Ruby/Google SketchUp/Modelroom
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Help please,
*sorry my englisch is not very gut !
I am facing the problem to create an automatic assignment of wall pairs.
Requirement is the implementation of multidimensional search trees (with
a window looking in Ruby for Sketchup), that are needed for the
(statistically) the automatic assignment of vertices or faces.
Using this tool, I would then build a wall surface (observation)
topology or allocate land in different rooms walls (wall map of relative
dimension pairs). With the help of two plug-ins for Sketchup space
extraction should succeed me - if I only knew HOW ?????
Whom I could ask there? Which specialists are there? Could I please get
a hint as to whether and where such an issue is discussed?
Towards the despair,
Thanks
Souebayar -
I don't quite understand. Do you have an image that explains what you need?
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I don't understand the request. Any ideas?
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Can I put it the way I think you mean...
How do you use Ruby to find wall areas ?

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hello TIG,
Thanks for your interest in helping out.
Thats what I meant TIG -
Wall area, is that the only purpose, or is it part of a larger script?
If you right click any material in your material browser you can choose to get the total area of the faces which has that material applied.
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Ask question in your language. "Google translate" may be able to turn it into english.
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The problem lies in:
SketchUp-Ruby + knowledge
-Find the correct algorithmKey points:
Digital Model-Building
Rooms extract
Coordinates of wall edges in the same coordinate space of the rooms
transform
-Nearest Neighbour Search, depending on the amount of data, two-step procedure,
First nearest neighbor and only then take into account nor the normalWall view from above:
A wall is defined as two pairs of opposing surface area (front side and back side) include a hollow space.
Thank you
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