Smoothing
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Not sure if this is the right thread for this but ...
Smoothing questions:
I work in modo which is a subd program so smoothing isn't an issue (see image on the right)
But if I export out of modo as OBJ to go back into SketchUp for Vray or into Thea I have smoothing problems
I can freeze the geometry in modo but at the expense of a much higher poly count and I still get a bit of faceting
I can subdivide up to ridiculous levels and then freeze to overcome the faceting but that's just more of the same problem as aboveMy questions -
If I were to render the SketchUp image on the left in Vray, is there a way to smooth the object?
And - I'm told there are smoothing controls in Thea but I can't find them - could someone tell me where they are?Thanks in advance for any info you might have
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In Thea, right click on the mesh you want smoothed, then select smoothing and choose degree.
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Thanks for the quick reply Solo
I find the process of going back and forth between programs to be a real pain in the ... -
VfSU does not have tools to modify geometry - you need to use other SketchUp tools for that.
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With your input, this post could be even better π
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