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    Issue trying to push/pull a rectangle

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    • GaieusG Offline
      Gaieus
      last edited by

      Hm... Could you upload a problematic file like that here? (The attachment tab is right under the text box you type your post).

      Y^ou can always "Lock" any entity by selecting it > Right clicking > and choosing "Lock" from the context menu. The same way you can also "Unlock" it. Locked entities have a red bounding box (by default). Can you see this around the building you are trying to PushPull?

      Also, try this options, please, to check if it's not your graphic card/driver; go to Window (menu) > Preferences > OpenGL Settings and play around with those checkboxes especially with "Correct reversed picking driver bug" and "Use hardware acceleration".

      BTW what video card do you have?

      Finally; we have a French forum, too. πŸ˜‰

      Gai...

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      • L Offline
        laszlo
        last edited by

        No pb, I speak fluently english πŸ˜„

        Here we are, I joined an example. There's objects. The first, created before import GE map, has been already "pushed".

        After done it, I imported the GE map. At this point, I'm no longer able to "push" my first object.

        More weird, when I create a new rectangle (my second object), I'm not able to push it while I was able to do it in the first object before import GE map.

        About OpenGL option, I checked all boxes.

        About my video card, I get a ATI Radeon HD 4800 Series.


        Issue.skp

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        • massimoM Offline
          massimo Moderator
          last edited by

          No problem at all in pushpulling both your objects. You simply have to orbit your model so your pushpull is not on the ground. Select pushpull, left click on a face, press the mouse wheel and orbit. Then release the mouse.


          ScreenHunter_04 Jul. 27 21.47.jpg

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          • L Offline
            laszlo
            last edited by

            Sorry I don't get it.

            I select Push/pull tool. I click on a face without unclick. I click on the wheel of my mouse in the same time and I turn the object in any way I can.

            Then, I release all button of the mouse. Nothing happen.

            Do I forget something ?

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            • L Offline
              laszlo
              last edited by

              Damned, it doesn't work!

              I don't understand why.

              I get the absolute same view as your picture. I click on a face but ther's no automatic selection and nothing happen.

              Why I don't get the same problem when I don't use GE ?

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              • massimoM Offline
                massimo Moderator
                last edited by

                Now i'm lost. It works well here.

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  With or without unclick, you have to orbit a bit the model towards the sky. Like the picture i've posted. Otherwise your pushpull is made to the ground.

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Have you tried to play around in the Preferences window as I suggested above? There mightbe some problems with your video card which maycause such problems.

                    Also make sure you have the "most convenient" settings for you under Window > Preferences > Drawing (like Click-drag-release and such). But well, when it works without the GE Snapshot, it should work with it, tto.

                    Gai...

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                    • M Offline
                      milfot
                      last edited by

                      if it helps, I too have had all sorts of oddness with older ati cards
                      things wouldn't select at all or multiple select or even multiple cursors / selection rectangles
                      the worst was an old mobile radeon card which crashed sketchup and caused my screen to go fuzzy
                      can i recommend upgrading graphics drivers and / or deselecting all opengl acceleration options
                      this seemed to help a little for me

                      ..cam

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                      • L Offline
                        laszlo
                        last edited by

                        Alright, it run !

                        I had to uncheck Hardware Acceleration Box.

                        Really weird !!

                        Thank everybody for your help.

                        I really appreciate your help and your sympathy

                        Laszlo

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Hi Laszlo,

                          See, it was some early "suggestion" I made above...

                          BUT this means that your computer (more exactly your graphic card) is not 100% OpenGL compliant which can cause problems later. You either have these glitches OR (if you turn off HW acceleration), it can considerably slow down your computer (especially when graphic card computing is needed like with big textures or shadows etc).

                          What graphic card do you have?

                          Gai...

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                          • L Offline
                            laszlo
                            last edited by

                            Yes I know, I read one more time your posts and I resolved my issue with the help of its.

                            About my video card, I give the model in a precedent post but, no problem, I repeat :

                            "About my video card, I get a ATI Radeon HD 4800 Series."

                            Thank a lot for your help πŸ˜‰

                            Laszlo

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