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[Plugin][$] FredoScale - v3.6a - 01 Apr 24

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  • J Offline
    jeff hammond
    last edited by 11 Oct 2009, 02:20

    there are a couple of ways to get it.. one is to hit F4 to activate the slicing (and since you're on a mac, your f keys are probably set to other things like volume,expose,etc.. you'll have to push the 'fn' key along with F4 in the same manner as using the shift key with 3 to get a #...)

    another thing to do is to go Tools/Fredo6 Collection/FredoScale/Default Parameters.. click 'slicing active by default' then save your changes..

    and it's a little weird on mac in that you may have to click the box, then unclick it, then click it again.. you want the whole line to be highlighted in yellow with the box clicked before saving.. like this..
    screen 1.jpg

    also, once you have the tool activated, you can push the tab key and a little box will pop up... in there, you can change the number of slices you'd like to use (or with the bend tool, use a negative number for auto division) as well as decide if you want the resulting shape to be smoothed, keep edges, etc..

    dotdotdot

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    • J Offline
      jwlyon1
      last edited by 11 Oct 2009, 04:00

      Okay! It works from right-clicking too, thanks!! The clicking-unclicking-clicking again was the key!

      Macbook Pro/ iMac
      OSX 10.7.2 Sketchup 8
      rogue-z is here!

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      • D Offline
        DIEGO-RODRIGUEZ
        last edited by 14 Oct 2009, 21:11

        Hi fredo, I used your plugins fredoscale, and scale / move the component simultaneously.
        Is this normal?

        [flash=425,344:31uc4nee]http://www.youtube.com/v/6mxSL5170dE[/flash:31uc4nee]


        fredoscale.rar

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        • J Offline
          jeff hammond
          last edited by 14 Oct 2009, 21:25

          @unknownuser said:

          Hi fredo, I used your plugins fredoscale, and scale / move the component simultaneously.
          Is this normal?

          elcorto,
          you can toggle how the stretching is done.. i use the option key (mac) so i assume you would use the ctrl key on pc..
          try clicking on one of the handles then press ctrl..

          dotdotdot

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          • D Offline
            DIEGO-RODRIGUEZ
            last edited by 14 Oct 2009, 21:38

            Thanks for responding.
            Squeezing the Ctrl key, something similar happens.

            [flash=425,344:2j62a2lq]http://www.youtube.com/v/7aCFeHoQSS4[/flash:2j62a2lq]

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            • J Offline
              jeff hammond
              last edited by 14 Oct 2009, 22:17

              [EDIT -- OH WAIT πŸ˜„.. your second video shows everything i've describe in this post so ignore it.. so that's not what you wanted it to do? what exactly are you trying to accomplish? the stretch tool may be the wrong one to achieve what you want]

              try this --

              --select the stretching tool
              --hover the mouse arrow over one of the handles
              --wait for the tool tip to pop up (in your case, it will probably say 'green_ uniform from opposite point'
              --press the ctrl key (and let go of it -- you don't have to hold it down during the operation.. it's only a toggle switch)

              the tool tip should switch to 'green_ uniform from center' at which point one edge of your door will stay locked in place while you stretch.

              [* i'm assuming it's the ctrl key on PC.. if that's not doing it, try another key like option, tab, cmmd, alt etc..]

              dotdotdot

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              • D Offline
                DIEGO-RODRIGUEZ
                last edited by 15 Oct 2009, 01:58

                sorry, I may not express well.
                My English is bad.
                If I apply Fredoscale (Stretch) to a component, the malfunctioning plugins
                If I apply Fredoscale (Stretch) to exploited component, the plug works fine

                [flash=425,344:3k3gfsye]http://www.youtube.com/v/DelZcDBzRBg[/flash:3k3gfsye]

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                • J Offline
                  jeff hammond
                  last edited by 15 Oct 2009, 02:28

                  oh, ok.. i see

                  i think there are problems with using components and stretch.. if you explode the outer component as you've done in the video and make it a group instead then it should work ok..

                  i think fredo will be able to give you a much better explanation than me πŸ˜„

                  dotdotdot

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                  • D Offline
                    DIEGO-RODRIGUEZ
                    last edited by 15 Oct 2009, 22:29

                    Thanks fredo

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                    • F Offline
                      fredo6
                      last edited by 19 Oct 2009, 07:34

                      @unknownuser said:

                      Hi fredo, I used your plugins fredoscale, and scale / move the component simultaneously.
                      Is this normal?

                      Thanks for signaling this bug. Apparently it shows up for components that are made of groups and sub-compoennts with no other geometry embedded.

                      I made a quick fix, but need to give it more attention to make sure there is no collateral effect.

                      Just drop the attached file in the FREDOSCALE_Dir_20 folder and restart Sketchup.

                      Fredo

                      Attachment removed and integrated into FredoScale 2.0h

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                      • F Offline
                        fredo6
                        last edited by 19 Oct 2009, 07:38

                        Updated version 2.0h

                        • Fixed the bug signaled by elCortofor Stretch tool in containers
                        • incorporated the documentation in French, translated by Jean-Francoand Christophe Plassais.

                        See main post at http://forums.sketchucation.com/viewtopic.php?f=180&t=17948&p=144180#p144180

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                        • A Offline
                          AcesHigh
                          last edited by 23 Oct 2009, 03:45

                          help Fredo!!!

                          Fredoscale is freezing when I try to taper my trusser structure!!

                          I had a previous Fredoscale version, and I tried everything... ungrouping it all till only the loose geometry was left... tried to delete two of the trusser groups, everything... it would sometimes go up to 99%... like 253 of 254... but it would never reach 254!!

                          Now I downloaded your new version, to see if it would work... but its even worse... it doesnt even START 😞 😞

                          http://img10.imageshack.us/img10/9284/33703183.jpg

                          http://img42.imageshack.us/img42/8998/27503273.jpg

                          http://img42.imageshack.us/img42/7438/30203320.jpg

                          if its impossible to do it with Fredoscale, is there any other means to do it??

                          thanks

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                          • J Offline
                            Jackson
                            last edited by 23 Oct 2009, 05:41

                            That is an insane amount of geometry to try to deform using a ruby plugin. 😲

                            The obvious question would be, why don't you just delete two of the trusses, deform/twist the remaining one around the centre point and then rotate/copy it to create the other two?

                            Jackson

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                            • F Offline
                              fredo6
                              last edited by 23 Oct 2009, 06:30

                              @aceshigh said:

                              help Fredo!!!

                              Fredoscale is freezing when I try to taper my trusser structure!!

                              Sketchup is not really freezing, but computing. Because of the tubing, you have a huge amount of geometry to deform!
                              So you need to get some coffee before it gets finished.

                              I would suggest also that you do the taper transformation on the edgeframe, before tubing. The reason is that if you taper 'after' tubing, your tubes will also be tapered, whereas if you do it 'before', you can then have regular tubes on your transformed geometry (i.e. with constant diameter). There is a plugin by Didier Bur that can do massive tubing on a selection of edges.

                              Fredo

                              PS: the last step 253 to 254 is actually the update of the geometry by Sketchup (the previous phases are just calculation of new positions). The script has no control on this phase, which cannot be interrupted and can take very, very long!

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                              • massimoM Offline
                                massimo Moderator
                                last edited by 23 Oct 2009, 06:39

                                @unknownuser said:

                                There is a plugin by Didier Bur that can do massive tubing on a selection of edges.

                                Didier's plugin is really cool. The only problem is on corners. In your opinion It would be possible to have smooth corners joint. Too difficult?


                                ScreenHunter_01 Oct. 23 08.58.jpg

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                                • F Offline
                                  fredo6
                                  last edited by 23 Oct 2009, 13:31

                                  @massimo said:

                                  Didier's plugin is really cool. The only problem is on corners. In your opinion It would be possible to have smooth corners joint. Too difficult?

                                  Maybe Whaat's Profile Builder can do clean intersections at vertices.

                                  Fredo

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                                  • A Offline
                                    AcesHigh
                                    last edited by 23 Oct 2009, 15:00

                                    @jackson said:

                                    That is an insane amount of geometry to try to deform using a ruby plugin. 😲

                                    The obvious question would be, why don't you just delete two of the trusses, deform/twist the remaining one around the centre point and then rotate/copy it to create the other two?

                                    I tried that. The same thing happen... it would either freeze at 99% or before starting

                                    @unknownuser said:

                                    Sketchup is not really freezing, but computing. Because of the tubing, you have a huge amount of geometry to deform!
                                    So you need to get some coffee before it gets finished.

                                    I would suggest also that you do the taper transformation on the edgeframe, before tubing. The reason is that if you taper 'after' tubing, your tubes will also be tapered, whereas if you do it 'before', you can then have regular tubes on your transformed geometry (i.e. with constant diameter). There is a plugin by Didier Bur that can do massive tubing on a selection of edges.

                                    Fredo

                                    PS: the last step 253 to 254 is actually the update of the geometry by Sketchup (the previous phases are just calculation of new positions). The script has no control on this phase, which cannot be interrupted and can take very, very long!

                                    Hi Fredo, I am afraid it really was freezing. As I said, I tried EVERYTHING with the previous version of the script. Everything resulted in freezing. With the new version, I tried several things too (deleting two of the trussers), ungrouping, etc. Still, it would freeze. I left it processing for like ONE HOUR and then I got a bugsplash!!!!

                                    Now the proof it WAS freezing is that ONE thing I hadnt tried with the new script... to ungroup until NO GROUP existed, leaving only the geometry. Guess what? IT WORKED!! And while it takes a while, it was at least ONE ORDER OF MAGNITUDE faster then previous attempts which resulted either in a bugsplash after one hour or with me closing Sketchup because it would not respond and the screen would go blank.

                                    I dont think it took more than 10 minutes to process everything, this time. Im on a Core 2 Quad Q9300 with 4gb ram btw.

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                                    • massimoM Offline
                                      massimo Moderator
                                      last edited by 23 Oct 2009, 17:17

                                      @unknownuser said:

                                      Maybe Whaat's Profile Builder can do clean intersections at vertices.

                                      Thanks Fredo and sorry for the little off topic.

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                                      • F Offline
                                        fredo6
                                        last edited by 23 Oct 2009, 20:09

                                        @aceshigh said:

                                        Hi Fredo, I am afraid it really was freezing. As I said, I tried EVERYTHING with the previous version of the script. Everything resulted in freezing. With the new version, I tried several things too (deleting two of the trussers), ungrouping, etc. Still, it would freeze. I left it processing for like ONE HOUR and then I got a bugsplash!!!!

                                        AceHigh,

                                        You may be right. The amount of geometry may cause the problem. The plugin, and maybe even Sketchup was not designed with in mind moving such a huge number of vertices, faces and edges (if you reach the 99%, then the issue is at the Commit by Sketchup). Exploding the group is maybe a group trick, useful for other users in similar situations, but not satisfying intellectually.

                                        Actually I put the progress bar 'just in case'. I should implement a 'non-pre-emptive' mode in a next version, like what I did in RoundCorner, so that you can at least interrupt the calculation.

                                        Still, I think you should do the Taper transformation on the wireframe and then do the tubing. Remember that the transformation applies to the whole geometry and superbly ignores that your tubes have to keep a constant section. In your workflow, this won't be the case.

                                        Fredo

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                                        • T Offline
                                          TheLostBrain
                                          last edited by 24 Oct 2009, 13:34

                                          Just wanted send out a HUGE THANKS!!! Was working on a project that would have been virtually impossible w/o the Radial Bending feature of your plugin! 😍 😍 😍 😍

                                          THANKS AGAIN! πŸ˜„ πŸ˜„ πŸ˜„

                                          OSX 10.5.6
                                          Sketchup 7.1.4870

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