Checking on Opening>> option? In System Preferences I see under <<General>> a check box to <<Automatically check models for problems>>. Is that what you are referring to? BUG-SPLAT saved a couple of backups due to "minor messups". Why should I turn it off when I'm having corruption problems?
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@jhearcht said:
Maybe you could ZIP the file and send it that way?
zipped, uploaded, and link PM'd
@unknownuser said:
So learning a whole new system might cause my personal power supply to overheat and crash.
haha!
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Apparently in my hasty attempt to download, the <<Open With>> box was checked instead of <<Save>>. So it seems that the <<Invalid Handle>> message was generated by SketchUp.
I have now successfully downloaded the file. But when I open it in SU6 or SU7, it immediately stops responding. Sounds like a minor code error in the script header. Can that be fixed with Ruby or another code editor?
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what about the separate gargoyle file? with that one, i copied it out of your big model and pasted it into it's own new file..
if you can't open that one then i'd assume you have a bigger problem than corrupted files
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Just on the chance that <Automatically check models for problems> caused the crash. If you could only open the file, you might be able to purge it.
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One thing that might be worth a try would be to import the old file as a component in a new, clean file.
Anssi
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Jeff
The gargoyle file opened without any drama, so you have saved me several hours of trying to figure out how to sculpt a fire-breathing dragon. The real thing will be done by a sculptor, but for now the extruded version will serve the purpose. BTW the UAB football and basketball teams are called the Blazers, get it?
I tried to <<Purge>> and <<Fix Problems>> before the newly opened file locked-up, but it seems to p-o the OS during the loading process. The <<Invalid Handle>> must be specific to Windows. I suppose in order to make a component of the file, I'd have to be able to open it first, and that ain't working.
Thanks for all your help, guys. I'll just back-up and start over again with the old file. At least I don't have to redo the dragon. The sad part is that I was finally becoming productive on this project when the crashing started. Since I only use SU about once a year, it takes me a while to relearn how it works. It's like Groundhog Day (the movie) for me, I keep doing the same things, over & over, until I finally get it right.
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hold on.. i'll copy past the whole drawing into a new file and send it over.. gimme like ten minutes
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ok, check your pm again.. you should have the whole thing now that can be opened on your system..
this is one heavy model though and even though i can open it, it's sluggish.
Edges 3741462 Faces 371568 Component Instances 10802 Guides 7 Guide Points 130 Groups 19413 Images 0 3d Polylines 0 Section Planes 0 Dimensions 0 Text 0 Component Definitions 75 Layers 7 Materials 71 Styles 5
i purged it and brought it down to 2.7MB instead of 12.5
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Jeff
I'm afraid the old Mac magic just ain't working for this cursed file. The latest re-save lasted a few moments longer before the screen started to tremble and lock-up. I appreciate your help, but I suppose we both need to get back to something more productive.
As for the file size, I probably need to learn how to make leaner drawings. But I'm deliberately using photo quality plants and such, because the presentation will need as much curb appeal as possible . . . for potential donors and benefactors.
I've never tried it before, but I plan to insert a site photograph into the background. So that will be a learning experience. And may add even more to the file size. When it's not not-responding though, SU seems to work reasonably fast on my old system with as much memory as it will hold.
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@anssi said:
One thing that might be worth a try would be to import the old file as a component in a new, clean file.
Anssi
Even after I found an earlier backup that was stable enough to work with, it also began locking up after a couple of hours. So I tried your suggestion, and made a component of the model, then imported it into a clean file. So far, knock on wood, it seems to be back to normal. Thanks for the tip.
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