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    South wind #2

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    • N Offline
      nomeradona
      last edited by

      this is just becoming a great exercise again. nice model and nice water surface. the sceond image of solo looks realistic.

      micha... the 20 sec render is my favorite....

      visit my blog: http://www.nomeradona.blogspot.com

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      • R Offline
        remon_v
        last edited by

        You're right Michalis... I did see it also, tried to fix it in PS but didn't come out nice.
        Ok I did some more testing... Trying to fix the reflections and reducing the rendertime. I setup a billboard at the back. I gave the ship a dark blue (nearly black) texture I put an omni light in front of the sun and removed the "sketchup sunlight". So here it is:

        http://i22.photobucket.com/albums/b336/remon_v/3.png

        as you can see reduced the time alot πŸ˜„

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        • michaliszissiouM Offline
          michaliszissiou
          last edited by

          Thats better remon. More reflections are needed though, or maybe try a simpler sky.
          Thanks nomer.
          Here's a heavier PP.
          BTW did you know that Victor Hugo was a great artist too? Do some search in google and I'm sure you wont be disappointed.
          PPRock7s.jpg

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          • R Offline
            remon_v
            last edited by

            nice Michalis... I did some other tests. The water is more reflective and I also edited the rock texture a bit. here it is:

            http://i22.photobucket.com/albums/b336/remon_v/8.png

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              Better now remon but I have my doubts about this sky.
              I tried to do something similar here. Heavier PP this time.
              Rockpp2.jpg

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              • R Offline
                remon_v
                last edited by

                very nice and realistic... I'll try one with another sky soon

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                • D Offline
                  d12dozr
                  last edited by

                  @michaliszissiou said:

                  Baked in blender > rendered with podium.

                  Very nice images, michaliszissiou...Could you please explain what "baked textures" are?

                  3D Printing with SketchUp Book
                  http://goo.gl/f7ooYh

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                  • david57D Offline
                    david57
                    last edited by

                    Beautiful. This last one is better, some of the others look like procedural clouds and not natural looking. It would be nice if someone would give you an old ship model for this last shot.

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      Thanks for these kind comments.
                      d12dozr: See in the first page of this post, solo is asking if he could edit etc. There's the tex file. Looks almost rendered from top view. It is rendered in blender into UV map (baked). Consider this processing as having a nice front view house photo and starting push-pull in SU. Or a nice bumped wall texture ect. What about working with apps like zbrush (you can paint textures on your sculptures there), importing them in blender, bake them, export as 3ds to SU? The idea is almost the same. But benefits are clear. The use of a high polys model to bake a low poly model. (In this post I've posted a zbrush render too, 2 000 000 polys!, so you can see the deference).
                      High polys vs low polys baked models. I could say "fair enough".

                      Update:
                      The color of a sea texture should be dark grey in most cases. Or less dark for more ambience. Ultra reflective though. Its the sky that gives the color, should not forget this.

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                      • D Offline
                        d12dozr
                        last edited by

                        Thanks for the explanation, Michalis!!

                        3D Printing with SketchUp Book
                        http://goo.gl/f7ooYh

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          This one is a native SU raw render. Some PP for reflections and atmo. The benefits of baked textures are clear.


                          SU_rock.jpg

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                          • michaliszissiouM Offline
                            michaliszissiou
                            last edited by

                            This post is for all of you who can't understand how easy you can navigate into a baked model. Easy for low fi machines.


                            LoResRock.skp.zip

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                            • R Offline
                              remon_v
                              last edited by

                              nice and thnx for the tutorial πŸ‘

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                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                This 'LoResRock.skp' is an updated version (better bumps). Some PP (birds, fog, frame). And some screen shots - the way I use fog for depth field. IMO this is the only way, this supports transparent pngs. A well known SU 'official' tutorial about depth field via fog, is a big mistake.
                                20090916162558_29s.jpg
                                fog color = white
                                Picture 2.jpg
                                render with textures ON
                                inverted SU raw output, used for alpha mask in PP.
                                mask2.jpg


                                updated version - better bumps

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  This WIP is coming to an end. Some work to do, I'm not sure what is missing. No trees, no electric power, but something, I don't know.
                                  20090917222041_32s.jpg


                                  LoResRock2.skp.zip

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                                  • michaliszissiouM Offline
                                    michaliszissiou
                                    last edited by

                                    Another one, PP just for the background sky, fog.
                                    20090917222045_30s.jpg

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      You are missing a boat (a fishermans boat springs to mind πŸ˜‰ )

                                      I can see the towers being taller. The buildings seem quite short in relation to the rock?

                                      oli

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                                      • michaliszissiouM Offline
                                        michaliszissiou
                                        last edited by

                                        Remember my old post oli? But I need a better model now.
                                        boat.jpg
                                        About these buildings, I have seen sorter than these in some greek islands, there weren't any tourists around yet. Its fiction anyway.

                                        @frederik said:

                                        Looks beautiful...! πŸ‘
                                        Could be fun to have the model enabling others to give it a go with their favourite render application... πŸ˜‰

                                        Well Frederik still waiting to see some nice renders.

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          The effects of Global warming...

                                          http://img40.imageshack.us/img40/9659/globalwarmingrock.jpg

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            OK pete, I wasn't ready for this. πŸ‘
                                            I think you should be closer to the rock with a wider lens. Some heavier fog, this visibility is unnatural you see.

                                            Now we need a script, a story is coming out you see. We have boats, fishermen, fishes, landscapes and of course you, thanks pete lot of humor in this one.
                                            Another idea is to build a fine hotel here, great water sports, swimming, anyway a great poster for the greek ministry of tourism.🀣 🀣 🀣

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