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Creating staircase on a curved form

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  • A Offline
    azz00
    last edited by 23 Feb 2010, 13:32

    Hi all, Just wondering if anyone can help me with the following;

    I have designed a house with the staircase being the focal point, however, I am new to sketchup and I have made the wall that the staircase will use, a curved wall.

    So when I try to draw a box on the wall and pull it out (to give the idea of a floating step) It wont let me.

    Any ideas on what I could do?

    Also, great website! Cheers.

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    • T Offline
      TIG Moderator
      last edited by 23 Feb 2010, 13:51

      You can't usually pushpull faces on a curved surface - unless you use a script like JointPushPull.
      BUT there are way to do this manually - make a new group for you stairs [you can easily make a new group by drawing a face and using Group on it - later when you have some good geometry made you can erase that unwanted 'starter' face] - now make it with more regular 'orthogonal' shapes using pushpull, rotate/copy, move/copy etc - projecting the ends of each of the treads into the wall somewhat - as they are inside a group they won't stick to the wall's geometry. Then when you are happy with your design you can select all of the stairs geometry inside the group and right-click context-menu 'intersect with model' to make 'cut lines' around the treads etc - then you can erase the bits that will be inside the wall that you don't want [use View, component/group edit, hide rest of model so you can see what you are doing]...
      Hope that helps... 🤓

      TIG

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      • A Offline
        azz00
        last edited by 23 Feb 2010, 14:56

        Cheers for the reply buddy.

        I have found that tool you just said and I have installed it etc.

        But I have found that when I try to draw the shape on the curve (I.e. a simple box for a stair), the lines dont follow the curve, consequently meaning that I can't create a face?

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        • T Offline
          TIG Moderator
          last edited by 23 Feb 2010, 15:06

          If you are using JointPushPull you also need ToolsOnSurface that lets you draw first - I still think my manual fix using 'intersect' is your easiest route for now ❓

          TIG

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          • X Offline
            xrok1
            last edited by 23 Feb 2010, 15:09

            @azz00 said:

            But I have found that when I try to draw the shape on the curve (I.e. a simple box for a stair), the lines dont follow the curve, consequently meaning that I can't create a face?

            if you want to be using plugins then you will need 'toolsonsurface' for drawing that part, or you can turn on hidden geometry and draw on your surface one segment at a time which may be the better way to go for now. 😉

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • X Offline
              xrok1
              last edited by 23 Feb 2010, 16:18

              on second thought you might copy the 2D wall profile to an empty area in your model, draw the stair profile, push/pull it, group it then move it back and copy accordingly. 😉


              Capture1.JPG

              “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

              http://www.Twilightrender.com try it!

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              • X Offline
                xrok1
                last edited by 23 Feb 2010, 16:22

                or better yet offset your copied wall profile by the length your stairs will be, then you have a template.


                Capture2.JPG

                “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                http://www.Twilightrender.com try it!

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                • C Offline
                  CubeSquare
                  last edited by 23 Feb 2010, 17:54

                  Once upon a time I was investigating 'winders' as a space saving device, and so I investigated a curved staircase also. I used the same idea as 'xrok1' but, unfortunately I no longer have the skp files to send you so that you might disect them for a better understanding. However, I do have one screen shot available of a serpentine study, if I can figure out how to get it to you - here goes!The Serpent!.png

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                  • C Offline
                    CubeSquare
                    last edited by 23 Feb 2010, 18:11

                    Hey, as it turns out, I doo have one file left that you can disect. This was my first attempt at a curved staircase. Although I was modeling as a free standing staircase, this could easily be changed into a floater. This is the full skp file.First Curved Stairs.skp

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                    • A Offline
                      azz00
                      last edited by 23 Feb 2010, 18:55

                      Thanks for all of the replies.

                      I had a play with some of the plugins and I managed to get it to do what I wanted so thank you for the suggestions.

                      CubeSqaure, thanks for the stairs mate, I will check them out now.

                      Thanks again all!

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