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    Street Project in London

    Scheduled Pinned Locked Moved Gallery
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    • olisheaO Offline
      olishea
      last edited by

      best visuals ive seen in a long time! great work, great colour ๐Ÿ‘

      oli

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      • S Offline
        Speaker
        last edited by

        Excellent model! Love it ๐Ÿ˜„

        http://www.youtube.com/user/latvietis1234

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        • dermotcollD Offline
          dermotcoll
          last edited by

          Simply fantastic - loved the second one - just drew me in completely.

          When you burn your arse - you gotta sit on the blisters!!

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          • S Offline
            spdesign
            last edited by

            Awesome Work!

            I'd also be interested in some tips from your workflow. It seems there isnt much discussion on Sketchup to c4d and vray for c4d on these forums compared to other software. Any help would be appreciated!

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            • T Offline
              tonyc
              last edited by

              excellent, very detail work

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              • daleD Offline
                dale
                last edited by

                Can you give us a little insight into how your dealing with model size? I'm sure your using groups and components, but are you relying on layers when you add the high poly vegitation, or are you working in completely separate files? What did you find as the biggest challenge, and how did you deal with it? Also wouldn't mind knowing you computer specs.
                This amazing results from a large model. ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

                Just monkeying around....like Monsanto

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                • C Offline
                  choppir
                  last edited by

                  wohww! Thanks for the replies guys!

                  Ok,

                  Artysmedia: Not sure, i have to look when my machine stopped rendering, but it is alot. I had to use proxies for all planting as this scene crashes instantly without it.... Rendered on a 8core machine,8 gig ram which was nessesary!
                  Not sure what you mean by your 2nd question?

                  D-space & spdesign: I chose the workflow of SU to C4D above max because it is so easy.
                  I learned max and I was quite frustrated when I saw the different workflow between the 2....Max is waaaayy to complicated. So here you can also see what is the best way to export your model to Cinema 4D: http://www.vrayforc4d.com/forum/showthread.php?t=5426&highlight=export+sketchup+model

                  Dale: I modelled all the different buildings on their own separate file, then the street with all the bits & pieces on ones file, then on the big file, I've imported all the models together....
                  I definitely used components.
                  What is very very important is to work on different layers, because it makes the exporting part easy and also good to work with.... I always layer my stuff in the correct layers so that my workflow is ultimately faster. Neglecting layering it, makes it hardly unbearable. I did ask somebody once to help me model, but because he did not really use layers I had to re-model everything.
                  I also group objects alot. That makes the texturing bit very easy.

                  So i don't have any plants in Sketch-up, but i use proxies in Cinema 4D.

                  hope this helps!
                  Feel free to ask, I'll be happy to help.

                  Cheers

                  choppir ๐Ÿ˜„

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    Awesome...! Awesome...!
                    http://www.kerkythea.net/users/Frederik/Anim-Icons/praise.gif

                    Cheers
                    Kim Frederik

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                    • J Offline
                      jopsa2
                      last edited by

                      this is amazing!! shows the huge potential in sketchup, how many edges did you end up with?
                      also I notice in the clays that you modelled the lines on the street, I imagine it's so you only had one asphalt texture? very clever!

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                      • C Offline
                        choppir
                        last edited by

                        Hi Jopsa2: I just looked and without the plants it comes to 3995564 poligons......yeah so almost 4 million.

                        The lines was modelled separately and yes the tarmac is one big texture i painted in Photoshop.

                        Hope this helps.

                        Choppir

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                        • S Offline
                          steelers05
                          last edited by

                          these are great. Its nice to see someone using SU along with another program other than max. good work

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                          • T Offline
                            tomislavm
                            last edited by

                            Looks great, thank You!

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                            • K Offline
                              kevsterman
                              last edited by

                              ๐Ÿ˜ฎ Absolutely amazing! If it wasn't for the clay models I would swear it they were photos. Amazing work!

                              What was the reason for modelling this street? Is it an existing street or is it all made up?

                              "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                              • C Offline
                                choppir
                                last edited by

                                Thanks kevsterman ๐Ÿ˜„

                                It is existing, but the whole street will be refurbished ๐Ÿ˜„

                                Here are some existing pictures. You will see they have already started building the School in the background of the 1st pic....

                                Laters!

                                choppir

                                @kevsterman said:

                                ๐Ÿ˜ฎ Absolutely amazing! If it wasn't for the clay models I would swear it they were photos. Amazing work!

                                What was the reason for modelling this street? Is it an existing street or is it all made up?


                                1.JPG


                                2.JPG


                                3.JPG

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                                • K Offline
                                  kostas_designer
                                  last edited by

                                  Really professional stuff ๐Ÿ‘

                                  Excellent work, mate!

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                                  • M Offline
                                    Mamer
                                    last edited by

                                    Nice work!

                                    I'm a novice trying to render my street. How did you get the scale nailed down? Did you have access to planning documents or did you just use the ruler in Google Earth to approximate everything?

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                                    • C Offline
                                      choppir
                                      last edited by

                                      @mamer said:

                                      Nice work!

                                      I'm a novice trying to render my street. How did you get the scale nailed down? Did you have access to planning documents or did you just use the ruler in Google Earth to approximate everything?

                                      Hi Mamer,

                                      What i did is, got some CAD plans from planning, then worked from that ๐Ÿ˜„

                                      choppir

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