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    Vray not for me ?

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    • FrederikF Offline
      Frederik
      last edited by

      @solo said:

      I like Twilight and Podium and they also are SU restricted (rumor is they are going studio soon)

      Don't know if Podium is going studio soon, but you can say that Twilight already have two studio options...
      You can setup materials, lights etc. in TWR, export to XML and use Kerkythea or the new Thea Render as Render Studios, where you can adjust things, merge with other models etc...

      What I find "funny" with all this is, that users seem to have prefered a "build-in" solution in the past...
      I believe Podium was the first to intergrate with SU, then came VfSU and Twilight Render was released for about a year ago...
      Reason for the "build-in" preference was that users didn't want all the hazzle with exporting, importing etc...
      Now this seem to have changed again...

      Cheers
      Kim Frederik

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      • thomthomT Offline
        thomthom
        last edited by

        I still prefer built-in vs studio. But, since SU is stuck at 32bit, which works fine for SU itself, render engines really need to be 64bit these days to make use of modern hardware. And it's most likely because SU doesn't appear to be moving towards 64bit that people want to go studio to get rid of the 32bit restraints.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • broomstickB Offline
          broomstick
          last edited by

          @frv said:

          I startup SU frequently and startup got very slow with Vray installed. Up to the point I got frustrated with my regular workflow that does not requires rendering all the time.

          If you bought it in the last three months, you have bought the new version which is very buggy, as of now. In order for you to not waste your money, give Vray a chance once a new update comes out. I tell you this because I'm in the betatesting program of vray, and since the release numbered 1.48.66 the beta has now gone up to .83. In the meanwhile, a lot of problems have been addressed, and I think hopefully in the near future the upgrade will be released to paying customers too.

          Don't get too discouraged: if you have spent money on it you should at least try to make it work once! πŸ˜„

          P.s: The fact that you cannot re-sell the license is really a bugger, I admit that!

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          • StinkieS Offline
            Stinkie
            last edited by

            @frederik said:

            You can setup materials, lights etc. in TWR, export to XML and use Kerkythea or the new Thea Render as Render Studios, where you can adjust things, merge with other models etc...

            Yeah? Interesting.

            @broomstick said:

            P.s: The fact that you cannot re-sell the license is really a bugger, I admit that!

            Yeah. It's a restriction that serves no purpose anymore, nowadays.

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            • thomthomT Offline
              thomthom
              last edited by

              @broomstick said:

              @frv said:

              I startup SU frequently and startup got very slow with Vray installed. Up to the point I got frustrated with my regular workflow that does not requires rendering all the time.

              If you bought it in the last three months, you have bought the new version which is very buggy, as of now. In order for you to not waste your money, give Vray a chance once a new update comes out. I tell you this because I'm in the betatesting program of vray, and since the release numbered 1.48.66 the beta has now gone up to .83. In the meanwhile, a lot of problems have been addressed, and I think hopefully in the near future the upgrade will be released to paying customers too.

              Yea - the patch will sort out many issues.
              Ad for loading time - I also find VfSU takes longer than I can bother to wait every time I want to start a new SU instance. I often have one SU window open where I render, and a couple of other windows where I do not need SU loaded. I use my V-Ray Toys plugin the keeps VfSU disabled all the time - and let me load it on a per session basis.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • soloS Offline
                solo
                last edited by

                Frederik wrote:

                @unknownuser said:

                What I find "funny" with all this is, that users seem to have preferred a "build-in" solution in the past...
                I believe Podium was the first to integrate with SU, then came VfSU and Twilight Render was released for about a year ago...
                Reason for the "build-in" preference was that users didn't want all the hazzle with exporting, importing etc...
                Now this seem to have changed again...

                I guess it is a little funny, but unfortunately this change is not by choice or preference, but rather necessity. With a competitive market one needs to up ones game and that usually involves more elaborate modeling, high poly trees,vegetation, cars, etc.
                With Sketchup being so poly restrictive one needs to compile render scenes outside of SU and what better than a studio based render solution to do so.

                Personally I prefer the simplicity of an in-house render solution, but alas those days are gone, unless SU can attend to their vintage core and get it in-line with this millennium.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • F Offline
                  frv
                  last edited by

                  According to most betatesters for SU, Google has set its mind on keeping SU as it is.
                  In other words, SU will last just as long as it takes for the competition to catch up or unill the plugins have taken over the whole app.

                  Highend rendering is rather normal these days, even for students in their second year. Sketchy edges and "profiles" are no longer meant for clients, just for indoor use within the office. SU has become just a modeller instead of the presentation tool it was. Therefore a Studio solution to render is these days much more acceptable and even needed.
                  Francois

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Whether I render or use Sketchy output all depends on the stage of the projects. We find that rendering realistic images too early on in the project get people too caught up in details that are yet not determined nor important.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • F Offline
                      frv
                      last edited by

                      I agree Thom,
                      but the problem is that clients these days get rahter more than what you can do with SU. In the early stages of the design I render my models like scalemodels in for example in wood and glass. Those are very appreciated and do not confuse the discussion with details to be considered only later in the process.

                      SU images, sketchy or not have a certain cheap look and feel, not always suitable for all projects.

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Yes, it is all a matter of fitting the visuals to the project and project stage.

                        And rendering models of models is a very nice style that I like.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • N Offline
                          notareal
                          last edited by

                          @unknownuser said:

                          @frederik said:

                          You can setup materials, lights etc. in TWR, export to XML and use Kerkythea or the new Thea Render as Render Studios, where you can adjust things, merge with other models etc...

                          Yeah? Interesting.

                          Twilight to Thea do work indeed. You may need to tune up materials as Kerkythea/twilight materials cannot be directly used in Thea. Materials will be automatically converted when KT xml scene is opened at Thea.

                          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                          • broomstickB Offline
                            broomstick
                            last edited by

                            @thomthom said:

                            Whether I render or use Sketchy output all depends on the stage of the projects. We find that rendering realistic images too early on in the project get people too caught up in details that are yet not determined nor important.

                            I strongly agree.

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