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    Estudio Nómada v6

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    • artysmediaA Offline
      artysmedia
      last edited by

      @kxi system said:

      I would like to see you model a complex model!

      I think i have made some of them! 😄

      Addind some details...


      http://farm5.static.flickr.com/4039/4421442511_d512c69a5e_o.jpg

      After that, i will change the angle of the camera, add some more details and start to color-texture

      Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

      Blog: Artysmedia

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      • artysmediaA Offline
        artysmedia
        last edited by

        Hello all!

        A little update today... I have changed the camera position and started to put colored-materials.


        http://farm3.static.flickr.com/2769/4422208944_f5f8aedb27_o.jpg

        See you next week!

        Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

        Blog: Artysmedia

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        • artysmediaA Offline
          artysmedia
          last edited by

          Finishig to put the materials in the model...


          http://farm5.static.flickr.com/4024/4438683564_d9b793b90c_o.jpg

          Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

          Blog: Artysmedia

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          • artysmediaA Offline
            artysmedia
            last edited by

            There is the final image. On monday i will put the original image of the magazine so you can compare... 😉


            http://farm5.static.flickr.com/4059/4445303954_f70b0c68a7_o.jpg

            Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

            Blog: Artysmedia

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            • artysmediaA Offline
              artysmedia
              last edited by

              Original image


              http://farm3.static.flickr.com/2692/4446730157_f75c6fd539_b.jpg

              Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

              Blog: Artysmedia

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              • olisheaO Offline
                olishea
                last edited by

                wow artys, very close indeed!!

                I would suggest more vartiation in teh timbers (could do this in photoshop quite easily) and add some age. the cobbles especially could benefit from this, also the streaks to the timber facade.....great work though. those cobbles must have been a nightmare!! whats with the blur?

                oli

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                • S Offline
                  sketchup_fan
                  last edited by

                  I love it!!!

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                  • J Offline
                    jopsa2
                    last edited by

                    wow artys, an interesting exercise! did you use photo match at all, for the modelling?
                    also about the cobbled road, did you place the stones manually? it looks very tiring, I would have thrown a displacement map on it! wouldnt have looked as good obviously 😛

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                    • massimoM Offline
                      massimo Moderator
                      last edited by

                      Roberto, would you try with this texture I've made? Perhaps you can change the color and add some straining and a bit of dirt in photoshop. Nice work so far.😄


                      timbers.jpg

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                      • artysmediaA Offline
                        artysmedia
                        last edited by

                        @olishea said:

                        wow artys, very close indeed!!

                        I would suggest more vartiation in teh timbers (could do this in photoshop quite easily) and add some age.

                        I have used 11 different textures for the timbers. The facade is not a plane. Each wooden plank was modeled independently.

                        @olishea said:

                        the cobbles especially could benefit from this

                        Yeah the cobbles aren't great! 😢

                        @olishea said:

                        those cobbles must have been a nightmare!! whats with the blur?

                        Yeah!
                        It is a simple gaussian with a mask.

                        @jopsa2 said:

                        did you use photo match at all, for the modelling?

                        I have never used photo match, sorry

                        @jopsa2 said:

                        did you place the stones manually?

                        Yes. in the end I was tempted to put a displacement map

                        @massimo said:

                        Roberto, would you try with this texture I've made?

                        Thanks for the txeture, but i think it is too little. All of the wooden planks are larger than you texture but maybe i will make a try later

                        Thanks to all!

                        Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                        Blog: Artysmedia

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                        • S Offline
                          ScottPara
                          last edited by

                          Artys,

                          Nice work indeed. I like how you even went ahead and made it into a magazine cover to match the original.

                          You did miss a groove in the right side of the structure near the door. One thing that I notice is that your windows are not recessed as much as the original structure. The wall on the far left of the image has a gap too large from the original image. I am not sure if there was supposed to be cables on that side to match the side with the cobblestones but I can not see the cables. A little weathering to the structure would help too. Like olishea said this could easily be done in post with photoshop.

                          All in all really nice work and a good example that projecting textures on to a box will never come close to good modeling.

                          Scott

                          Love the fact that some HATE my avatar.....

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                          • artysmediaA Offline
                            artysmedia
                            last edited by

                            @unknownuser said:

                            You did miss a groove in the right side of the structure near the door. One thing that I notice is that your windows are not recessed as much as the original structure. The wall on the far left of the image has a gap too large from the original image. I am not sure if there was supposed to be cables on that side to match the side with the cobblestones but I can not see the cables. A little weathering to the structure would help too. Like olishea said this could easily be done in post with photoshop.

                            Thanks for the critiques. I will see if i can find time to fix some errors. 😄

                            @unknownuser said:

                            All in all really nice work and a good example that projecting textures on to a box will never come close to good modeling.

                            I'm not so sure about that, Scott 😕

                            Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                            Blog: Artysmedia

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