sketchucation logo sketchucation
    • Login
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Image type

    Scheduled Pinned Locked Moved Developers' Forum
    20 Posts 6 Posters 767 Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      AlexMozg
      last edited by

      @avariant said:

      Images have definitions?! 😲 That actually may help a lot... I'll have to take a look. Is this an unpublished method to retrieve it, or just one I've overlooked?

      http://forums.sketchucation.com/viewtopic.php?f=180&t=21869

      1 Reply Last reply Reply Quote 0
      • A Offline
        avariant
        last edited by

        Hi Alex, thanks for the link. Looking at your code, you are doing just about the exact same thing I'm doing except your scaling by width/pixelwidth, height/pixelheight. I'm not doing that, I'm just using width and height. I'll definitely try it out!

        1 Reply Last reply Reply Quote 0
        • A Offline
          avariant
          last edited by

          Hm... it looks like using your code didn't solve my problem. Are you familiar with the trees from tomsdesk? The leaves are images, contained in a component, and that component is set to face-me. The issue is not so much getting the correct transform for an image, but getting a correct transform when the image is contained in a component.

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            @avariant said:

            Hm... it looks like using your code didn't solve my problem. Are you familiar with the trees from tomsdesk? The leaves are images, contained in a component, and that component is set to face-me. The issue is not so much getting the correct transform for an image, but getting a correct transform when the image is contained in a component.

            It doesn't work when the image inside a component?

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • A Offline
              avariant
              last edited by

              That seems to be the issue. Like what I said in my first post, for some reason the point returned from the 'origin' method isn't consistent when it's inside a component, nor is the 'normal' method. Since those two, at least, are necessary to create the transform matrix of the image relative to it's container, in this case the component, then I can never get a correct transformation.

              And it doesn't always happen. With some components, it works just fine, other times not.

              1 Reply Last reply Reply Quote 0
              • A Offline
                AlexMozg
                last edited by

                @avariant said:

                ... With some components, it works just fine, other times not.

                You should take into account transformation of component!

                1 Reply Last reply Reply Quote 0
                • A Offline
                  avariant
                  last edited by

                  Oh, I am, most definitely. 😄 The issue is that the transformation created for the Image is inconsistent. If I have 10 instances of the same component with the same image in it, each one might give me a different result when asked for it's origin. But it shouldn't right? Because it's inside the parent component, and because I'll be multiplying in the parent components transform, the image should have the same origin, normal, and zrotation for all the instances. But sometimes it doesn't. (And I can't figure out the difference from the times it does work and the times it doesn't)

                  And maybe related to that, as posted above, when you actually have a component open, the results are different than when you don't. I suppose there's no magic bullet until I can figure out what's different for the images that don't work...

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    RickW
                    last edited by

                    @avariant said:

                    And maybe related to that, as posted above, when you actually have a component open, the results are different than when you don't. I suppose there's no magic bullet until I can figure out what's different for the images that don't work...

                    The "magic bullet" (or as close as it currently gets) is to query the Sketchup.active_model.active_path which will return an array or nil. If it's not nil, then you're in a g/c and you'll see an array listing the hierarchy of objects and you can check all the transformations as needed.

                    RickW
                    [www.smustard.com](http://www.smustard.com)

                    1 Reply Last reply Reply Quote 0
                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      model.edit_transform
                      returns the transformation of the current edit session - so use that in combination with the instances' transformations to adjust to suit...
                      http://code.google.com/apis/sketchup/docs/ourdoc/model.html#edit_transform

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • thomthomT Offline
                        thomthom
                        last edited by

                        @avariant said:

                        And maybe related to that, as posted above, when you actually have a component open, the results are different than when you don't. I suppose there's no magic bullet until I can figure out what's different for the images that don't work...

                        This is apparently designed behaviour. When a group/component is open the co-ordinates are normalised to global co-ordinates.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

                        1 Reply Last reply Reply Quote 0
                        • A Offline
                          avariant
                          last edited by

                          That's definitely good info, especially the model.edit_transform command, and helps explain the weird behavior when a component is open, but that's not really the issue.
                          Assuming no components are open or selected or anything, given the above configuration of multiple instances of a component with an image in it, the image commands (origin, normal) return different information for each instance, but only with certain models. (This is using a ruby script to gather up all the image info, not done manually) I'm accumulating the transforms down through the hierarchy just fine. If the image was a face instead, it works without problem, so it's not the model hierarchy transforms. It's the last bit, the image.
                          I guess it's kind of silly to look for an answer without really understanding what all the influencing factors are. At least now I know that SU modifies the transformation when a component is open; I didn't know that before, so thanks for that! 😉 Maybe if I can consistently create the circumstances, I'll post a scene and a ruby script to demonstrate what I'm getting at. Thanks!

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            The behaviour with open components apparently pre-dates the SU ruby API. Tyler provided that bit of info.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • 1 / 1
                            • First post
                              Last post
                            Buy SketchPlus
                            Buy SUbD
                            Buy WrapR
                            Buy eBook
                            Buy Modelur
                            Buy Vertex Tools
                            Buy SketchCuisine
                            Buy FormFonts

                            Advertisement