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New API doc - typos and questions

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  • T Offline
    thomthom
    last edited by 16 Dec 2009, 08:47

    @dan rathbun said:

    Point3d.<
    http://code.google.com/apis/sketchup/docs/ourdoc/point3d.html#%3C

    @unknownuser said:

    Returns:
    true if the point2 is closer to the origin.

    Following the example, I get he opposite result.
    The Returns: should probably read,
    " *true* if the point2 is **farther** from the origin; *false* if the point2 is closer to the origin (than the receiver.)

    And the anchor link http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/point3d.html#%3C doesn't work for me under FF3.5. Might be due to the < character.

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • D Offline
      Dan Rathbun
      last edited by 16 Dec 2009, 10:58

      @thomthom said:

      And the anchor link http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/point3d.html#%3C doesn't work for me under FF3.5. Might be due to the < character.

      I suggest the Google webmeister change the anchor to "#lessthan" instead of "#%3C".

      I would suspect that links to - and + methods may have problems with some browsers as well.

      I'm not here much anymore.

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      • T Offline
        thomthom
        last edited by 16 Dec 2009, 11:17

        The id for the anchor is invalid.

        The correct format is:
        http://www.w3.org/TR/html4/types.html#type-name

        @unknownuser said:

        ID and NAME tokens must begin with a letter ([A-Za-z]) and may be followed by any number of letters, digits ([0-9]), hyphens ("-"), underscores ("_"), colons (":"), and periods (".").

        There are a number of other HTML errors as well. They use a XHTML doctype, but empty elements is not closed with />. Looks like HTML is used - despite the doctype.

        The HTTP header claims characterset ISO-8859-1 while the META tag claims UTF-8

        Characters isn't escaped properly, such as the < character in the method list. (line 342)

        Run it through the validator and see 67 errors. http://validator.w3.org/check?uri=http%3A%2F%2Fcode.google.com%2Fintl%2Fnb%2Fapis%2Fsketchup%2Fdocs%2Fourdoc%2Fpoint3d.html&charset=%28detect+automatically%29&doctype=Inline&ss=1&group=0&user-agent=W3C_Validator%2F1.654#line-342

        No wonder things isn't always working when there's so much invalid markup.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • S Offline
          scottlininger
          last edited by 16 Dec 2009, 15:10

          Thanks for all the feedback, Dan! Keep 'em coming.

          • Scott Lininger
            SketchUp Software Engineer
            Have you visited the Ruby API Docs?
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          • T Offline
            thomthom
            last edited by 16 Dec 2009, 15:27

            @unknownuser said:

            Thanks for all the feedback, Dan! Keep 'em coming.

            How is your to-do list compared to Santa's list? πŸ˜†

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • S Offline
              scottlininger
              last edited by 16 Dec 2009, 15:29

              Santa's got nothing on me. πŸ˜‰

              • Scott Lininger
                SketchUp Software Engineer
                Have you visited the Ruby API Docs?
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              • T Offline
                thomthom
                last edited by 22 Dec 2009, 08:29

                Edge.reversed_in?
                http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/edge.html#reversed_in ?

                Why is the example using a begin rescue structure? Does it on occasion cause errors?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • D Offline
                  Dan Rathbun
                  last edited by 28 Dec 2009, 19:51

                  The class Sketchup::HLR is undocumented in the API.

                  It's an Entity subclass.
                  It inherits all the Entity baseclass methods, and adds 2 of it's own:

                  • .calculate* .num_faces

                  If you create a HLR object at the console, and call .parent (when it has no parent) a BUG SPLAT! results. See post: http://forums.sketchucation.com/viewtopic.php?f=11&t=24740#p212101

                  What is this class HLR used for? (.. as there is no .add_HLR method for the Entities collection object.)

                  I'm not here much anymore.

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                  • T Offline
                    thomthom
                    last edited by 30 Dec 2009, 17:56

                    Tool.getExtents
                    http://code.google.com/apis/sketchup/docs/ourdoc/tool.html#getExtents

                    The example given isn't a good one. From my observations, clipping occurs only when you draw outside the model boundary. So returning model.bounds is pointless.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • D Offline
                      Dan Rathbun
                      last edited by 31 Dec 2009, 05:01

                      Sketchup.send_action
                      http://code.google.com/apis/sketchup/docs/ourdoc/sketchup.html#send_action

                      You can toggle the StatusBar on/off in Ruby (PC only?) via:
                      Sketchup.send_action(59393)

                      The following have no effect on my PC in SU ver 7.1.x:
                      Sketchup.send_action(21019) hide Status bar and VCB
                      Sketchup.send_action(21020) show Status bar and VCB
                      Sketchup.send_action(21022) hide Status bar and VCB?
                      ..whereas the above id 59393 does work for just the StatusBar.

                      [ NOTE: I've moved my VCB up to the 2nd line of the Top Toolbar Container in 2nd position after the Layers toolbar, so I'd not want the VCB turned off with the StatusBar anyhow. I see them as two different things. ]

                      I'm not here much anymore.

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                      • D Offline
                        Dan Rathbun
                        last edited by 31 Dec 2009, 08:40

                        @dan rathbun said:

                        (An alternative... we might create tb_Name constantsunder the UI module that would be the same for both platforms.)

                        Here's an example, call it 'UI_tb_const.rb'

                        module UI
                        
                        #
                        # Example ONLY
                        #
                        
                        case Sketchup;;OS
                        when ;WIN
                        	#
                          tb_CAM = 'Camera'.freeze
                          tb_CONS = 'Construction'.freeze
                          tb_DISP = 'DisplayMode'.freeze
                          tb_DRAW = 'Drawing'.freeze
                          tb_EDIT = 'Edit'.freeze
                          tb_GETS = 'GettingStarted'.freeze
                          tb_GOOG = 'Google'.freeze
                          tb_LTS = 'LargeToolSet'.freeze
                          tb_LAYR = 'Layers'.freeze
                          tb_STD = 'Standard'.freeze
                          tb_TABS = 'SceneTabs'.freeze
                          tb_PRIN = 'Principle'.freeze # spelling!
                          tb_SBAR = 'StatusBar'.freeze
                          tb_SECT = 'Section'.freeze
                          tb_SHAD = 'Shadows'.freeze
                          tb_VIEW = 'StandardViews'.freeze
                          tb_VCB = 'VCB'.freeze
                          tb_WALK = 'Walk'.freeze
                        	#
                        when ;OSX
                        	#     what are the Mac Strings?
                          tb_CAM = 'Camera'.freeze
                          tb_CONS = 'Construction'.freeze
                          tb_DISP = 'DisplayMode'.freeze
                          tb_DRAW = 'Drawing'.freeze
                          tb_EDIT = 'Edit'.freeze
                          tb_GETS = 'GettingStarted'.freeze
                          tb_GOOG = 'Google'.freeze
                          tb_LTS = 'LargeToolSet'.freeze
                          tb_LAYR = 'Layers'.freeze
                          tb_STD = 'Standard'.freeze
                          tb_TABS = 'SceneTabs'.freeze
                          tb_PRIN = 'Principle'.freeze # spelling!
                          tb_SBAR = 'StatusBar'.freeze
                          tb_SECT = 'Section'.freeze
                          tb_SHAD = 'Shadows'.freeze
                          tb_VIEW = 'StandardViews'.freeze
                          tb_VCB = 'VCB'.freeze
                          tb_WALK = 'Walk'.freeze
                        	#
                        end # case
                        
                        end # module UI extension
                        

                        I'm not here much anymore.

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                        • D Offline
                          Dan Rathbun
                          last edited by 31 Dec 2009, 08:41

                          UI.toolbar_names
                          http://code.google.com/apis/sketchup/docs/ourdoc/ui.html#toolbar_names

                          @unknownuser said:

                          The toolbar_names method is used to returns the name of all the available toolbars (this differs between PC and Mac).

                          (1) In the above sentence "returns" should be singular.

                          (2) I believe punctuation marks are supposed to go at the end of the words, ie: "Mac.)" not "Mac)." ...Language majors, confirm?

                          (3) It would nice if we are to do cross-platform scripts, that you list the names for PC and Mac in the API.

                          (4) UI.toolbar_names.sort on the PC, ver 7.1 returns:

                          ["Camera", "Construction", "DisplayMode", "Drawing", "Edit", "GettingStarted", "Google", "Principle", "Section", "Standard", "StandardViews", "VCB", "Walk"]
                          .
                          On the [Win32] Sketchup Menu: View > Toolbars(and toolbar captions):

                          • Principle is Principal* Edit is Modification* VCB is Measurements* StandardViews is Views* Section is Sections* DisplayMode is FaceStyle* Walk is Walkthrough
                            These are on the [Win32] Menu: View > Toolbars but, missing from the UI toolbar methods:

                          • LargeToolSet* Layers* SceneTabs (on View menu )* Shadows
                            Missing from View Menu and toolbar methods:

                          • StatusBar
                            (We can toggle it on/off [with send_action on PC], so might as well add it to the toolbar methods so we can test it's visiblilty, and use set_toolbar_visible for cross platform [if it can be toggled on MAC.])* If a user has the StatusBar off, a tool might want to instead display a messagebox if it must inform the user of some fact, so it needs to test whether it's on/off.

                          (5) This same Toolbar Name Identifier Set is used with the following methods, and have the same problems, missing Identifiers, etc.

                          • UI.set_toolbar_visible* UI.toolbar_visible?

                          So.. we don't mind variation in the toolbar names/symbols, so long as we know what that variation is.

                          (An alternative... we might create tb_Name constants under the UI module that would be the same for both platforms.)

                          I'm not here much anymore.

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                          • T Offline
                            thomthom
                            last edited by 1 Jan 2010, 15:39

                            Entities.add_curve
                            http://code.google.com/apis/sketchup/docs/ourdoc/entities.html#add_curve

                            @unknownuser said:

                            Returns:
                            curve a Curve object if successful

                            SU7.1M1 PC returns an array of edges. Other versions untested. I'm submitting this as a bug.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • T Offline
                              thomthom
                              last edited by 1 Jan 2010, 15:42

                              Curve.move_vertices
                              http://code.google.com/apis/sketchup/docs/ourdoc/curve.html#move_vertices

                              @unknownuser said:

                              The vertices method retrieves a collection of all vertices in a curve.

                              Seem to have copied the text from Curve.vertices.
                              Description needs updating along with an example.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • TIGT Offline
                                TIG Moderator
                                last edited by 1 Jan 2010, 18:26

                                @thomthom said:

                                Entities.add_curve
                                http://code.google.com/apis/sketchup/docs/ourdoc/entities.html#add_curve

                                @unknownuser said:

                                Returns:
                                curve a Curve object if successful

                                SU7.1M1 PC returns an array of edges. Other versions untested. I'm submitting this as a bug.

                                It's always returned an array of edges - the curve is then array[0].curve

                                TIG

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                                • D Offline
                                  Dan Rathbun
                                  last edited by 6 Jan 2010, 12:00

                                  _
                                  Model.title

                                  @unknownuser said:

                                  The tile method retrieves the name of the model. If the model is saved on disk, returns the file name without extension. Otherwise returns an empty string.
                                  http://code.google.com/apis/sketchup/docs/ourdoc/model.html#title
                                  Change 'tile' to 'title' in method description.

                                  We could use Model.is_saved? and Model.is_unsaved? methods, as the Model.title method is the only way (that I can find) to determine if the model has yet been saved or not. We cannot rely upon the word 'Untitled' (in the caption bar) because that may actually be a valid filename.

                                  Workaround:

                                  
                                  class Sketchup;;Model
                                  def is_saved?
                                    return not title.empty?
                                  end
                                  def is_unsaved?
                                    return title.empty?
                                  end
                                  end # class
                                  
                                  

                                  _

                                  I'm not here much anymore.

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                                  • T Offline
                                    thomthom
                                    last edited by 6 Jan 2010, 14:29

                                    Camera.set
                                    http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/camera.html#set

                                    
                                    The initialize method is deprecated. It essentially does the same thing as Camera.set.
                                    
                                    

                                    Seems that's the description for Camera.new http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/camera.html#new
                                    ...and that Camera.new has the description for Camera.set

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      thomthom
                                      last edited by 6 Jan 2010, 21:35

                                      View.pickray
                                      http://code.google.com/apis/sketchup/docs/ourdoc/view.html#pickray

                                      @unknownuser said:

                                      Returns:
                                      ray
                                      a ray

                                      "a ray"? Without testing this I#m guessing either a vector or line.

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • D Offline
                                        Dan Rathbun
                                        last edited by 7 Jan 2010, 08:45

                                        @thomthom said:

                                        View.pickray
                                        http://code.google.com/apis/sketchup/docs/ourdoc/view.html#pickray

                                        @unknownuser said:

                                        Returns:
                                        ray a ray

                                        "a ray"? Without testing this I#m guessing either a vector or line.

                                        see this...

                                        @unknownuser said:

                                        Model.raytest
                                        A ray is a two element array containing a point and a vector [Geom::Point3d(), Geom::Vector3d()]. http://code.google.com/apis/sketchup/docs/ourdoc/model.html#raytest
                                        _

                                        I'm not here much anymore.

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                                        • T Offline
                                          thomthom
                                          last edited by 7 Jan 2010, 08:51

                                          Yea - I tested it later that day. It's what the Geom module describes as a line.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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