sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    How to add coordinate into SU api

    Scheduled Pinned Locked Moved Developers' Forum
    20 Posts 5 Posters 2.2k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TIGT Offline
      TIG Moderator
      last edited by

      OK ❓ that's even easier... all you have to do is set the long/lat for the model to what you want them to be ?
      Sketchup.active_model.shadow_info['Latitude']=54.32 Sketchup.active_model.shadow_info['Longitude']=12.34
      πŸ€“

      TIG

      1 Reply Last reply Reply Quote 0
      • Z Offline
        zps222
        last edited by

        @tig said:

        OK ❓ that's even easier... all you have to do is set the long/lat for the model to what you want them to be ?
        Sketchup.active_model.shadow_info['Latitude']=54.32 Sketchup.active_model.shadow_info['Longitude']=12.34
        πŸ€“

        Yes, Tig!! It works !!

        Thank you very very much~~

        Have a good day~~

        1 Reply Last reply Reply Quote 0
        • Z Offline
          zps222
          last edited by

          @tig said:

          OK ❓ that's even easier... all you have to do is set the long/lat for the model to what you want them to be ?
          Sketchup.active_model.shadow_info['Latitude']=54.32 Sketchup.active_model.shadow_info['Longitude']=12.34
          πŸ€“

          Another question is, if I build a model, and want to set the bottom of the model at a centain depth in the ocean, how to manage it?
          Thanks

          1 Reply Last reply Reply Quote 0
          • Dan RathbunD Offline
            Dan Rathbun
            last edited by

            FYI

            • Positive Latitudes are North of the equator; Negative are South.
            • Positive Longitudes are East of the Prime Meridian; Negative are West.

            @zps222 said:

            Another question is, if I build a model, and want to set the bottom of the model at a centain depth in the ocean, how to manage it?

            First, open your Preferences dialog. Go to the Extensions panel.
            Check (turn ON,) the "Google Earth Ocean Modeling" extension.

            Then browse to the Sketchup directory: "Plugins/Ocean" and read the ruby script 'ocean.rb'

            It appears that you will need to move everything in your model, either:

            • above the [0,0,0] origin, if you wish to place the model relative to the ocean floor, OR* below the [0,0,0] origin, if you wish to place the model relative to the ocean surface.
              You will need to use the "Model on Ocean Floor" menu option that the Ocean extension adds to the Plugins menu.. BEFORE you upload the model to Google Earth.

            I'm not here much anymore.

            1 Reply Last reply Reply Quote 0
            • Dan RathbunD Offline
              Dan Rathbun
              last edited by

              zps222, please wrap your code in a code block.

              Edit your post. Hilite the entire ruby text, and click the code button on the Edit Toolbar.
              .

              I'm not here much anymore.

              1 Reply Last reply Reply Quote 0
              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                1. Wrap your script in a unique module. 1. Do NOT paste the entire 'ocean.rb' into your script. Instead, use require to make sure it's loaded.
                
                module Zps222
                  module OceanTest
                    require('Ocean/ocean.rb')
                
                    # your code
                
                    # do this BEFORE exporting model for surface ref
                    # change the 'if' to 'unless' for bottom ref
                    toggle_ocean() if is_on_floor_bottom()
                
                    Sketchup.active_model.export("c;/2.kmz",false)
                
                    UI.openURL("c;/2.kmz")
                
                  end
                end
                
                

                Also you need to start using ( ) around your argument lists.
                This can confuse Ruby:
                face.pushpull -4000
                Ruby may think you are trying to subtract integer 4000 from an object returned by the method on the left. Do this instead:
                face.pushpull(-4000)
                .

                I'm not here much anymore.

                1 Reply Last reply Reply Quote 0
                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  By the way.. I've heard that Google Earth models have to be "approved".

                  Is this so? Does a user see his uploaded model right away, or is it invisible until it's approved?
                  Or is it only invisible to other users, until it's approved?

                  I'm not here much anymore.

                  1 Reply Last reply Reply Quote 0
                  • Z Offline
                    zps222
                    last edited by

                    @dan rathbun said:

                    FYI

                    • Positive Latitudes are North of the equator; Negative are South.
                    • Positive Longitudes are East of the Prime Meridian; Negative are West.

                    @zps222 said:

                    Another question is, if I build a model, and want to set the bottom of the model at a centain depth in the ocean, how to manage it?

                    First, open your Preferences dialog. Go to the Extensions panel.
                    Check (turn ON,) the "Google Earth Ocean Modeling" extension.

                    Then browse to the Sketchup directory: "Plugins/Ocean" and read the ruby script 'ocean.rb'

                    It appears that you will need to move everything in your model, either:

                    • above the [0,0,0] origin, if you wish to place the model relative to the ocean floor, OR* below the [0,0,0] origin, if you wish to place the model relative to the ocean surface.
                      You will need to use the "Model on Ocean Floor" menu option that the Ocean extension adds to the Plugins menu.. BEFORE you upload the model to Google Earth.

                    Thans Dan.
                    I still can't figure it out.

                    For example, this is my example code:

                    # Create the new material
                    mats = Sketchup.active_model.materials
                    ct_mat = mats.add "Color_Texture"
                    ct_mat.color = "Red"
                    
                    # Draw a Face and set its material
                    ents = Sketchup.active_model.entities
                    face = ents.add_face [1000, -1000, -5000], [1000, 1000, -5000], [-1000, 1000, -5000], [-1000, -1000, -5000]
                    face.material = ct_mat
                    face.pushpull -4000
                    
                    Sketchup.active_model.shadow_info['Latitude']=29.060
                    Sketchup.active_model.shadow_info['Longitude']=-88.090
                    
                    Sketchup.active_model.export("c;/2.kmz",false)
                    
                    UI.openURL("c;/2.kmz")
                    
                    
                    # Copyright 2005-2009, Google, Inc.
                    
                    # This script enables placing a model in Google Earth relative to the ocean floor,
                    # instead of relative to ground (sea level).
                    
                    # Permission to use, copy, modify, and distribute this software for 
                    # any purpose and without fee is hereby granted, provided that the above
                    # copyright notice appear in all copies.
                    
                    # THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
                    # IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                    # WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                    #-----------------------------------------------------------------------------
                    
                    def is_on_floor_bottom
                      return Sketchup.active_model.get_attribute("GeoReference", "onOceanFloor") == "true";
                    end
                    
                    def toggle_ocean
                      on_floor = !is_on_floor_bottom()
                      puts on_floor
                      if on_floor
                        Sketchup.active_model.set_attribute "GeoReference", "onOceanFloor", on_floor.to_s;
                      else
                        Sketchup.active_model.attribute_dictionary("GeoReference").delete_key "onOceanFloor";
                      end
                    end
                    
                    menu = UI;;menu("Plugins");
                    menu.add_separator;
                    item = menu.add_item($oceanStrings.GetString("Model on Ocean Floor")) { toggle_ocean }
                    menu.set_validation_proc(item) {
                      is_on_floor_bottom() ? MF_CHECKED ; MF_UNCHECKED;
                    }
                    
                    1 Reply Last reply Reply Quote 0
                    • Z Offline
                      zps222
                      last edited by

                      @dan rathbun said:

                      By the way.. I've heard that Google Earth models have to be "approved".

                      Is this so? Does a user see his uploaded model right away, or is it invisible until it's approved?
                      Or is it only invisible to other users, until it's approved?

                      Thanks Dan. I will try your code soon.

                      For your question, I can instaneously see the model on google earth, but it's only confined in my laptop, not publiclly to the internet. If wanted to publicate it, as far as I know, there are 3 ways:
                      the most comon way is to upload the model into "google 3D warehouse" to let people download them into to "local" google earth. The sencond way is to embed the google earth into the website and the locate the KMZ into the server, then on the website, people can see it. The third way is to get the permission to publize it into official google earth.

                      1 Reply Last reply Reply Quote 0
                      • Z Offline
                        zps222
                        last edited by

                        @dan rathbun said:

                        What about ??
                        Sketchup.active_model.shadow_info['Latitude'] Sketchup.active_model.shadow_info['Longitude']

                        I believe these are set by the Model Info > Location feature.

                        Thank you Dan and Jim.
                        Still, I can't figure it out.
                        Simply as an example,

                        # Access the Entities object
                        model = Sketchup.active_model
                        ent = model.entities
                        
                        # Create the 2-D shape of the axis
                        axis = ent.add_face [0, -500, 0], [250, -433, 0],
                                              [433, -250, 0], [500, 0, 0],
                                              [433,250, 0], [250, 433, 0],
                                              [0, 500, 0], [-250, 433, 0],
                                              [-433, 250, 0], [-500, 0, 0],
                                              [-433, -250, 0], [-250, -433, 0], [0, -500, 0]
                        
                        
                        # Create the 3-D shape of the axis
                        total_depth = -2060
                        axis.pushpull total_depth
                        
                        #creat one simple 3-d vector, North at the bottom
                        vector1 =ent.add_face [-500,0,0],[500,0,0],
                                           [500,1500,0],[750,1500,0],
                                           [0,2000,0],[-750,1500,0],
                                           [-500,1500,0] 
                        
                        vector_depth=-50
                        vector1.pushpull vector_depth
                        

                        Here is my simple code, if I want to they located at lat= 10, lon=10, how to manege it?

                        Really appratiate.

                        1 Reply Last reply Reply Quote 0
                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          zps222,

                          The description of the Google Earth Ocean Modeling extension says,
                          "Adds the ability to model on the ocean floor after taking a snapshot from Google Earth."

                          So try taking a shapshot first.

                          I'm not here much anymore.

                          1 Reply Last reply Reply Quote 0
                          • Dan RathbunD Offline
                            Dan Rathbun
                            last edited by

                            .
                            Here's some commands you can use at the console, for info:

                            dicts=Sketchup.active_model.attribute_dictionaries dicts['GeoReference'].each { |key,value| p key.to_s + '=' + value.to_s }

                            I'm not here much anymore.

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              borg.stef
                              last edited by

                              how can i put a simple model in the required location? i did the following coding
                              model = Sketchup.active_model
                              pt = Geom::point3d.new(0,0,0)
                              tr = Geom::Transformation.new(pt)
                              model.transform!(tr)

                              and it gives me this error:
                              #<NoMethodError: undefined method `point3d' for Geom:Module>

                              thankss

                              1 Reply Last reply Reply Quote 0
                              • Dan RathbunD Offline
                                Dan Rathbun
                                last edited by

                                @borg.stef said:

                                ... and it gives me this error:
                                #<NoMethodError: undefined methodpoint3d' for Geom:Module>`

                                Because methods begin with lower case identifiers.
                                Class (and Module,) indentifiers are titlecase.

                                @borg.stef said:

                                How can i put a simple model in the required location? I did the following coding:
                                model = Sketchup.active_model pt = Geom::point3d.new(0,0,0) tr = Geom::Transformation.new(pt) model.transform!(tr)

                                The model origin is already at [0,0,0], and there is a constant ORIGIN for it.
                                So your code above does nothing.

                                I'm not here much anymore.

                                1 Reply Last reply Reply Quote 0
                                • 1 / 1
                                • First post
                                  Last post
                                Buy SketchPlus
                                Buy SUbD
                                Buy WrapR
                                Buy eBook
                                Buy Modelur
                                Buy Vertex Tools
                                Buy SketchCuisine
                                Buy FormFonts

                                Advertisement