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    [Code] layer-color= v1.2

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    • TIGT Online
      TIG Moderator
      last edited by TIG

      This adds a new Method to Sketchup's Layer Class
      layer.color= arg
      where 'arg' is used in several ways.
      Usage of 'arg':
      as a 3 Integer Array [red, greeen, blue]
      layer.color=[255, 0, 0] - e.g. == 'Red'
      as a Sketchup::Material
      layer.color=material
      as a built-in Color, by name
      layer.color="Blue"
      as a Model.material, by name
      layer.color="Brick1"
      Limitations:
      Can't change the Color for the default Layer=nil, e.g. 'Layer0':
      you must change Color manually.
      Won't include the Texture-image from a textured Material -
      only its Color is used: you must add a Texture manually.
      v1.0 20090809
      v1.1 20090819 Any Attribute Dictionaries copied to re-colored Layer.
      v1.2 20090821 Error with attrdicts==nil fixed
      v1.3 20100707 Typo with attrdicts fixed.
      ...Put in Plugins folder...

      TIG

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      • TIGT Online
        TIG Moderator
        last edited by

        Bump...

        TIG

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        • M Offline
          MartinRinehart
          last edited by

          A word of explanation, please. Hard to believe the size of what sounds so simple. The dxf string?

          Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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          • T Offline
            tomasz
            last edited by

            @tig said:

            It was the only way I could get something to work !!!

            It is almost like a black-ruby πŸ˜‰

            TIG, is there a way to read layer's material. The API doesn't give such a method.

            Tomasz

            Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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            • TIGT Online
              TIG Moderator
              last edited by

              @martinrinehart said:

              A word of explanation, please. Hard to believe the size of what sounds so simple. The dxf string?

              It was the only way I could get something to work !!!
              I could have written a shorter dxf string but just used one I exported from CAD as it was quicker...

              TIG

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              • pilgerP Offline
                pilger
                last edited by

                I recently noticed that the colours "randomly" assigned to the layers consist of just a handfull of colours and not really random ones. Which left my model with a bunch of geometry in the same colour.

                I have a question on how this plugin (which seems to be the root of resolving my problem) works from the inside. I'm a bit worried on how does it work on heavy models.

                Does it export everything to a dxf (including geometry) and import it back or does it just export and import empty dxf with layer information!?

                EDIT

                I'm also getting an ugly

                Error; #<NameError; undefined local variable or method `definition1_attrdicts' for #<Sketchup;;Layer;0x13919c30>>
                C;/PROGRA~2/Google/GOOGLE~2/Plugins/layer-color=.rb;120;in `color='
                

                Any thoughts?

                POST-EDIT
                Removing the "definition1_" from line 120 seems to have solved the problem. Since it would take me hell long to go through all Jim's script and see if that change affects something else, i'll leave that to him. But it's working fairly good here. πŸ‘

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                • TIGT Online
                  TIG Moderator
                  last edited by

                  Typo corrected in v1.3 in first post... 😳

                  TIG

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