[Plugin] Material Replacer
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Tools -> Material Replacer
Tool that let you replace materials by picking from the model.
1. Pick the material to replace
2. Pick the material to replace with
Result: the first material is replaced with the second material in the entire model
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Should now be picking the material from the side of the face visible to the user.
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Thanks, I will test the plugin this weekend, it seems very interesting.
Your cookie:
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what a delightful virtual cookie.
Now... if I can only fit my monitor inside my mouth?
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In fact I was eating cookies while I was reading you, I have been working with my scanner all the week making pdfs for my work, and I couldn't resist the temptation to scan one cookie for you!
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Thanks TT! Trying to limit the number of new plugins I download, but this one looks useful!! Keep up all you great scripting efforts....it's definitely appreciated!
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Any plans to get an icon for this great plugin ?
Thanks
agrazdi
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definitely a time saver. thanks thom2
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Don't yet tested but if I understand you are not obliged to pass with the bucket tool for have the eye dropper?
here my Proust's madeleine -
I thought about an additional function in this plugin that may be useful for a lot of people.
The plugin would create several squares (or plans, or boxes) in the scene, in a separate place, maybe in separate tab.
The of number of the squares (or plans, or boxes) it would be the same as the number of the materials in the scene.
In each one of them it would be applied a material. The objective of this function would be the one of to join identical materials or to join similar materials in the scene, reducing the number of materials in the scene. That would aid a lot in the moment of preparing the materials for rendering.
Another interesting function would be to erase all of the squares and to recreate all from materials purged.
That would be very special for me. Please, think with love about this possibility. -
Another interesting thing would be if it was possible to change materials just in the selected objects.
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Excellent ideas!
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Thomtom huge thank you!
2 things that would make this script a dream come true:- To be able to make the 'first eyedropper click' a multiple one (with control key)- to select a set of materials to be replaced.
- To insert material editor into the picture. I mean ability to select materials (to be replaced\replacement candidate) both in model and mateditor.
Almost forgot:
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Very cool! Thank you!
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I have a real need for something very similar to bagatelo's request.
I have a need that doesn't seem to fit "Select by Material" or "Material Replacer" or "Repaint" or "GlobalMaterialChange".
In the development of my major models I was not very consistent with color application. As I've learned more and have gotten much more involved with rendering (TwiLight originally and now Thea) the actual colors are very important.
What I would like to be able to do is select a material/color that is in the model from the materials dialog (or something like bagatelo's idea) and then be able to select all objects that have that color/material. Then I need to be able to isolate them so I can see what's been selected, and, finally, with all of these selected, I can change their color. But I need to know which objects, groups, components are that color so I don't accidentally change one that I don't want changed.
Does anyone have an idea of how to do this or even if it could be done?
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One can select all entities that has material with the same colour.
However, this isolation - not quite sure what you mean there. You mean hide all other faces/edges?
Can't think of nay other way to isolate. You do have the Hide Rest of Model feature in SU, but then everything would need to be inside a group/component - and the API doesn't let us upen up groups etc... -
someone buy thomthom a cookie at base camp and take a picture of it
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I'm not going to Basecamp...
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