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    OBJ import with texture?

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    sketchup
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    • J Offline
      Jim
      last edited by

      I am not at all familiar with placing a texture image using the Ruby API. I know it can be done because of the existence of tools like Whaat's and Thomthom's UV tools. Just a matter of digging in and learning how to do it. Right now, my time needs to be focused on finding a steady source of income.

      Hi

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      • R Offline
        raduteo
        last edited by

        I'm not familiar with the inner-workings of SU, what I understand from this is that there is no OBJ importer plug-in that carries the texture over with the mesh but technically it is possible?

        Thanks.

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          I'll give you $.02 a day to work on it for a month Jim. Is that what you mean by steady income?

          Chris <--- In the same, slowly sinking boat as you Jim....

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • R Offline
            raduteo
            last edited by

            <-- Captain of the boat.
            Anyway, I don't know how complicated this might be to make, but I'm sure many, many people will be extremely grateful if this plugin sees daylight.

            Is there another way I can import a huge model into SU while still keeping the texture?

            Thanks!

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            • TIGT Offline
              TIG Moderator
              last edited by

              I made one for you, get it here... http://forums.sketchucation.com/viewtopic.php?p=172790#p172790

              TIG

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              • R Offline
                raduteo
                last edited by

                Thanks, but for some reason the texture still doesn't get imported, I uploaded a small test with the obj/mtl/texture, and also a 3ds file so you see that it works with the regular importer:http://rapidshare.com/files/256042706/test.zip.html

                Thanks for your effort, we appreciate it!

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                • R Offline
                  raduteo
                  last edited by

                  ???

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                  • R Offline
                    raduteo
                    last edited by

                    ..any feedback??

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      You might try responding in the plugin thread. Maybe TIG checks that one more often. Plus, in that thread you might find some updates and current news about the plugin.

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        raduteo

                        The mtl file was missing a colour definition [Kd] and I also think SUp needs a jpg rather than a bmp [I did a save_as and also edited the mtl file to suit]... Anyway it then worked...

                        I need to trap mtl's with a texture but no colour [using texture.average_color if no Kd ?]... I am looking at various fixes and other improvements... Please check out the Ruby Forum over the coming days...test.jpgUpdated...

                        TIG

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