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    [Plugin] Make Fur v.2.1.0(20140323)

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    • GaieusG Offline
      Gaieus
      last edited by

      👍

      Gai...

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      • McGyverM Offline
        McGyver
        last edited by

        Hi. I've been playing around with this and have found some good uses for this plugin. The one thing I'm not getting is, which setting (if any) controls the number of (leafs, blades of grass, etc.) that are generated... I've been trying to get smaller number of "blades per inch" but I'm not really noticing much of a difference. I figured it would be Density(Num/m2) and or MaxNumber(/face)... I went as low as 10 on a 4 ft x 4 ft square and I really can't tell the difference between these set at 200... 😕
        Any suggestions or help in this matter is greatly appreciated.

        EDIT- Never mind, I figured it out... I was using sandbox and the faces(grids) were too small... works fine otherwise.

        [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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        • T Offline
          tak2hata
          last edited by

          Hi all.
          I update makefur to version1.4c(webdialog test for mac)

          fixing webdialog problem on mac os.
          (referred to forum "[Web dialog] switch snippet for pc / mac" and jim's "protrude.rb")
          I wish this working on mac!

          @unknownuser said:

          Hi. I've been playing around with this and have found some good uses for this plugin. The one thing I'm not getting is, which setting (if any) controls the number of (leafs, blades of grass, etc.) that are generated... I've been trying to get smaller number of "blades per inch" but I'm not really noticing much of a difference. I figured it would be Density(Num/m2) and or MaxNumber(/face)... I went as low as 10 on a 4 ft x 4 ft square and I really can't tell the difference between these set at 200... 😕
          Any suggestions or help in this matter is greatly appreciated.

          EDIT- Never mind, I figured it out... I was using sandbox and the faces(grids) were too small... works fine otherwise.

          4 ft x 4ft = 16 ft.sq
          16 * 10(num/m2) = 160.
          16 * 200(num/m2) = 3200.
          If you keeping MaxNumber(/face) as 200,then It makes 200 fur on each faces.
          16 x200 = 3200 changes to 200.
          So you should glow MaxNumber(/face) like 4000.

          Thanks.


          by TAK2HATA

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          • mariochaM Offline
            mariocha
            last edited by

            I'm so sorry to have to report the web dialogs still do not work on Mac here. Empty.
            I have other plugins that use them, and they work just fine.


            Web dialog, Fur 1.4c

            %(#008000)[Mario C.
            Every rule has exceptions, but some.]

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            • J Offline
              jeabdc
              last edited by

              I don't understand about "assign_material"&"get_from_material".
              Thank Jeab from Thailand 😄

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              • OxerO Offline
                Oxer
                last edited by

                @mariocha said:

                I'm so sorry to have to report the web dialogs still do not work on Mac here. Empty.
                I have other plugins that use them, and they work just fine.

                Hello mariocha,
                I work on Mac too, and the web dialogs don't appear but i find a solution for resolve this problem, edit "fur_en.rb" (with TextWrangler for example) and delete this sign "#" in the lines 638 and 1609, now the web dialogs will work.

                Captura de pantalla 2010-06-25 a las 01.03.47.JPG

                There is a problem yet, all performances of Crowd work but when you select a component for crowd the plugin create a noname group on surface but isn't a group with your component selected, it's a group of triangles, i don't know why.
                I hope that tak2hata help us for resolve this problem.

                Bye!

                "The result is the end what is important is the process" by Oxer
                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                • T Offline
                  tak2hata
                  last edited by

                  Thanks Mario and Oxer. 😆

                  I change "#" in line(638 and 1309).
                  now, version is 1.4d.
                  I wish this work on mac very well.

                  @oxer said:

                  There is a problem yet, all performances of Crowd work but when you select a component for crowd the plugin create a noname group on surface but isn't a group with your component selected, it's a group of triangles, i don't know why.
                  I hope that tak2hata help us for resolve this problem.

                  Bye!

                  I will examine the part again.
                  Please wait.(few days)

                  Thanks a lot.


                  by TAK2HATA

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                  • T Offline
                    tak2hata
                    last edited by

                    @jeabdc said:

                    I don't understand about "assign_material"&"get_from_material".
                    Thank Jeab from Thailand 😄

                    Hi jeabdc.
                    Now, "assign_material"&"get_from_material" do not work.
                    It assign the parameters of fur to current material.
                    If exporter plugin include the function of make fur,It will perform.

                    Thanks.


                    by TAK2HATA

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                    • pyrolunaP Offline
                      pyroluna
                      last edited by

                      is there any difference between 1.4b and 1.4d(c?) if I'm on a windows machine?

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                      • mariochaM Offline
                        mariocha
                        last edited by

                        Feedback on 1.4d.
                        Yes! the web dialogs show properly now.
                        But ...
                        Make crowd stops short at "Calc __ polygons".Screen shot 2010-06-25 at 08.57.26.png
                        And for Fur, units have only one choice, Imperial, Input box and web dialog. normal ?

                        %(#008000)[Mario C.
                        Every rule has exceptions, but some.]

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                        • T Offline
                          tak2hata
                          last edited by

                          Hi
                          I update version1.4e.
                          Change is only one thing.
                          remove from context menu.

                          @unknownuser said:

                          is there any difference between 1.4b and 1.4d(c?) if I'm on a windows machine?

                          Hi ,Pyroluna.
                          Recently changes do not effect windows machine.
                          When I will change big thing ,I will increase version number to 1.5 higher.

                          @mariocha said:

                          Feedback on 1.4d.
                          Yes! the web dialogs show properly now.
                          But ...
                          Make crowd stops short at "Calc __ polygons".
                          And for Fur, units have only one choice, Imperial, Input box and web dialog. normal ?

                          Hi ,Mario.
                          I will examin that problem.
                          Please wait.
                          "Units" is only seeing units working with sketchup.
                          so it can not change.

                          Thanks.


                          by TAK2HATA

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                          • romboutR Offline
                            rombout
                            last edited by

                            finally had a project to test.
                            this is my first and only test yet, i did need to manually adjust everything to my desire though.
                            But im gonna 'play' with it a lot more!!!!!

                            😎


                            temp_postpro.jpg

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                            • BurkhardB Offline
                              Burkhard
                              last edited by

                              Here is the German file


                              fur_lang_de.txt

                              [http://www.ia-plus.de(http://www.ia-plus.de)]

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                              • M Offline
                                MDM
                                last edited by

                                man this plugin is awesome 😍 🎉 🎉 🎉 🎉 🎉 🎉
                                for landscaper couldn't be anything better, our dreams came through now we can grow grass in the computer, can't wait for the first mower 🤣 will be available
                                great stuff I love it, and it's so much fun 😄

                                Nothing is impossible :smile:

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                                • F Offline
                                  frv
                                  last edited by

                                  On a Mac crowd maker still does not work.
                                  The dialog now works fine but it does not create any crowd on the selected surface.

                                  Hope you can update when you have any time. But don't worry, I am already fine with the current version making crowds with the fur dialog.
                                  Francois

                                  An idea for crowd maker, it would be nice if we can project a line that guides the crowd into certain directions. For instance at stations crowds tend to walk back and forth following routes. Maybe its possible to click a line, or a curved line and crowdmaker puts the crowd with a specified with along this line.

                                  Francois

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                                  • C Offline
                                    cnsdkliang
                                    last edited by

                                    Very nice plugin. 😎 😆

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                                    • DareDevilD Offline
                                      DareDevil
                                      last edited by

                                      @tak2hata said:

                                      Hi,all.
                                      I updated this plugin to version1.3i.

                                      Webdialog sees easier.(Thanks Diego.)
                                      Parameter name translates by langage text file.

                                      Thanks.

                                      A french translation.
                                      Thanks to you all !

                                      Edit :
                                      The file is now in UTF8 format


                                      fur_lang_fr.txt

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                                      • A Offline
                                        AcesHigh
                                        last edited by

                                        people, you are talking about making grass, but if I try to make a simple rug, with fur, the file will jump in size to some 20-30mb! It will take minutes to import it into another file (like, inside of a house). And render times (to start the render) will soar in VRAY.

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                                        • jo-keJ Offline
                                          jo-ke
                                          last edited by

                                          sorry, but where do I copy the language file and how can I activate it?

                                          http://www.zz7.de

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                                          • BurkhardB Offline
                                            Burkhard
                                            last edited by

                                            Just to the Plugins folder. After restart you'll find fur_en in the Menu>Plugins. But opening the browser it is in German.
                                            (Wurde allerdings noch nicht überprüft; Gegenvorschläge sind willkommen )

                                            [http://www.ia-plus.de(http://www.ia-plus.de)]

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