Haste makes waste
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Nice trees tho, are those the google warehouse smart trees?
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No, this are not the smart trees but i did try them and i found that when
they were rendered, that some leafs were distorted horizontally. -
Trees scaled down. All trees were made with ngPlant version 0.9.7.
http://forums.sketchucation.com/viewtopic.php?f=169&t=17162

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Still not big eoungh. The front tree is a sort of gangly teen-age tree. It should be just taller than your arch. The trees in the background look liike they might be closer to full size. The could be a little taller than the house itself. I would say you could still make the house 2x larger at least, and then make the front tree smaller so its not even 1/2 as tall as the back ones. See how that works,
Chris
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Thanks Chris, I agree about the one in the front and it looks like a young and and should be much smaller. I'm trying to imitate the pros like on this gallery from Russia.
Some examples:
http://www.archvis.ru/portfolio/exteriors/lot26/ -
@david57 said:
Thanks Chris, I agree about the one in the front and it looks like a young and and should be much smaller. I'm trying to imitate the pros like on this gallery from Russia.
Some examples:
http://www.archvis.ru/portfolio/exteriors/lot26/Although that is intense modeling on that referenced page, I would say they also have a scale or rendering problem. You can imagine that house as 5' high model in a bunch of bushes.
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Yup, none of this is reality we just imagine all of this sizes.
Trees scaled down again and buildings were left untouched because i wanted to use
the roof tiles as a gauge. Each tile is one foot wide in SU.


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I like those tiles and the stucco textures, they are very clean and even. Are they available for free or are they part of some render package?
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All these facades without windows are very mysterious!

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Roof tiles, You can find them here.
http://forums.sketchucation.com/viewtopic.php?f=40&t=20379Texture not included and made with http://www.mapzoneeditor.com/.
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Nice roof tiles and roofs. Isn't that a LOT of work to lay them out?
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No, I think its easy, the hard part is cutting them and takes long.
In real life you have to do this in the hot sun and takes days.
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To cut down the time just use the mover tool. Copy and move.
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This take forever to render and its unfinished.

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what renderer are you using? and on what settings? its a very simple scene it shoudln't take too long
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Using Kerkythea and rendering this last one with BiPT.
Others Kerkythea and rendered using MLT. -
ill wait for a kerky expert to pop by then, but does each tree have a separate leaf?
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If this is an outdoor scene lit only by the sun you should try the Progressive Path Tracing setting. See if that speeds things up.
It also looks like a healthy amount of geometry with the modelled roof tiles and trees. That is probably contributing to the speed.
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