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    Various rendering choices? -- Challenge!

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    • simon le bonS Offline
      simon le bon
      last edited by

      end of the disturb 😎

      Here is the link for the exercise:

      An exercise: DRAWING A PARISIAN FENCE

      ++simon

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      • M Offline
        martin-art
        last edited by

        Good renders people, given it a try in Shaderlight for SketchUp

        http://i794.photobucket.com/albums/yy221/shaderlight/Shaderlight for SketchUp/poolweavesmall.jpg

        Martin

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        • TaffGochT Offline
          TaffGoch
          last edited by

          Martin,

          I was shooting for "jade" last night (and missed.) What I got is similar to yours, in green, rather than red.

          Green apple
          -Taff

          "Information is not knowledge." -- Albert Einstein

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          • TaffGochT Offline
            TaffGoch
            last edited by

            @simon le bon said:

            But it remains a difficult exercise I guess 😒

            Simon,

            Tedious, yes! -- Difficult, not so much.

            Technically, the concept is simple. Scaling the sine wave lengthwise, to fit each straight line segment, is all that's required (while keeping the wave height constant.) It just takes some time to do each segment. If you need another example, here's a "flat" weave that employs the same technique:

            Rope • Cornish Wheel Knot

            http://sketchup.google.com/3dwarehouse/download?mid=38f95256a00b460f2137e32e8ebf2b1&rtyp=lt&ctyp=other&ts=1276476025000

            Construction
            If it had not been for the radial symmetries in both of the weave models, I would not have attempted them. With symmetries and component-copying, the modeling becomes (almost) trivial. Actually, the flat weave was more troubling than the sphere!

            Taff (Welsh nickname, for Dave) Goch (Welsh, for "red")

            "Information is not knowledge." -- Albert Einstein

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            • david_hD Offline
              david_h
              last edited by

              that will look nice on my Christmas tree this year.

              If I make it look easy...It is probably easy

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              • TaffGochT Offline
                TaffGoch
                last edited by

                @richcat said:

                A couple or tries with IRendernXt

                Richard, I like the dark carbon-tinted version. Again, it's the complex reflections that produce the visual interest -- all other features (distractions) removed.

                It's like comparing b&w to color photography. Shadows and reflections take precedence. Nice exercise.

                -Taff

                "Information is not knowledge." -- Albert Einstein

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                • pyrolunaP Offline
                  pyroluna
                  last edited by

                  I had a little try in Shaderlight... did need some postpro afterwards, but not much.

                  geode-on-pedestal-pp.jpg

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                  • N Offline
                    notareal
                    last edited by

                    Here is something from Thea. Tried global medium and a single light.Geodesic-_Weave_Thea.jpg

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @simon le bon said:

                      ...PS: I'm completely found of your warehouse geodesic collection

                      Taff also "maintains" a very interesting discussion group about the staff.

                      Gai...

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                      • daleD Offline
                        dale
                        last edited by

                        Tried playing with the new Thea Thin Film, interesting but only partially successful.


                        Picture 585.png

                        Just monkeying around....like Monsanto

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                        • TaffGochT Offline
                          TaffGoch
                          last edited by

                          The internal mirror globe (Pyroluna) and the internal lighting (notareal) introduce enchanting complexities to the renders.

                          (I especially like the "God rays" produced by the "fog" in notareal's render.)

                          -Taff

                          "Information is not knowledge." -- Albert Einstein

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                          • massimoM Offline
                            massimo Moderator
                            last edited by

                            Really nice Pentti! 👍

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                            • N Offline
                              notareal
                              last edited by

                              Here is another try (again pure render from Thea).Geodesic-_Weave_A_Thea.jpg

                              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                              • K Offline
                                KarinaGM
                                last edited by

                                Wow! I love it. What are the settings for this material? and what material is this?
                                Lights?

                                **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                                -Benjamín Franklin.**

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                                • TaffGochT Offline
                                  TaffGoch
                                  last edited by

                                  notareal,
                                  I'm also intrigued by your Thea transparent material for your latest.

                                  Is this material available for download (here or at Kerky website.) ?


                                  Here's my latest (slowly improving) attempt at jade (still using Photoshop adjustments):

                                  http://i579.photobucket.com/albums/ss233/taffgoch/Jade_small.jpg

                                  (I'm testing only material changes, to get accustomed to the materials editor parameters in Kerkythea. I'll move on to lighting & environment, after I'm more comfortable with materials.)

                                  -Taff

                                  "Information is not knowledge." -- Albert Einstein

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                                  • N Offline
                                    notareal
                                    last edited by

                                    Sorry, unfortunatelly Thea materials cannot be used in KT, material systems are that different. Thea can do a conversion of KT materials, but as it does use heuristic, one might need to tune up imported complex KT materials.
                                    But to the render... The material uses thin film interference for color and fairly simple studio with HDR. You can find full Thea scene here (Note: need to use Thea RV378 or later).

                                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      There are some other, interesting layers in there...


                                      geo-test-3.jpg

                                      Gai...

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                                      • AnssiA Offline
                                        Anssi
                                        last edited by

                                        A first quick one with ArtLantis. 20 seconds.

                                        Anssi

                                        Scene-1.jpg

                                        securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                        • TaffGochT Offline
                                          TaffGoch
                                          last edited by

                                          @solo said:

                                          I smell a render challenge.... 👍
                                          Frigging cool model, curious how it was made.

                                          Your wish is granted...

                                          I included hidden layers in the model, to demonstrate the development of the sinusoidal "Follow me" path. The methods are conceptually simple, and radial symmetries permit copies of components, so it's not as complex as it first appears.

                                          BTW, you may consider yourself challenged....

                                          -Taff

                                          "Information is not knowledge." -- Albert Einstein

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                                          • TaffGochT Offline
                                            TaffGoch
                                            last edited by

                                            @gaieus said:

                                            There are some other, interesting layers in there...

                                            Indeed! Extreme "lensing" magnification, by that orb.

                                            Nice resultant caustics, too.

                                            -Taff

                                            "Information is not knowledge." -- Albert Einstein

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