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    [REQ] Select internal edges

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    • thomthomT Offline
      thomthom
      last edited by

      @tig said:

      If the Ray projected along the Normal of that Face, and along the Normal.reverse of that Face both Intersect with a Face or Edge that in is the 'Connected' Array then it's Internal and we Erase the Face AND perhaps Erase the Edge - if none of its other Faces aren't 'External' ?

      hm... might not work. if the shape bend for instance in a U shape then the faces in the inside of the U will intersect faces in both its normals, even though it's an external face.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • TIGT Online
        TIG Moderator
        last edited by

        Hence my
        @unknownuser said:

        Fails if overhangs...
        Can't see an effective foolproof way of determining if an Edge or Face is within a Volume...

        TIG

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        • R Offline
          remus
          last edited by

          Pilou, i think the problem is finding some way of determining whats an internal face and whats an external face.

          http://remusrendering.wordpress.com/

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          • pilouP Offline
            pilou
            last edited by

            Does not possible after an general "intersect", select only external faces, invert selection, erase?

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • TIGT Online
              TIG Moderator
              last edited by

              At first sight it should be easy...
              We list all_connected faces in the shape, then we loop through the list.
              If a ray that's on an all_connected face's 'normal' intersects with something else in the all_connected list then it's internal...
              This method works fine on a simple cube** etc BUT if the shape is 'convoluted' then there can be external faces overhanging other external faces, so that the method finds a ray intersection and return them as 'internal', but they are NOT...
              **Note that also 'reversed faces' will appear to be internal when they aren't, even on a simple cube !

              I'm sure there's some clever topological way of telling if a face is external or internal to a set of connected faces... but I don't know what it is. 😒

              If only we knew a budding Mathematician... Remus, do you know any ? πŸ˜‰

              TIG

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              • thomthomT Offline
                thomthom
                last edited by

                I wonder if SketchPhysics has some code that could be useful to determine external/internal faces..?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • pilouP Offline
                  pilou
                  last edited by

                  If you make the 6 views XYZ "visibles front face" by Normal you have not all external visible faces?

                  In Blender you have something named "occlude background geometry" that help for this sort of selection

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • TIGT Online
                    TIG Moderator
                    last edited by

                    @unknownuser said:

                    If you make the 6 views XYZ "visibles front face" by Normal you have not all external visible faces?

                    In Blender you have something named "occlude background geometry" that help for this sort of selection

                    It won't 'see' ALL external faces... if for example there is a hollow into the shape that is wider at the back...Hollow.png

                    TIG

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                    • pilouP Offline
                      pilou
                      last edited by

                      So a cool headache πŸ˜„

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Yea, it's a royal pain in the rear end!

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          just came across this thread: http://forums.sketchucation.com/viewtopic.php?f=180&t=12668
                          haven't looked at the code yet.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • JClementsJ Offline
                            JClements
                            last edited by

                            Question:

                            Does or can ruby act differently in selecting geometry if Xray is turned on or off?
                            If so, then could you do two routines, one with it on and another with it off, then compare the two results?
                            Would the difference between the results of the two routines be the internal edges?

                            John | Illustrator | Beaverton, Oregon

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                            • X Offline
                              xrok1
                              last edited by

                              can you bounce light at the problem?

                              β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                              http://www.Twilightrender.com try it!

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                              • TIGT Online
                                TIG Moderator
                                last edited by

                                A combination of Erase-Coplanar-Edges and the Remove-Inner-Faces, then Erase-Coplanar-Edges again gets rid of most internal faces and edges BUT it can't remove inner faces that are subdivided and not coplanar or have a single-faced edge...

                                I thought about getting the all_connected face/edge and vertices and using the shape's topology - Euler Factor - v-e+f=2 etc to see if that helped - but so far not much use. If you remove the coplanar-edges first it does return 2 for simple solids + 1 for every internal cell making face... ❓

                                TIG

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